Orichalcum Dragon (3.5e Monster)

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Author: Sulacu (talk)
Date Created: November 30, 2011
Status: Work in progress
Editing: Clarity edits only please
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Orichalcum Dragon

Type: Dragon
Environment: Inhospitable mountain ranges and ancient battlegrounds.
Organization: Solitary
Challenge Rating: Wyrmling 7; very young 10; young 13; juvenile 15; young adult 19; adult 22; mature adult 24; old 27; very old 29; ancient 33; wyrm 36; great wyrm 40
Treasure: Triple standard
Alignment: Chaotic good
Advancement: Wyrmling 11-13 HD; very young 15-17 HD; young 19-21 HD; juvenile 23-25 HD; young adult 27-29 HD; adult 31-33 HD; mature adult 35-37 HD; old 39-41 HD; very old 43-45 HD; ancient 47-49 HD; wyrm 51-53 HD; great wyrm 55+ HD
Level Adjustment:
Orichalcum Dragons by Age
Age Size Hit Dice (hp) Str Dex Con Int Wis Cha Base Attack/
Grapple
Attack Fort Save Ref Save Will Save Breath Weapon (DC) Frightful Presence DC
Wyrmling L 10d12+50 (115) 23 12 20 11 11 11 +10/+20 +15 +12 +8 +7 5d6 (20)
Very young L 14d12+84 (175) 26 12 22 13 13 13 +14/+26 +21 +15 +10 +10 10d6 (23) 18
Young H 18d12+144 (261) 29 12 26 15 15 15 +18/+35 +25 +19 +12 +13 15d6 (27) 21
Juvenile H 22d12+198 (341) 32 12 28 17 17 17 +22/+41 +31 +22 +14 +16 20d6 (30) 24
Young adult H 26d12+286 (455) 35 12 32 19 19 19 +26/+46 +36 +26 +16 +19 25d6 (34) 27
Adult G 30d12+390 (585) 38 12 36 21 21 21 +30/+56 +40 +30 +18 +22 30d6 (38) 30
Mature adult G 34d12+510 (731) 41 12 40 23 23 23 +34/+61 +45 +34 +20 +25 35d6 (42) 33
Old G 38d12+646 (893) 44 12 44 25 25 25 +38/+67 +51 +38 +22 +28 40d6 (46) 36
Very old C 42d12+798 (1,071) 47 12 48 27 27 27 +42/+76 +52 +42 +24 +31 45d6 (50) 39
Ancient C 46d12+966 (1,265) 50 12 52 29 29 29 +46/+82 +58 +46 +26 +34 50d6 (54) 42
Wyrm C 50d12+1,150 (1,475) 53 12 56 31 31 31 +50/+87 +63 +50 +28 +37 55d6 (58) 45
Great wyrm C 54d12+1,350 (1,701) 56 12 60 33 33 33 +54/+93 +69 +54 +30 +40 60d6 (62) 48


Orichalcum Dragon Abilities by Age
Age Speed Initiative AC Special Abilities Caster Level SR
Wyrmling 40 ft. fly 250 ft. (good) +5 22 (-1 size, +1 Dex, +12 natural), touch 10,
flat-footed 21
Spells, DR 10/adamantine and magic, energized shell, immunities 3rd 15
Very young 40 ft. fly 250 ft. (good) +6 27 (-1 size, +1 Dex, +17 natural), touch 10,
flat-footed 26
Rage 3/day 5th 18
Young 40 ft. fly 300 ft. (good) +7 31 (-2 size, +1 Dex, +22 natural), touch 9,
flat-footed 30
DR 15/adamantine and magic 7th 21
Juvenile 40 ft. fly 300 ft. (good) +8 36 (-2 size, +1 Dex, +27 natural), touch 9,
flat-footed 35
Metal shape (like greater stone shapeSpC, but with metal) at will 9th 24
Young adult 40 ft. fly 300 ft. (good) +9 41 (-2 size, +1 Dex, +32 natural), touch 9,
flat-footed 40
DR 15/adamantine and epic 11th 27
Adult 40 ft. fly 350 ft. (good) +10 44 (-4 size, +1 Dex, +37 natural), touch 7,
flat-footed 43
Blade barrier at will, Create metal (10 cu. ft./caster level) 3/day 13th 30
Mature adult 40 ft. fly 350 ft. (good) +11 49 (-4 size, +1 Dex, +42 natural), touch 7,
flat-footed 48
DR 20/adamantine and epic 15th 33
Old 40 ft. fly 350 ft. (good) +12 54 (-4 size, +1 Dex, +47 natural), touch 7,
flat-footed 53
disintegrate at will 17th 36
Very old 40 ft. fly 400 ft. (average) +13 55 (-8 size, +1 Dex, +52 natural), touch 3,
flat-footed 54
DR 25/adamantine and epic 19th 39
Ancient 40 ft. fly 400 ft. (average) +14 60 (-8 size, +1 Dex, +57 natural), touch 3,
flat-footed 59
Disastrous fang (as black blade of disasterSpC, but with natural
weapons) 3/day
21st 42
Wyrm 40 ft. fly 400 ft. (average) +15 65 (-8 size, +1 Dex, +62 natural), touch 3,
flat-footed 64
DR 30/adamantine and epic 23rd 45
Great wyrm 40 ft. fly 450 ft. (average) +16 70 (-8 size, +1 Dex, +67 natural), touch 3,
flat-footed 69
Maximized ultima 1/day 25th 48


The massive dragon unfurls upon you with proud bearing, roaring its name to the skies in challenge of sacred combat. Scales of a dark brass bristle with electric discharge and shift like sharp, serrated blades in front of your eyes. If there is an ancient beast to best symbolize the illustrious power of metal, it is the Orichalcum dragon.

Named after the fabled metal of Utopia, the Orichalcum dragon is said to be one of the forebears of the modern metallic dragons. Sharing in their natural inclination towards good, these boisterous battlers lie dormant within places touched by war to find worthy foes to topple. They exhibit great control over metal, capable of both creating and shaping it, even turning it into a liquid without heat. Their breath and spell-like abilities allow them to reduce everything to charred waste.

Orichalcum dragons are rambunctious and fight-loving. They love strong creatures – bodily, but especially mentally – and dissociate from the weak. As such, they almost always live in the most dangerous and inhospitable regions of the mortal realm, where creatures constantly test themselves in order to survive. Places overrun with crime or war, or ancient islands where nature runs rampant in terrible forms are the kind of places where orichalcum dragons feel themselves at home, and lord over those they defeat much the way an alpha male rules its pack. While technically morally responsible, the orichalcum dragon has fairly little business with those it deems weak, but its personal principles will not abide any violence towards those who are incapable of defending themselves. It has little interest in fighting evil unless that particular evil is accompanied by a strength it deems worthy to test itself against in mortal combat.

More even than strength, orichalcum dragons value the burning resolve to become strong, the ambition towards power, and certain specimen of this dragon species have been known to take mortals as their pupils, training them to become strong.

When it comes to their hoard, orichalcum dragons are completely indifferent towards coins and jewelry, but have a profound adoration for fine weapons and armor, especially metal and magical ones.

Combat

An orichalcum dragon's natural weapons and any weapons it wields are considered adamantine and magical (wyrmling – adult) or epic (mature adult – great wyrm) for the purpose of overcoming damage reduction.

Orichalcum dragons are relatively weak with their spells and spell-like abilities compared to other primevals, but make up for that with their unparalleled physical might, toughness and savagery in battle.

Breath Weapon (Su): Orichalcum dragons have two breath weapons. The primary is a line of disintegration . A Fortitude save lowers the damage of this breath to 1d6 for every 5d6 damage it would otherwise deal. The secondary breath weapon is a cone of metal shrapnel that deals adamantine slashing, with a Reflex save for half damage. Both use the damage in the breath weapon column of Table: Orichalcum Dragons by Age.

Energized Shell (Su): Orichalcum dragons are always cloaked in a wreath of static electricity. This gives all their natural weapons an additional 1d6 electricity damage per age category, as well as dealing the same damage whenever a creature touches the dragon’s body or attacks it in melee. An orichalcum dragon always deals the given amount of damage every round during a grapple.

Rage (Ex): Three times per day, an orichalcum dragon of at least very young age can fly into a rage, like a barbarian with the Reckless Rage feat, effective barbarian level equal to the dragon’s caster level.

Immunities: Acid, electricity, disintegration and form-altering effects.

Spells: Orichalcum dragons cast spells as a sorcerer of their effective caster level. Spell DCs are Charisma-based.



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AlignmentChaotic good +
AuthorSulacu +
Challenge Rating7 +, 10 +, 13 +, 15 +, 19 +, 22 +, 24 +, 27 +, 29 +, 33 +, 36 + and 40 +
EnvironmentInhospitable mountain ranges and ancient battlegrounds. +
Identifier3.5e Monster +
Rated ByCedric +
RatingRating Pending +
SizeLarge +, Huge +, Gargantuan + and Colossal +
TitleOrichalcum Dragon +
TypeDragon +