Legendary Crocodile (5e)
5th edition Pointer +
a.k.a. Thousand Teeth the Devourer
Legendary Crocodile (pointer) [1] [2] | ||||||||||||
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Large Monstrosity (Crocodiles), Neutral Evil | ||||||||||||
Armor Class: 12 (natural armor) | ||||||||||||
Hit Points: 93 | ||||||||||||
Speed: 30 ft., swim 30 ft. | ||||||||||||
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Saving Throws: Str, Con | ||||||||||||
Skills: Athletics, Stealth | ||||||||||||
Senses: passive Perception 10 | ||||||||||||
Languages: — | ||||||||||||
Habitat: Swamp | ||||||||||||
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesHold Breath. [3] The crocodile can hold its breath for 30 minutes. ActionsMultiattack. Legendary ActionsThe monstrosity can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The monstrosity regains spent legendary actions at the start of its turn. |
Unofficial Description: Ancient crocodile
This creature is found in the following adventure:
Sources and NotesEdit
- ↑ Mike Mearis (2019). Ghosts of Saltmarsh. (5e) Wizards of the Coast. ISBN 0-7869-1640-0. p. 256. (Danger at Dunwater (5e)) Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ habitat (Swamp) - suggested by "Crocodile" Dungeon Master's Guide (5e) p.302-305
- ↑ 3.0 3.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
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