Marksman (3.5e Feat)

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Author: TK-Squared (talk)
Date Created: 19th Febuary 2009
Status: Complete
Editing: Clarity edits only please
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Marksman [General, Fighter] Prerequisites: Dex 13+, Base Attack Bonus +1Benefit: You gain your dexterity bonus to your damage whenever you use a ranged weapon (not including thrown weapons). This bonus does not stack with the strength bonus gained for using a composite bow. Furthermore, you ignore any bonuses to AC that enemies get from soft cover.

You may also gain one of the following benefits:

  • Swift Shot: You may draw your ranged weapon as a free action instead of a move action. You may also throw weapons at a normal rate of attacks (much like a character with a bow). You may draw a hidden thrown weapon as a move action.
  • Crack Shot: Your range while using a projectile weapon is increased by 25%, or 50% when using a thrown weapon. This stacks with Far Shot.
  • Precise Shot: Whenever you make an attack against a creature in cover, their AC bonus from cover is reduced by 2.


Replaces: Marksman may be used to meet a prerequisite in place of the following feats: Point Blank Shot, Precise Shot.Special: Any class that grants you Point Blank Shot may grant you this feat instead.



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TK-Squared's Homebrew
TK-Squaredv
TKLogo.jpg Races The Ortal
Classes
Options Boxer, Feral Child, Human Bastard, Marksman, Tough Guy, Weapon Focus, Weapon Specialization
Things
Spells Call of the Reaper, Devil's Pact
Dying is Serious, Lavabox, MudBox, Talk, Website

Facts about "Marksman (3.5e Feat)"
Article BalanceHigh +
AuthorTK-Squared +
Feat ReplacesPoint Blank Shot + and Precise Shot +
Identifier3.5e Feat +
PrerequisiteDex 13+ + and Base Attack Bonus +1 +
Rated ByMadmanFromSpace + and Ghostwheel +
RatingRating Pending +
SummaryYour hand-eye coordination has evolved to become far greater than mere normal archers; you can more accurately pinpoint locations on your enemies' body that are weak. +
TitleMarksman +
TypeGeneral + and Fighter +