Difference between revisions of "Mathematical Induction Principle (3.5e Maneuver)"
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Revision as of 19:17, 1 March 2011
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Infinite Lotus (Stance) | |
Level: | 3 |
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Initiation Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | Special (see text) |
Saving Throw: | Reflex negates (see text) |
When you activate this stance, choose an opponent that you can see. As long as you see this opponent take one action, you have now 'sequenced' that opponent. This action must be completed (i.e. cannot have been countered, interrupted or anything similar) and the results of it must be visible to you in order for this stance to have any benefit. If a sequenced opponent attempts to affect you with any ability that would designate you as a target, or would require an attack roll against you, a save on your part, or for the sequenced opponent to test against your spell resistance, two things happen: firstly, your opponent must roll every d20 required for this action twice and take the worst result; secondly, you may roll every d20 required for this action twice and choose the result you prefer. The sequenced opponent can attempt a Reflex save to negate the effects of this stance, but it applies to only their next action - each subsequent action while they remain sequenced continues to have the same effects applied to it. The user can sequence another opponent, but this requires them to spend a swift action, and observe one of their actions. If this is done, or the stance ends for any reason, any previously-sequenced enemies become unsequenced.
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