Instant Cure Critical Wounds (3.5e Spell)

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Author: qwertyu63 (talk)
Date Created: 2/16/15
Status: Complete
Editing: Clarity edits only please
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Cure Critical Wounds, Instant
Conjuration (Healing) [Positive]
Level: Cleric 6
Components: V, S
Casting time: 1 swift action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: Instantaneous
Saving Throw: Will half (harmless); see text
Spell Resistance: Yes (harmless)

By pointing at a living creature, you channel positive energy that cures 4d8 points of damage +1 point per caster level (maximum +25).

Like other cure spells, instant cure critical wounds deals damage to undead rather than curing them. The undead may attempt a Will save for half damage.

Plane of Life
This piece of homebrew is part of the Plane of Life sourcebook, a collection of content about positive energy.

Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric

Article BalanceModerate +
Authorqwertyu63 +
ComponentV + and S +
DescriptorPositive +
Identifier3.5e Spell +
LevelCleric 6 +
RangeClose +
RatingUndiscussed +
SchoolConjuration +
SubschoolHealing +
SummaryCure Critical Wounds as a swift action +
TitleInstant Cure Critical Wounds +