Difference between revisions of "Lucent Deviation (3.5e Grim Alteration)"

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Revision as of 04:26, 19 September 2012

Homebrew.png
Author: Ganteka Future (talk)
Date Created: 20 November 2009
Status: Complete
Editing: Clarity edits only please
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Lucent Deviation [Special]

You become mostly light, able to move through solid objects at half speed.
The glowing figure emerged from the wall and with an outstretched hand, beckoned us to kneel. Our forces surrendered.
Prerequisite(s): Armor Fusion, Lucent Flare, Lucent Body
Description: As a swift action, while transformed, you gain the ability to become something akin to being incorporeal, as your body becomes composed of light. You can move through solid objects at half your movement speed. You gain a +10 circumstance bonus to Move Silently skill checks. Deactivating your Lucent Deviation is also a swift action.
Special: If you end your Lucent Body and become material while inside a material object (such as a solid wall), you are shunted off to the nearest open space and take 1d6 points of damage per 5 feet that you so travel. Unlike true incorporeality, mundane weapons affect you as normal (though, your Lucent Body affords a deflection bonus). This alteration cannot be taken if you have taken any tenebrous alterations.




Back to Main Page3.5e HomebrewClass Ability ComponentsGrim Alterations

Article BalanceHigh +
AuthorGanteka Future +
Identifier3.5e Grim Alteration +
PrerequisiteArmor Fusion +, Lucent Flare + and Lucent Body +
QuoteThe glowing figure emerged from the wall and with an outstretched hand, beckoned us to kneel. Our forces surrendered. +
RatingUndiscussed +
SummaryYou become mostly light, able to move through solid objects at half speed. +
TitleLucent Deviation +
TypeSpecial +