Minotaur Living Crystal Statue (5e)
5th edition Pointer +
Minotaur Living Crystal Statue (pointer) [1] | ||||||||||||
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Large Construct (Living Statues), Unaligned | ||||||||||||
Armor Class: 15 (natural armor) | ||||||||||||
Hit Points: 136 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Senses: darkvision 60 ft., passive Perception 10 | ||||||||||||
Languages: understands the languages of its creator but can't speak | ||||||||||||
Habitat: Urban | ||||||||||||
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesImmutable Form. [2] The statue is immune to any spell or effect that would alter its form. ActionsMultiattack. ReactionsFlying Shards. |
Unofficial Description: Animated crystal minotaur statue
[1] Given life through powerful magic, a large. crudely carved crystal minotaur guards the tunnels in Isle of the Abbey (5e)
This creature is found in the following adventure:
Sources and NotesEdit
- ↑ 1.0 1.1 Mike Mearis (2019). Ghosts of Saltmarsh. (5e) Wizards of the Coast. ISBN 0-7869-1640-0. p. 245. "Isle of the Abbey" Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
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