Legacy of Darkness (3.5e Campaign Setting)/Geography

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Geography

Sometime in the mists of time, the world suddenly was divided into thousands of self-contained, magically sustained little worlds. Whole civilizations found themselves separated from one another, entire empires divided from their own people. These worlds became known as "shards".

The Void

When the world shattered, it created a lightless, airless void that holds all of its' fragments in a strange orbit around the Center. Unlike space[1], the Void is not entirely a vacuum. Instead, throughout the vacuum strange currents of magic flow, creating a mystical "breeze" which has in recent years been harnessed to propel voidships from shard to shard. These currents bring light from the Center to many of the shards, although more than a few shards remain in darkness. This magic is really quite harmless, although certain creatures are known to dwell within them, preying on voidships and stranded creatures.

Outside of these currents, the Void is indeed a vacuum, which is quite dangerous to unprotected creatures. On the third round of exposure to vacuum, a creature must succeed on a Constitution check (DC 20) each round or suffer from aeroembolism (“the bends”). A creature that fails the save experiences excruciating pain as small air bubbles form in its bloodstream; such a creature is considered stunned and remains so until returned to normal atmospheric pressure. A creature that fails the Constitution check by 5 or more falls unconscious.

The real danger of vacuum comes from suffocation, though holding one’s breath in vacuum damages the lungs. A character who attempts to hold his breath must make a Constitution check (DC 15) every round; the DC increases by 1 each round, and on a successful check the character takes 1 point of Constitution damage (from the pressure on the linings of his lungs). If the check fails, or when the character simply stops holding his breath, he begins to suffocate. In the next round, he falls unconscious with 0 hit points. The following round, he drops to –1 hit points. On the third round, he drops to –10 hit points and dies.

The Center

The Shards

Inner Shards

Outer Shards



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The time of the confederation is over, may the empire shine for the millennium to come.
—Lady Madae Abbas
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Legacy of Darkness
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