Difference between revisions of "Publication:Dungeon (magazine)"

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(New page: '''''Dungeon Adventures''''', commonly called simply '''''Dungeon''''', is a magazine targeting people who play role-playing games, particularly ''Dungeons & Dragons''. It was ...)
 
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'''''Dungeon Adventures''''', commonly called simply '''''Dungeon''''', is a [[magazine]] targeting people who play [[role-playing game]]s, particularly ''[[Dungeons & Dragons]]''. It was first published by [[TSR, Inc.]] in [[1986]], as a bi-monthly magazine. It went monthly in [[2003]] and ceased publication in September [[2007]], with issue 150.
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'''''Dungeon Adventures''''', commonly called simply '''''Dungeon''''', is a [[Wikipedia:Magazine|magazine]] targeting people who play [[role-playing game]]s, particularly ''[[Dungeons & Dragons]]''. It was first published by [[TSR, Inc.]] in 1986, as a bi-monthly magazine. It went monthly in 2003 and ceased publication in September 2007, with issue 150.
  
Each issue provides self-contained pre-written, playtested game scenarios, often called "modules" in early issues (it is now more common to just call them "adventures" or "scenarios"). [[Gamemaster]]s can present these adventures to their players as written, or adapt them to their own campaign setting.  By providing ideas, plots, villains, maps, monsters, and hooks, it can save gamemasters a great deal of time preparing a game for their players. As a magazine containing several modules per issue, it is also significantly cheaper than stand-alone modules, which perhaps explains its enduring popularity. ''Dungeon'''s glory era ran from the late eighties to the mid nineties, when the scenarios were mostly selected on basis of plot, style and featured characters. From about '97 onward, the magazine began to focus increasingly on simpler scenarios with lots of monsters to kill and treasure to find, rather than intricate stories and imaginative settings, a change which coincided with [[Wizards of the Coast]]'s takeover of [[TSR]] and the general direction the game as a whole started to take after that.
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Each issue provides self-contained pre-written, playtested game scenarios, often called "modules" in early issues (it is now more common to just call them "adventures" or "scenarios"). [[Gamemaster]]s can present these adventures to their players as written, or adapt them to their own campaign setting.  By providing ideas, plots, villains, maps, monsters, and hooks, it can save gamemasters a great deal of time preparing a game for their players. As a magazine containing several modules per issue, it is also significantly cheaper than stand-alone modules, which perhaps explains its enduring popularity. ''Dungeon'''s glory era ran from the late eighties to the mid nineties, when the scenarios were mostly selected on basis of plot, style and featured characters. From about '97 onward, the magazine began to focus increasingly on simpler scenarios with lots of monsters to kill and treasure to find, rather than intricate stories and imaginative settings, a change which coincided with [[Wizards of the Coast]]'s takeover of [[TSR, Inc.|TSR]] and the general direction the game as a whole started to take after that.
  
 
== Awards ==
 
== Awards ==
*'''1991''': [[Origins Award]] for ''Best Professional Adventure Gaming Magazine of 1990''
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*'''1991''': [[Wikipedia:Origins Award|Origins Award]] for ''Best Professional Adventure Gaming Magazine of 1990''
*'''2002''': [[ENnies|ENnie Award]] for ''Best Aid or Accessory''
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*'''2002''': [[Wikipedia:ENnies|ENnie Award]] for ''Best Aid or Accessory''
  
 
=== Nominations ===
 
=== Nominations ===
*'''2006''': [[Origins Award]]s for ''Best Nonfiction Publication'' (Dungeon magazine itself) and ''Best Roleplaying Game Supplement'' (Shackled City hardcover). Did not win in either category.
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*'''2006''': [[Wikipedia:Origins Award|Origins Award]]s for ''Best Nonfiction Publication'' (Dungeon magazine itself) and ''Best Roleplaying Game Supplement'' (Shackled City hardcover). Did not win in either category.
  
 
== External links ==
 
== External links ==
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* [http://www.patman.org/ADD/resources/dungeons.asp Index] - partial index of Dungeon magazine articles
 
* [http://www.patman.org/ADD/resources/dungeons.asp Index] - partial index of Dungeon magazine articles
 
* [http://www.wizards.com/dnd/DnDArchives_History.asp Wizards of the Coast: Dungeons & Dragons History]
 
* [http://www.wizards.com/dnd/DnDArchives_History.asp Wizards of the Coast: Dungeons & Dragons History]
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[[Category:Magazines]]

Revision as of 18:43, 10 August 2009

Dungeon Adventures, commonly called simply Dungeon, is a magazine targeting people who play role-playing games, particularly Dungeons & Dragons. It was first published by TSR, Inc. in 1986, as a bi-monthly magazine. It went monthly in 2003 and ceased publication in September 2007, with issue 150.

Each issue provides self-contained pre-written, playtested game scenarios, often called "modules" in early issues (it is now more common to just call them "adventures" or "scenarios"). Gamemasters can present these adventures to their players as written, or adapt them to their own campaign setting. By providing ideas, plots, villains, maps, monsters, and hooks, it can save gamemasters a great deal of time preparing a game for their players. As a magazine containing several modules per issue, it is also significantly cheaper than stand-alone modules, which perhaps explains its enduring popularity. Dungeon's glory era ran from the late eighties to the mid nineties, when the scenarios were mostly selected on basis of plot, style and featured characters. From about '97 onward, the magazine began to focus increasingly on simpler scenarios with lots of monsters to kill and treasure to find, rather than intricate stories and imaginative settings, a change which coincided with Wizards of the Coast's takeover of TSR and the general direction the game as a whole started to take after that.

Awards

Nominations

  • 2006: Origins Awards for Best Nonfiction Publication (Dungeon magazine itself) and Best Roleplaying Game Supplement (Shackled City hardcover). Did not win in either category.

External links