Difference between revisions of "Medium Armor Mastery (3.5e Feat)"

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Latest revision as of 02:46, 14 September 2019

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Author: Eiji-kun (talk)
Date Created: 9-14-19
Status: Complete
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Medium Armor Mastery [Fighter] Too heavy to be light, too light to be heavy, but just right for you.Prerequisites: Proficiency in Medium armor.Benefit: When wearing medium armor its effective AC increases by +1, its maximum Dexterity increases by +1, it's armor check penalty decreases by 2, and its arcane spell failure decreases by 5%. In addition you may count it as light armor for the purpose of spells, class abilities, and other effects that work in light armor such as evasion. Your speed is reduction for wearing medium armor is half as much as normal (typically -5 ft instead of -10 ft). Normal: Medium armor has most of the penalties of heavy armor with few benefits to make up for it.



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Eiji-kun's Homebrew (4983 Articles)
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Article BalanceModerate +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteProficiency in Medium armor. +
RatingUndiscussed +
SummaryYou are good with the middle child of the armor family, drawing benefits from both sides. +
TitleMedium Armor Mastery +
TypeFighter +