Difference between revisions of "Knight Specter (3.5e Prestige Class)"

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|specialhead1= rowspan="2" {{!}} Spellcasting  
 
|specialhead1= rowspan="2" {{!}} Spellcasting  
|special1=[[#Ghostly Steed|Ghostly Steed]], [[#Quick Counter|Quick Counter]], [[#Warrior Mage|Warrior Mage]] {{!!}} —  
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|special1=[[#Expanded Spellcasting|Expanded Spellcasting]], [[#Ghostly Steed|Ghostly Steed]], [[#Quick Counter|Quick Counter]], [[#Warrior Mage|Warrior Mage]] {{!!}} —  
 
|special2=[[#Ghostblade|Ghostblade]]  {{!!}} +1 level of existing arcane spellcasting class
 
|special2=[[#Ghostblade|Ghostblade]]  {{!!}} +1 level of existing arcane spellcasting class
 
|special3=[[#Counterstroke|Counterstroke]], [[#Ghostly Movement|Ghostly Movement]] {{!!}} +1 level of existing arcane spellcasting class
 
|special3=[[#Counterstroke|Counterstroke]], [[#Ghostly Movement|Ghostly Movement]] {{!!}} +1 level of existing arcane spellcasting class
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'''{{Anchor|Spellcasting}}:''' At  each level except first and eight, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a arcane spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming a knight specter, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.
 
'''{{Anchor|Spellcasting}}:''' At  each level except first and eight, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a arcane spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming a knight specter, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.
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'''{{Anchor|Expanded Spells}} {{Ex}}:''' A 1st level knight specter add the following spells to her class spell list:
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* 1st- [[SRD:Silent Image|''Silent Image'']]
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* 2nd- ''Wraith Strike''<small><sup>[[Spell Compendium|SpC]]</sup></small>
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* 3rd- [[SRD:Fear (Spell)|''Fear'']]
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* 4th- [[Ghostly Chant (3.5e Spell)|''Ghostly Chant'']]
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* 5th- [[Magic Jar Variant (3.5e Spell)|''Magic Jar'']]
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* 6th- [[Spectral Vanish (3.5e Spell)|''Spectral Vanish'']]
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* 7th- [[Spiritual Channeling (3.5e Spell)|''Spiritual Channeling'']]
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* 8th- [[SRD:Trap the Soul|''Trap the Soul'']]
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* 9th- [[SRD:Etherealness (Spell)|''Etherealness'']]
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These spell are automatically added to your spell known or spellbook whenever they are be made available.
  
 
'''{{Anchor|Ghostly Steed}} {{Su}}:''' A knight specter is able to cast [[SRD:Phantom Steed|phantom steed]] as a supernatural ability at will as a standard action, with a caster level equal to their character level plus their class level and movement speed of their mount is not capped.
 
'''{{Anchor|Ghostly Steed}} {{Su}}:''' A knight specter is able to cast [[SRD:Phantom Steed|phantom steed]] as a supernatural ability at will as a standard action, with a caster level equal to their character level plus their class level and movement speed of their mount is not capped.

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A knight specter is a spellcaster/warrior who use the power of incorporeality to defeat her foes. 4 Arcane Spellcasting Partial


Knight Specter

Too spooky for me!
—Barr, Human Barbarian, on Knight Specters

Since time primeval the tales of ghosts and spectral being terrified mortals, but also showed great promise to those who would tap into it. The Order of the White Specters delved into this unexplored avenue. A knight specter is a powerful spellcaster and a mighty combatant, supplementing his skills with unique abilities. Advanced knight specters can walk through walls, can strike ethereal creatures and some can even turn into full ghost for a time.

Becoming a Knight Specter

Entry Requirements  
Base Attack Bonus: +3. 
Skills: Knowledge (Arcana) 5 ranks, Ride 5 ranks, Spellcraft 5 ranks. 
Feats: Combat Casting, Combat Reflexes, Lightning Reflexes
Spellcasting: Must be capable of casting 2nd level arcane spell including wraith strikeSpC
Special: Must be part of the Order of the White Specter or have been trained by a member or former member.

Table: The Knight Specter

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special Spellcasting
Fort Ref Will
1st +1 +2 +2 +0 Expanded Spellcasting, Ghostly Steed, Quick Counter, Warrior Mage
2nd +2 +3 +3 +0 Ghostblade +1 level of existing arcane spellcasting class
3rd +3 +3 +3 +1 Counterstroke, Ghostly Movement +1 level of existing arcane spellcasting class
4th +4 +4 +4 +1 Invisible Stalker +1 level of existing arcane spellcasting class
5th +5 +4 +4 +1 Phantom Flanker +1 level of existing arcane spellcasting class
6th +6/+1 +5 +5 +2 Swift Etherealness +1 level of existing arcane spellcasting class
7th +7/+2 +5 +5 +2 Geistblade +1 level of existing arcane spellcasting class
8th +8/+3 +6 +6 +2 Geistform

Class Skills (4 + Int modifier per level)
Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Heal (Wis), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Ride (Dex), Search (Int), Sense Motive (Wis), Speak Language (None), Spellcraft (Int), Spot (Wis), Swim (Str), Tumble (Dex), Use Rope (Dex).

Class Features

All of the following are class features of the Knight Specter.

Spellcasting: At each level except first and eight, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a arcane spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcane spellcasting class before becoming a knight specter, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.

Expanded Spells (Ex): A 1st level knight specter add the following spells to her class spell list:

These spell are automatically added to your spell known or spellbook whenever they are be made available.

Ghostly Steed (Su): A knight specter is able to cast phantom steed as a supernatural ability at will as a standard action, with a caster level equal to their character level plus their class level and movement speed of their mount is not capped.

Quick Counter (Ex): A 1st level Knight Specter receive quick counter as a bonus feat even if she do not meet the prerequisites.

Warrior Mage (Ex): Knight Specter can cast even if their hands are full of swords and shields. A knight specter can still employ somatic components with items in her hand. This does not remove the need for somatic components, they still will be unable to cast if bound or not free to move their arms. Additionally knight specter can cast in light armor without incurring arcane spell failure.

Ghostblade (Su): A 2nd level knight specter grant the ghost touch enhancement to all weapon and shield she wield, as well as any armor she wear. Whatever weapon she wield additionally become completely weightless.

Quick Counter (Ex): A 3rd level Knight Specter receive counterstroke as a bonus feat even if she do not meet the prerequisites.

Ghostly Movement (Su): A 3rd level knight specter can briefly turn into a ghostly apparition when moving, when she move willingly she may assume the incorporeal subtype until the end of her movement, all items she carry are also made incorporeal.

Invisible Stalker (Su): A 4th level knight specter is constantly under the effect of persistent invisibility, she may suppress or resume this ability as a free action.

Phantom Flanker (Ps): As a swift action, a 5th level knight specter may expend a spell slot of at least 2nd level to duplicate the effect of phantom flanker as a psi-like ability with a manifester level equal to the knight specter's character level.

Swift Etherealness (Su): As a swift action, a 6th level knight specter may expend a spell slot of 2nd level or higher to duplicate the effect of swift eternalnessPHB2. Additionally she may use swift eternalnessPHB2 as a spell-like ability 3/day.

Geistblade (Su): At 7th level a knight specter's ghostblade ability improve significantly. Any weapon she wield are now granted the benefit of a ghost touch weapon and may make incorporeal touch attack instead of regular attack rolls.

Geistform (Su): A 8th level knight specter is now master in her craft, she is able to become one with the ethereal. As a swift action she may gain the geist template. She may spend one hour per character level per day as a geist, this time need not be consecutive, but adopting ghost form uses 1 hour of time transformed minimum. A knight specter may return to normal as a swift action.



Back to Main Page3.5e HomebrewClassesPrestige Classes

Leziad's Homebrew (4427 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
Base Attack Bonus ProgressionGood +
Class AbilityArcane Spellcasting +
Class Ability ProgressionPartial +
Fortitude Save ProgressionGood +
Identifier3.5e Prestige Class +
Length8 +
Minimum Level4 +
RatingUndiscussed +
Reflex Save ProgressionGood +
SkillBalance +, Bluff +, Climb +, Concentration +, Craft +, Decipher Script +, Diplomacy +, Disguise +, Escape Artist +, Forgery +, Gather Information +, Heal +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Move Silently +, Perform +, Profession +, Ride +, Search +, Sense Motive +, Speak Language +, Spellcraft +, Spot +, Swim +, Tumble + and Use Rope +
Skill Points4 +
SummaryA knight specter is a spellcaster/warrior who use the power of incorporeality to defeat her foes. +
TitleKnight Specter +
Will Save ProgressionPoor +