Open main menu

Dungeons and Dragons Wiki β

Lizardfolk Commoner (5e)

 5th edition Pointer  + 

A pointer is a short summary that points to published material.
This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed cc-by-sa.
Care should be taken in editing this page.

Lizardfolk Commoner (pointer) [1] [2]
Medium Humanoid (Lizardfolk), Neutral
Armor Class: 13 (natural armor)
Hit Points: 16
Speed: 30 ft., swim 30 ft.
STR DEX CON INT WIS CHA
Skills: Perception, Stealth, Survival
Senses: passive Perception 13
Languages: Draconic
Habitat: Forest, Swamp
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Features

Hold Breath. [3] The lizardfolk can hold its breath for 15 minutes. 

Actions

Bite. [4] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

Unofficial Description: Lizardfolk without weapons.


Sources and NotesEdit

  1. Mike Mearis (2019). Ghosts of Saltmarsh. (5e) Wizards of the Coast. ISBN 0-7869-1640-0. p. 241. "Danger at Dunwater" Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - suggested by Lizardfolk Dungeon Master's Guide (5e) p.302-305
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  4. Action matches that of the SRD5 Lizardfolk.

Back to Main Page5eMonsterHumanoidLizardfolk