Difference between revisions of "Primal Enchanter (3.5e Feat)"
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|benefit=Spells you cast with the [Mind-Affecting] descriptor function even on creatures who would normally be immune to them such as the undead, constructs, plants, or the like. | |benefit=Spells you cast with the [Mind-Affecting] descriptor function even on creatures who would normally be immune to them such as the undead, constructs, plants, or the like. | ||
|fluff=By understanding the mysteries of the universe, you have unlocked your power to affect not only minds, but the primal force powering creatures, such as the arcane programming of constructs or the negative energy conduit that allows undead to function. | |fluff=By understanding the mysteries of the universe, you have unlocked your power to affect not only minds, but the primal force powering creatures, such as the arcane programming of constructs or the negative energy conduit that allows undead to function. | ||
− | |special= | + | |special=This does not bypass the [[SRD:Mind Blank|Mind Blank]] spell or any similar effect. |
}}</onlyinclude> | }}</onlyinclude> | ||
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Revision as of 02:35, 20 January 2013
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Primal enchanted [General]
By understanding the mysteries of the universe, you have unlocked your power to affect not only minds, but the primal force powering creatures, such as the arcane programming of constructs or the negative energy conduit that allows undead to function.Benefit: Spells you cast with the [Mind-Affecting] descriptor function even on creatures who would normally be immune to them such as the undead, constructs, plants, or the like.
Special: This does not bypass the Mind Blank spell or any similar effect.
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Facts about "Primal Enchanter (3.5e Feat)"
Article Balance | Unquantifiable + |
Author | Ghostwheel + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | Allows you to tap into the primal matter controlling creatures, enchanting even those without a mind. + |
Title | Primal Enchanter + |
Type | General + |