Malevolent Touch (3.5e Spell)

From Dungeons and Dragons Wiki
Revision as of 00:13, 6 December 2019 by Leziad (talk | contribs)
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: November 18th 2018
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Malevolent Touch
Necromancy [Curse, Evil]
Level: Cleric 2, Death Magus 2
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: Creature Touched
Duration: Instantaneous
Saving Throw: Fortitude Half
Spell Resistance: Yes

Eventide merely touched the guard and he feel the ground, withered and dead.

The touched creature take 1d8 damage per caster level (to a maximum of 10d8) and become Staggered for 1 round, a successful save halves the damage and negate the staggering. If a creature is slain by this spell it is left a shriveled corpse unsuitable for raise dead.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric

Leziad's Homebrew (4431 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
ComponentV + and S +
DescriptorCurse + and Evil +
Identifier3.5e Spell +
LevelCleric 2 + and Death Magus 2 +
RangeTouch +
RatingUndiscussed +
SchoolNecromancy +
SummaryA touch that deal high amount of damage and stagger on a failed save. +
TitleMalevolent Touch +