Difference between revisions of "Kirlia (3.5e Monster)"

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'''{{Anchor|Lucky Chant}} ([[Su]]):''' As long as it is able to speak, Kirlia is not subject to critical hits (but other effects such as Sneak Attack still work normally). Additionally, while Lucky Chant is in effect, Kirlia adds its Intelligence bonus as an Insight bonus to its AC.
 
'''{{Anchor|Lucky Chant}} ([[Su]]):''' As long as it is able to speak, Kirlia is not subject to critical hits (but other effects such as Sneak Attack still work normally). Additionally, while Lucky Chant is in effect, Kirlia adds its Intelligence bonus as an Insight bonus to its AC.
  
'''{{Anchor|Egg Move}} ([[Sp]]):''' The egg move it had as a Ralts advances to an improved ability usable at will:
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'''{{Anchor|Egg Move}} ([[Sp]]):''' The egg move it had as a [[Ralts (3.5e Monster)|Ralts]] advances to an improved ability usable at will:
 
*''[[SRD:Daze|Daze]]'' -> ''[[SRD:Hold Person|hold person]]''
 
*''[[SRD:Daze|Daze]]'' -> ''[[SRD:Hold Person|hold person]]''
 
*''[[SRD:Faerie Fire|Faerie fire]]'' -> ''[[SRD:Flaming Sphere|flaming sphere]]''
 
*''[[SRD:Faerie Fire|Faerie fire]]'' -> ''[[SRD:Flaming Sphere|flaming sphere]]''

Revision as of 16:46, 24 September 2012


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Author: SisterAcacia (talk)
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Kirlia
Size/Type: Small Aberration (Psionic)
Hit Dice: 6d8 (27 hp)
Initiative: +6 (+2 Dex, +4 Improved Initiative)
Speed: 20 ft. or teleportation
Armor Class: 16 (+1 size, +2 Dex +3 Insight), touch 16, flat-footed 11
Base Attack/Grapple: +4/-2
Attack: Unarmed +3 melee (1d2-2 nonlethal) or by weapon.
Full Attack:
Space/Reach: 5 ft./5 ft.
Special Attacks: Psionics, Egg Move
Special Qualities: Detect Thoughts, Uncanny Dodge, Telepathy 100 ft., Lucky Chant
Saves: Fort +2, Ref +4, Will +9
Abilities: Str 6, Dex 14, Con 10, Int 17, Wis 19, Cha 21
Skills:
Feats: AlertnessB, Improved Initiative, Stealthy, Ability Focus (Confusion)
Environment: Any land near humanoids
Organization: Solitary or group (2-4)
Challenge Rating: 4
Treasure: Standard
Alignment: Usually Good or Neutral
Advancement: 7-10 (Small), 11-14 (Medium)
Level Adjustment:


Combat

Detect Thoughts (Su): A Kirlia constantly scans the area around itself looking for the thoughts and feelings of others. The Kirlia detects thoughts as the spell, except that it does not need to concentrate and always gains the information as if it had spent 3 rounds concentrating on any particular creature, and the area is a 60 ft. emanation from the Kirlia in all directions. Save DC is 10 + ½ Kirlia’s HD + Kirlia’s Charisma modifier.

The sample Kirlia has a DC of 18 for Detect Thoughts.

Telepathy (Su): A Kirlia can communicate telepathically with any creature within 100 ft. of it which has a language.

Psionics (Sp): At Will – blur, whelm, magic missile; 1/hour – teleport, confusion (DC 20); 1/day – forcecage. Caster (or manifester) level equals hit dice plus one. Save DCs are 10 + Kirlia’s Cha Modifier + Spell level.

The sample Kirlia has a caster or manifester level of 8 and a save DC of 15 + spell level.

Lucky Chant (Su): As long as it is able to speak, Kirlia is not subject to critical hits (but other effects such as Sneak Attack still work normally). Additionally, while Lucky Chant is in effect, Kirlia adds its Intelligence bonus as an Insight bonus to its AC.

Egg Move (Sp): The egg move it had as a Ralts advances to an improved ability usable at will:


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Facts about "Kirlia (3.5e Monster)"
AlignmentUsually Good or Neutral +
AuthorSisterAcacia +
Challenge Rating4 +
EnvironmentAny land near humanoids +
Identifier3.5e Monster +
Level Adjustment+
RatingUndiscussed +
SizeSmall +
SubtypePsionic +
TitleKirlia +
TypeAberration +