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Phoenix Ash (5e Campaign Setting)/Character Advancement

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Phoenix Ash
Campaign Setting
5e
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Author: [[User:Rlyehable|]] (talk)
Date Created: 2017-07-10
Status: In progress
Editing: Clarity edits only please
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Rules Dependency
These rules are dependant on the Dungeons & Dragons 5th edition System Reference Document (SRD-OGL v5.1), or SRD5. The following rules will parallel these rules and note differences between them.

Level and Experience Points

Experience points (XP) is an artificial marker of life experience. As a character progresses in its life and adventures, it learns how better to avoid danger and take advantage of its best aspects. Similarly, level is is an artificial division or checkpoint on this journey. Often, a character will gain hit points (see below) and proficiency when it gains a level. Characters usually start with 0 xp at level one, and the GM awards xp for good role playing, achievements, and advancing the story..

Building Kalor

Kalor is starting at 1st level (0 xp), so her Proficiency Bonus is +2.