Lizardfolk Subchief (5e)
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5th edition Pointer +
Lizardfolk Subchief (pointer) [1] [2] | ||||||||||||
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Medium Humanoid (Lizardfolk), Neutral | ||||||||||||
Armor Class: 14 (natural armor) | ||||||||||||
Hit Points: 52 | ||||||||||||
Speed: 30 ft., swim 30 ft. | ||||||||||||
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Saving Throws: Wis | ||||||||||||
Skills: Athletics, Perception, Survival | ||||||||||||
Senses: passive Perception 15 | ||||||||||||
Languages: Draconic | ||||||||||||
Habitat: Forest, Swamp | ||||||||||||
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesHold Breath. [3] The lizardfolk can hold its breath for 15 minutes. ActionsTooth Dagger. Melee Weapon Attack |
Unofficial Description: Lizardfolk pseudo-cleric of Semuanya
Sources and Notes
- ↑ Mike Mearis (2019). Ghosts of Saltmarsh. (5e) Wizards of the Coast. ISBN 0-7869-1640-0. p. 242. "Danger at Dunwater" Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ habitat - suggested by Lizardfolk Dungeon Master's Guide (5e) p.302-305
- ↑ Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
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Facts about "Lizardfolk Subchief (5e)"
Alignment | Neutral + |
Author | Ghosts of Saltmarsh + |
CRval | 3 + |
Canon | true + |
Challenge Rating | 3 + |
Experience Points | 700 + |
Features | Hold Breath +, Spellcasting +, Tooth Dagger + and Jaws of Semuanya + |
Habitat | Forest + and Swamp + |
Hit Points | 52 + |
Publication | Ghosts of Saltmarsh + |
Size | Medium + |
SortText | Lizardfolk Subchief 5e + |
Subtype | Lizardfolk + |
Summary | Lizardfolk pseudo-cleric of Semuanya + |
Type | Humanoid + |