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Furthermore, only spells or magical items of a certain power can affect certain levels of technology, according to the following table. If the spell or magic item cannot affect the technology, treat it as though the DC was 100 was rolled on the above table. The following table also shows the required DC to activate a technological item or make use of one in an area permeated by magic, according to the spell's strength, forcing the user to roll the relevant ability modifier for using the item + double the user's proficiency bonus for activated items, or the creator's Intelligence bonus plus twice their proficiency bonus for items that constantly function. See the following table for the DC set by the magic in the area.
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