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Property:Special

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This is a property of type Text.

Pages using the property "Special"

Showing 25 pages using this property.

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D
Dragon +You can use ''[[SRD:Detect Magic|detect magic]]'' at will. This effect also detects mundane wealth as if it was a magic item with a caster level of 1 per 1,000 GP.  +
Dust +Your area spell-like abilities may, at your option, stir up a stinging dust cloud, inflicting a -2 penalty to Perception checks and a -1 penalty to attack rolls for one minute to any creature that does not successfully save against the spell. The cloud lasts one round, and its effects last one minute after the affected creature takes its last increase.  +
E
Electricity +Whenever you deal electricity damage, it ignores a number of points of electric resistance up to your caster level.  +
Electricity +You gain Immunity to Electricity.  +
Electricity, DR +You are constantly under the effect of a [[Detect_Voltage_(3.5e_Spell)|''detect voltage'']] spell and may use [[SRD:Shocking_Grasp|''shocking grasp'']] as a spell-like ability at will (caster level equals character level.)  +
Electricity, NW +You gain Immunity to Electricity.  +
Ether +Your equipment all gains the ''Ghost Touch'' property for as long as you carry it.  +
F
Fire +You gain the [Fire] subtype.  +
Force +You gain the feat [[Telekinesis (3.5e Feat)|Telekinesis]]  +
Frostbite +Any creature taking cold damage from your spell-like abilities is frostbitten (treat as fatigued, which is removed when the damage is healed). If you have It's Cold Outside, you may use those frostbite rules if you want.  +
G
Gaff / Hook +true  +
Gravity +You gain [[Hover (3.5e Creature Ability)|hover]] ability with perfect maneuverability.  +
Gravity, DR +You automatically succeed on Wisdom checks to change direction in [[SRD:About_Planes|subjective directional gravity]], and ignore any/all penalties from light and/or heavy gravity (you still benefit from bonuses).  +
H
Harpoon +true  +
Hellfire +Whenever you deal fire damage, half the damage is converted to Hellfire damage. This damage still benefits from any effects from feats and other abilities which affect fire damage.  +
Heresy +Gain immunity to the Destroyed result of Turning and the Commanded result of Rebuking.  +
Hoopak +true  +
Horizon +You gain the ability to, once a day, use one of the [[SRD:Creature Spells and Powers|spell-like abilities]] granted by this sphere as an [[SRD:Special Abilities Overview#Extraordinary|extraordinary]] ability.  +
I
Illusion +You can use ''[[SRD:Ventriloquism|ventriloquism]]'' and ''[[SRD:Ghost Sound|ghost sound]]'' at will.  +
J
Justice +Once per day, you can make a Smite attack against an opponent who attacked you or an ally within the last minute. This attack gains a bonus to hit equal to your HD.  +
L
Lance +true  +
Lucerne +true  +
Luck +You gain a bonus [[Luck_(3.5e_Feat_Type)|[Luck] feat]].  +
Luigifan18/Super Smash Blast +SearchByProperty/Subtype/Water  +, SearchByProperty/Subtype/Cold  +
M
Magma +You are immune to damage caused by exposure to or immersion in [[SRD:Environment#Lava_Effects|lava or magma]] (including that generated by the [[SRD:Special_Abilities_Overview#Spell-Like|spell-like abilities]] from this [[Tome_of_Fiends_(3.5e_Sourcebook)/Spheres_and_Feats#Fiendish_Spheres|Sphere]]), and can move through it with no penalty as if benefiting from ''[[SRD:Freedom_of_Movement|freedom of movement]]'' (this does not give any of the other bonuses of that spell). You are not at risk of [[SRD:Environment#Drowning|drowning]] from being immersed in lava or magma.  +
Facts about "Special"
Has type
"Has type" is a predefined property that describes the datatype of a property and is provided by Semantic MediaWiki.
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