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Return to Ninja (3.5e Class).
Facts about "Ninja (3.5e Class)"
Allowed Alignments | Lawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil + |
Article Balance | Very High + |
Author | Surgo + |
Base Attack Bonus Progression | Moderate + |
Class Ability | Sneak Attack + |
Class Ability Progression | Full + |
Fortitude Save Progression | Poor + |
Identifier | 3.5e Class + |
Length | 20 + |
Minimum Level | 0 + |
Rated By | Tarkisflux +, Eiji-kun +, Leziad +, ThunderGod Cid + and The-Marksman + |
Rating | Rated 3.8 / 4 + |
Reflex Save Progression | Good + |
Skill | Appraise +, Autohypnosis +, Balance +, Bluff +, Climb +, Concentration +, Craft +, Decipher Script +, Diplomacy +, Disable Device +, Disguise +, Escape Artist +, Forgery +, Gather Information +, Handle Animal +, Heal +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Move Silently +, Open Lock +, Perform +, Profession +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spot +, Survival +, Swim +, Tumble +, Use Magic Device + and Use Rope + |
Skill Points | 8 + |
Summary | A Ninja fit for Tome games. + |
Title | Ninja + |
ToP Skill | Acrobatics +, Arcana +, Athletics +, Bluff +, Concentration +, Devices +, Escape Artistry +, Jump +, Legerdemain +, Perception + and Stealth + |
Will Save Progression | Good + |