Difference between revisions of "Publication:Complete Adventurer"
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{{Publication Infobox | {{Publication Infobox | ||
|system=Dungeons and Dragons 3.5e | |system=Dungeons and Dragons 3.5e | ||
− | |url= | + | |url= |
− | |image= | + | |image=CompleteAdventurerCover.jpg |
|abbreviation=CAdv | |abbreviation=CAdv | ||
|series=Hero Series | |series=Hero Series | ||
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}} | }} | ||
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==== Feats ==== | ==== Feats ==== | ||
− | Appraise Magic Value | + | {| class="d20 zebra" |
− | Ascetic Hunter | + | |- |
− | Ascetic Knight | + | ! Name !! Page !! Description |
− | Ascetic Magic | + | |- |
− | Ascetic Rogue | + | |Appraise Magic Value || align="center" | 103 || Your ability to determine an item's worth and your knowledge of magic allow you to determine the exact properties of a magic item without the use of the identify spell or similar magic. |
− | Augmented Alchemy | + | |- |
− | Blindsense | + | |Ascetic Hunter || align="center" | 105 ||You have gone beyond the bounds of your monastic training to incorporate new modes of bringing the unlawful to justice. |
− | Brachiation | + | |- |
− | Brutal Throw | + | |Ascetic Knight || align="center" | 105 ||You belong to a special order of religious monks that teaches its adherents that self-enlightenment and honorable service grow from the same well of purity. |
− | Chant of Fortitude | + | |- |
− | Climb Like an Ape | + | |Ascetic Magic || align="center" | 105 ||You practice an unusual martial art that mixes self-taught spellcasting and melee attacks to great effect. |
− | Combat Intuition | + | |- |
− | Cougar's Vision | + | |Ascetic Rogue || align="center" | 106 ||You have gone beyond the bounds of your monastic training to incorporate new modes of stealthy combat. |
− | Danger Sense | + | |- |
− | Death Blow | + | |Augmented Alchemy || align="center" | 191 ||You can create alchemical items and substances that are much more powerful than normal. |
− | Deft Opportunist | + | |- |
− | Deft Strike | + | |Blindsense || align="center" | 114 ||You can sense creatures that you cannot see. |
− | Devoted Inquisitor | + | |- |
− | Devoted Performer | + | |Brachiation || align="center" | 106 ||You can swing through trees like a monkey. |
− | Devoted Tracker | + | |- |
− | Disguise Spell | + | |Brutal Throw || align="center" | 106 ||You have learned how to hurl weapons to deadly effect. |
− | Dive for Cover | + | |- |
− | Dual Strike | + | |Chant of Fortitude || align="center" | 113 ||You can channel the power of your bardic music to sustain your allies, allowing them to function even after receiving wounds that would cause others to falter. |
− | Epic Dodge | + | |- |
− | Epic Reputation | + | |Climb Like an Ape || align="center" | 114 ||You can improve your climbing ability. |
− | Epic Skill Focus | + | |- |
− | Expert Tactician | + | |Combat Intuition || align="center" | 106 ||Your keen understanding of your opponent's moves and your instinctive feel for the flow of combat enable you to shrewdly assess your opponent's combat capabilities. |
− | Extra Music | + | |- |
− | Extraordinary Concentration | + | |Cougar's Vision || align="center" | 114 ||You can see in the dark like a cat. |
− | Extraordinary Spell Aim | + | |- |
− | Force of Personality | + | |Danger Sense || align="center" | 106 ||You are one twitchy individual. |
− | Goad | + | |- |
− | Green Ear | + | |Death Blow || align="center" | 106 ||You waste no time in dealing with downed foes. |
− | Group Inspiration | + | |- |
− | Hawk's Vision | + | |Deft Opportunist || align="center" | 106 ||You are prepared for the unexpected. |
− | Hear the Unseen | + | |- |
− | Improved Diversion | + | |Deft Strike || align="center" | 106 ||You can place attacks at weak points in your opponent's defenses. |
− | Improved Flight | + | |- |
− | Improved Skirmish | + | |Devoted Inquisitor || align="center" | 107 ||Your faithful service to your patron deity involves training and methods that many paladins consider questionable. |
− | Improved Sudden Strike | + | |- |
− | Improved Swimming | + | |Devoted Performer || align="center" | 107 ||You have foregone the pursuit of frivolous musical talents, instead entering religious training in service of honor and justice. |
− | Insightful Reflexes | + | |- |
− | Ironskin Chant | + | |Devoted Tracker || align="center" | 108 ||You have found a balance between your woodland training and your devotion to religious training, blending these two aspects into one seamless whole. |
− | Jack of All Trades | + | |- |
− | Leap Attack | + | |Disguise Spell || align="center" | 108 ||You can cast spells without observers noticing. |
− | Legendary Acrobat | + | |- |
− | Legendary Climber | + | |Dive for Cover || align="center" | 108 ||You can dive behind cover or drop to the ground quickly enough to avoid many area effects. |
− | Legendary Leaper | + | |- |
− | Legendary Tracker | + | |Dual Strike || align="center" | 108 ||You are an expert skirmisher skilled at fighting with two weapons. |
− | Lingering Song | + | |- |
− | Lyric Spell | + | |Epic Dodge || align="center" | 191 ||You are able to evade attacks with exceptional agility. |
− | Mobile Spell-Casting | + | |- |
− | Natural Bond | + | |Epic Reputation || align="center" | 191 ||Your reputation provides great bonuses on interactions with others. |
− | Obscure Lore | + | |- |
− | Open Minded | + | |Epic Skill Focus || align="center" | 191 ||Choose a skill, such as Move Silently. You have a legendary knack with that skill. |
− | Oversized Two-Weapon Fighting | + | |- |
− | Polyglot | + | |Expert Tactician || align="center" | 109 ||Your tactical skills work to your advantage. |
− | Power Throw | + | |- |
− | Quick Reconnoiter | + | |Extra Music || align="center" | 109 ||You can use your bardic music more often than you otherwise could. |
− | Razing Strike | + | |- |
− | Savage Grapple | + | |Extraordinary Concentration || align="center" | 109 ||Your mind is so focused that you can cast spells even while concentrating on another spell. |
− | Scent | + | |- |
− | Staggering Strike | + | |Extraordinary Spell Aim || align="center" | 109 ||You can shape a spell's area to exclude one creature from its effects. |
− | Subsonics | + | |- |
− | Tactile Trapsmith | + | |Force of Personality || align="center" | 109 ||You have cultivated an unshakable belief in your self-worth. |
− | Versatile Performer | + | |- |
− | + | |Goad || align="center" | 109 ||You are skilled at inducing opponents to attack you. | |
+ | |- | ||
+ | |Green Ear || align="center" | 110 ||Your bardic music can affect plant creatures. | ||
+ | |- | ||
+ | |Group Inspiration || align="center" | 192 ||Your bardic powers can inspire more allies than normal. | ||
+ | |- | ||
+ | |Hawk's Vision || align="center" | 114 ||You can improve your visual acuity. | ||
+ | |- | ||
+ | |Hear the Unseen || align="center" | 110 ||Your sense of hearing is so acute that you can partially pinpoint an opponent's location by sound, allowing you to strike even if the opponent is concealed or displaced. | ||
+ | |- | ||
+ | |Improved Diversion || align="center" | 110 ||You can create a diversion to hide quickly and with less effort. | ||
+ | |- | ||
+ | |Improved Flight || align="center" | 110 ||You gain greater maneuverability when flying than you would normally have. | ||
+ | |- | ||
+ | |Improved Skirmish || align="center" | 192 ||Your combat mobility improves. | ||
+ | |- | ||
+ | |Improved Sudden Strike || align="center" | 192 ||Your ability to strike unaware foes improves. | ||
+ | |- | ||
+ | |Improved Swimming || align="center" | 110 ||You can swim faster than you normally could. | ||
+ | |- | ||
+ | |Insightful Reflexes || align="center" | 110 ||Your keen intellect allows you an uncanny knack for evading dangerous effects. | ||
+ | |- | ||
+ | |Ironskin Chant || align="center" | 113 ||You can channel the power of your bardic music to enable yourself to ignore minor injuries. | ||
+ | |- | ||
+ | |Jack of All Trades || align="center" | 110 ||You have picked up a smattering of even the most obscure skills. | ||
+ | |- | ||
+ | |Leap Attack || align="center" | 110 ||You can combine a powerful charge and a mighty leap into one devastating attack. | ||
+ | |- | ||
+ | |Legendary Acrobat || align="center" | 192 ||You can balance and tumble much more easily than a normal person. | ||
+ | |- | ||
+ | |Legendary Climber || align="center" | 192 ||You can climb rapidly much more easily than a normal person. | ||
+ | |- | ||
+ | |Legendary Leaper || align="center" | 192 ||You can cover great distances with only a brief start. | ||
+ | |- | ||
+ | |Legendary Tracker || align="center" | 192 ||You can track prey across or through the water, or even through the air. | ||
+ | |- | ||
+ | |Lingering Song || align="center" | 111 ||Your inspirational bardic music stays with the listeners long after the last note has died away. | ||
+ | |- | ||
+ | |Lyric Spell || align="center" | 113 ||You can channel the power of your bardic music into your magic, allowing you to expend uses of your bardic music ability to cast spells. | ||
+ | |- | ||
+ | |Mobile Spell-Casting || align="center" | 111 ||Your focused concentration allows you to move while casting a spell. | ||
+ | |- | ||
+ | |Natural Bond || align="center" | 111 ||Your bond with your animal companion is exceptionally strong. | ||
+ | |- | ||
+ | |Obscure Lore || align="center" | 111 ||You are a treasure trove of little-known information. | ||
+ | |- | ||
+ | |Open Minded || align="center" | 111 ||You are naturally able to reroute your memory and skill expertise. | ||
+ | |- | ||
+ | |Oversized Two-Weapon Fighting || align="center" | 111 ||You are adept at wielding larger than normal weapons in your off hand. | ||
+ | |- | ||
+ | |Polyglot || align="center" | 192 ||You can speak, read, and write all languages. | ||
+ | |- | ||
+ | |Power Throw || align="center" | 111 ||You have learned how to hurl weapons to deadly effect. | ||
+ | |- | ||
+ | |Quick Reconnoiter || align="center" | 112 ||You can learn a lot of information from just a quick scan of an area or object. | ||
+ | |- | ||
+ | |Razing Strike || align="center" | 112 ||You have mastered the art of delivering precise strikes against nonliving creatures while channeling spell energy through your melee attacks. | ||
+ | |- | ||
+ | |Savage Grapple || align="center" | 114 ||While transformed into the shape of a wild animal, you can savagely tear at any creature that you manage to grapple. | ||
+ | |- | ||
+ | |Scent || align="center" | 114 ||You can sharpen your sense of smell. | ||
+ | |- | ||
+ | |Staggering Strike || align="center" | 112 ||You can deliver a wound that hampers an opponent's movement. | ||
+ | |- | ||
+ | |Subsonics || align="center" | 112 ||Your music can affect even those who do not consciously hear it. | ||
+ | |- | ||
+ | |Tactile Trapsmith || align="center" | 112 ||You can rely on your rapid reflexes and nimble fingers instead of your intellect when searching a room or when disabling a trap. | ||
+ | |- | ||
+ | |Versatile Performer || align="center" | 112 ||You are skilled at many kinds of performances. | ||
+ | |} | ||
---- | ---- | ||
{{Publication Breadcrumb/3.5e}} | {{Publication Breadcrumb/3.5e}} | ||
[[Category:Publication]] | [[Category:Publication]] | ||
+ | [[Category:3.5e]] |
Latest revision as of 04:38, 31 July 2011
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This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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Feats[edit]
Name | Page | Description |
---|---|---|
Appraise Magic Value | 103 | Your ability to determine an item's worth and your knowledge of magic allow you to determine the exact properties of a magic item without the use of the identify spell or similar magic. |
Ascetic Hunter | 105 | You have gone beyond the bounds of your monastic training to incorporate new modes of bringing the unlawful to justice. |
Ascetic Knight | 105 | You belong to a special order of religious monks that teaches its adherents that self-enlightenment and honorable service grow from the same well of purity. |
Ascetic Magic | 105 | You practice an unusual martial art that mixes self-taught spellcasting and melee attacks to great effect. |
Ascetic Rogue | 106 | You have gone beyond the bounds of your monastic training to incorporate new modes of stealthy combat. |
Augmented Alchemy | 191 | You can create alchemical items and substances that are much more powerful than normal. |
Blindsense | 114 | You can sense creatures that you cannot see. |
Brachiation | 106 | You can swing through trees like a monkey. |
Brutal Throw | 106 | You have learned how to hurl weapons to deadly effect. |
Chant of Fortitude | 113 | You can channel the power of your bardic music to sustain your allies, allowing them to function even after receiving wounds that would cause others to falter. |
Climb Like an Ape | 114 | You can improve your climbing ability. |
Combat Intuition | 106 | Your keen understanding of your opponent's moves and your instinctive feel for the flow of combat enable you to shrewdly assess your opponent's combat capabilities. |
Cougar's Vision | 114 | You can see in the dark like a cat. |
Danger Sense | 106 | You are one twitchy individual. |
Death Blow | 106 | You waste no time in dealing with downed foes. |
Deft Opportunist | 106 | You are prepared for the unexpected. |
Deft Strike | 106 | You can place attacks at weak points in your opponent's defenses. |
Devoted Inquisitor | 107 | Your faithful service to your patron deity involves training and methods that many paladins consider questionable. |
Devoted Performer | 107 | You have foregone the pursuit of frivolous musical talents, instead entering religious training in service of honor and justice. |
Devoted Tracker | 108 | You have found a balance between your woodland training and your devotion to religious training, blending these two aspects into one seamless whole. |
Disguise Spell | 108 | You can cast spells without observers noticing. |
Dive for Cover | 108 | You can dive behind cover or drop to the ground quickly enough to avoid many area effects. |
Dual Strike | 108 | You are an expert skirmisher skilled at fighting with two weapons. |
Epic Dodge | 191 | You are able to evade attacks with exceptional agility. |
Epic Reputation | 191 | Your reputation provides great bonuses on interactions with others. |
Epic Skill Focus | 191 | Choose a skill, such as Move Silently. You have a legendary knack with that skill. |
Expert Tactician | 109 | Your tactical skills work to your advantage. |
Extra Music | 109 | You can use your bardic music more often than you otherwise could. |
Extraordinary Concentration | 109 | Your mind is so focused that you can cast spells even while concentrating on another spell. |
Extraordinary Spell Aim | 109 | You can shape a spell's area to exclude one creature from its effects. |
Force of Personality | 109 | You have cultivated an unshakable belief in your self-worth. |
Goad | 109 | You are skilled at inducing opponents to attack you. |
Green Ear | 110 | Your bardic music can affect plant creatures. |
Group Inspiration | 192 | Your bardic powers can inspire more allies than normal. |
Hawk's Vision | 114 | You can improve your visual acuity. |
Hear the Unseen | 110 | Your sense of hearing is so acute that you can partially pinpoint an opponent's location by sound, allowing you to strike even if the opponent is concealed or displaced. |
Improved Diversion | 110 | You can create a diversion to hide quickly and with less effort. |
Improved Flight | 110 | You gain greater maneuverability when flying than you would normally have. |
Improved Skirmish | 192 | Your combat mobility improves. |
Improved Sudden Strike | 192 | Your ability to strike unaware foes improves. |
Improved Swimming | 110 | You can swim faster than you normally could. |
Insightful Reflexes | 110 | Your keen intellect allows you an uncanny knack for evading dangerous effects. |
Ironskin Chant | 113 | You can channel the power of your bardic music to enable yourself to ignore minor injuries. |
Jack of All Trades | 110 | You have picked up a smattering of even the most obscure skills. |
Leap Attack | 110 | You can combine a powerful charge and a mighty leap into one devastating attack. |
Legendary Acrobat | 192 | You can balance and tumble much more easily than a normal person. |
Legendary Climber | 192 | You can climb rapidly much more easily than a normal person. |
Legendary Leaper | 192 | You can cover great distances with only a brief start. |
Legendary Tracker | 192 | You can track prey across or through the water, or even through the air. |
Lingering Song | 111 | Your inspirational bardic music stays with the listeners long after the last note has died away. |
Lyric Spell | 113 | You can channel the power of your bardic music into your magic, allowing you to expend uses of your bardic music ability to cast spells. |
Mobile Spell-Casting | 111 | Your focused concentration allows you to move while casting a spell. |
Natural Bond | 111 | Your bond with your animal companion is exceptionally strong. |
Obscure Lore | 111 | You are a treasure trove of little-known information. |
Open Minded | 111 | You are naturally able to reroute your memory and skill expertise. |
Oversized Two-Weapon Fighting | 111 | You are adept at wielding larger than normal weapons in your off hand. |
Polyglot | 192 | You can speak, read, and write all languages. |
Power Throw | 111 | You have learned how to hurl weapons to deadly effect. |
Quick Reconnoiter | 112 | You can learn a lot of information from just a quick scan of an area or object. |
Razing Strike | 112 | You have mastered the art of delivering precise strikes against nonliving creatures while channeling spell energy through your melee attacks. |
Savage Grapple | 114 | While transformed into the shape of a wild animal, you can savagely tear at any creature that you manage to grapple. |
Scent | 114 | You can sharpen your sense of smell. |
Staggering Strike | 112 | You can deliver a wound that hampers an opponent's movement. |
Subsonics | 112 | Your music can affect even those who do not consciously hear it. |
Tactile Trapsmith | 112 | You can rely on your rapid reflexes and nimble fingers instead of your intellect when searching a room or when disabling a trap. |
Versatile Performer | 112 | You are skilled at many kinds of performances. |
Back to Main Page → Publication List → 3.5e Publications
Facts about "Complete Adventurer"
Abbreviation | CAdv + |
Author | Jesse Decker + |
ISBN | 0-7869-3651-7 + |
Item Code | 177290000 + |
Media Type | Trade Hardcover + |
Page Count | 192 + |
Publication Date | January 2005 + |
Publisher | Wizards of the Coast + |
System | Dungeons and Dragons 3.5e + |
Title | Complete Adventurer + |