Pegasus Knight, Fire Emblem (3.5e Class)

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The Pegasus Knight is the king of aerial combat. While arrows might be the best way to take them down, they make incredible adversaries utilizing their class features to make them powerful allies and foes alike. 20 1 Good Poor Good Good Other


Pegasus Knight Caeda, Fire Emblem: Shadow Dragon and the Blade of Light

Pegasus Knight

The Pegasus Knight is the king of aerial combat. While arrows might be the best way to take them down, they make incredible adversaries utilizing their class features to make them powerful allies and foes alike.

Making a Pegasus Knight

Abilities: Strength, Dexterity, Wisdom. Constitution is minorly important, as that determines how sturdy they are in combat, but they rely more on mobility and domination requiring strength and dexterity. Wisdom is important because Pegasus Knights are resilient to magic.

Races: Mainly Humans and Elves, most races have a harder time bonding with Pegasi.

Restrictions: Female Characters only

Alignment: Lawful Good, Neutral Good, Lawful Neutral only.

Starting Gold: 3d6 x10

Starting Age: Simple

Table: The Pegasus Knight

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +0 +2 +2 Bond of the Knight, Pegasus Mount
2nd +2 +0 +3 +3
3rd +3 +1 +3 +3 Sky Evasion
4th +4 +1 +4 +4 Air Superiority
5th +5 +1 +4 +4 Weapon Mastery
6th +6/+1 +2 +5 +5
7th +7/+2 +2 +5 +5 Dive Bomb
8th +8/+3 +2 +6 +6 Axe Breaker
9th +9/+4 +3 +6 +6
10th +10/+5 +3 +7 +7 Falcon Knight Upgrade
11th +11/+6/+1 +3 +7 +7
12th +12/+7/+2 +4 +8 +8
13th +13/+8/+3 +4 +8 +8 Tome Breaker
14th +14/+9/+4 +4 +9 +9
15th +15/+10/+5 +5 +9 +9 Greater Weapon Mastery
16th +16/+11/+6/+1 +5 +10 +10 Improved Sky Evasion
17th +17/+12/+7/+2 +5 +10 +10
18th +18/+13/+8/+3 +6 +11 +11 Sky Piercing Lance
19th +19/+14/+9/+4 +6 +11 +11
20th +20/+15/+10/+5 +6 +12 +12 Valkyrie's Fervor

Class Skills (4 + Int modifier per level, ×4 at 1st level)
Choose any 8 Abilities.

Class Features

Pegasus Knights are the rulers of the skies. In aerial combat very few can compete, even their counterparts, the Wyvern Riders. All of the following are class features of the Pegasus Knight.

Weapon and Armor Proficiency: Pegasus Knights are proficient with polearms, spears, lances, longswords, and javelins. They are also proficient in all light and medium armors, and shields, but not Tower Shields.

Bond of the Knight (Su): At first level, the pegasus knight has a special bond with her pegasus mount. Her pegasus mount gains the benefits of her feats and saving throws.

Pegasus Mount (Ex): At first level, the pegasus knight starts with a pegasus mount that she had been training with in her years prior to being coronated as a knight.

Sky Evasion (Ex): At third level, the pegasus knight gains the Evasion class feature, but only when she is airborne.

Air Superiority (Ex): At fourth level, a the pegasus knight gains benefit of the flyby attack and wingover attack feats.

Weapon Mastery (Ex): At fifth level, the pegasus knight gains the weapon focus feat for three weapons she is proficient with.

Dive Bomb (Ex): At seventh level the pegasus knight no longer provokes an attack of opportunity when performing a bullrush or overrun attempt when attacking an opponent of lower elevation.

Axe Breaker (Ex): At eighth level, the pegasus knight may make a single attack against a foe wielding an axe. If the attack hits, it counts as an automatic critical hit. If the hit is a critical strike (rolling a crit for the weapon), the critical multiplier for the weapon is then treated as being one higher. For example, a spear has a x3 multiplier, on a critical roll it would increase to a x4 multiplier for this attack alone.

Falcon Knight Upgrade (Ex): At tenth level, the Pegasus Knight becomes a Falcon Knight. Her Pegasus can now wear heavy barding without being worn down and the rider now gains proficiency with Heavy Armor. A Falcon Knight and her mount also gains a spell resistance of 15 + Pegasus Knight Level.

Tome Breaker (Ex): At 13th level, the pegasus knight may make a single attack against an enemy magic caster. If the attack hits, it counts as an automatic critical hit. If the hit is a critical strike (rolling a crit for the weapon), the critical multiplier for the weapon is then treated as being one higher. For example, a spear has a x3 multiplier, on a critical roll it would increase to a x4 multiplier for this attack alone.

Greater Weapon Mastery (Ex): At 15th level, the pegasus knight gains the improved weapon focus feat for three weapons she is proficient with even if she does not meet the prerequisites.

Improved Sky Evasion (Ex): At 16th level, the pegasus knight gains the Improved Evasion class feature, but only when she is airborne.

Sky Piercing Lance (Ex): At 18th level, the pegasus knight gains a special attack. The details are below:

Sky Piercing Lance

Range: Long (400 feet)

Description: The pegasus knight imbues her weapon with holy energy. She then throws her weapon at a target area. When the weapon strikes an explosion of holy energy explodes outward resembling a flamestrike spell. The energy deals 10d8 radiant damage. Undead and demonic beings take triple damage. Any target hit directly with the weapon takes the weapon damage and the radiant damage.

Valkyrie's Fervor (Su): At 20th level, the pegasus knight is treated as always being under the Haste spell.


Ex-Pegasus Knights

If a Pegasus Knight becomes evil aligned their Pegasus's hide and feathers shift from white to black, and the eyes become red. They however do not lose their class features.


Campaign Information

Playing a Pegasus Knight

Religion: Pegasus Knights generally worship good or lawful deities. If played in a Fire Emblem setting, there are a few divines to choose from: Mila (goddess of Leisure and Love, also referred to as Mother Earth) Naga (God of Light, also worshipped mainly by Humans and Manaketes (dragon-kind)) Yudu (God of the Sky) Ashunera (Goddess of Order and Chaos, a primordial deity) Ashera (Goddess of Order) Sothis (Goddess of Time. A primordial Deity often referred to as "The Beginning")

Other Classes: Pegasus Knights are keen towards those that work for the betterment of others and those who train hard. They do not, however, generally like people who perform nefarious deeds, or perform unnecessarily evil acts.

Combat: The Pegasus Knight is an aerial combatant that works well to fight against enemies both in the skies and on the ground..

Advancement: There isn't really any advancement option that would typically be seen with Pegasus Knights, however should multiclassing be done, they prefer either Fighter or soldier.

Pegasus Knights in the World

"We all choose our paths and I've chosen mine. I fight for my lord, to the death!"
—Ingrid Galatea, Human Pegasus Knight, Fire Emblem: Three Houses


Daily Life: A pegasus knight spends a lot of time either tending to their partner, or helping the citizens of the area they are in..

Notables: Ingrid Galatea, Palla, Est, Catria, Cordelia, Caede,.

Organizations: Most pegasus knights generally meet up in war briefings in service to their lord or lady.

NPC Reactions: Pegasus knights are highly revered and respected. Many girls who meet them aspire to join their ranks. Many men will often try to curry favor with Pegasus Knights and view them as high quality suitors no matter what their social status was prior.


Back to Main Page3.5e HomebrewClassesBase Classes

Article BalanceModerate +
AuthorUser:AzzyAurelius +
Base Attack Bonus ProgressionGood +
Class AbilityOther +
Fortitude Save ProgressionPoor +
Identifier3.5e Class +
Length20 +
Minimum Level1 +
RatingUnrated +
Reflex Save ProgressionGood +
SummaryThe Pegasus Knight is the king of aerial combat. While arrows might be the best way to take them down, they make incredible adversaries utilizing their class features to make them powerful allies and foes alike. +
TitlePegasus Knight, Fire Emblem +
Will Save ProgressionGood +