Lunatic High (3.5e Maneuver)

From Dungeons and Dragons Wiki
Revision as of 04:28, 19 September 2012 by Havvy bot (talk | contribs) (Adding NavBoxes back.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Homebrew.png
Author: Eiji-kun (talk)
Date Created: 6-12-11
Status: Complete
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article


Lunatic High
Wild Moon (Boost)
Level: 4
Prerequisite: Need two Wild Moon maneuvers
Initiation Action: Swift Action
Range: 30 feet
Targets: One creature/level in a 30 ft. radius burst from self
Duration: 3 rounds or 1 minute; see text
Saving Throw: Fortitude negates (harmless)


The light of the moon makes changes in everyone on a primal level. Give into the pulse of the night...

You channel the feral light of the moon, causing everyone's body's to go into overdrive from the drug-like mental high it gives. All targets are subject to haste for 3 rounds. If performed at night under the light of the moon (full or not), the duration extends to 1 minute.

This maneuver is a supernatural ability.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesWild Moon


Eiji-kun's Homebrew (5605 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineWild Moon +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryGrant everyone haste. +
TitleLunatic High +
TypeBoost +