Difference between revisions of "Publication:Sandstorm"
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|url=http://www.wizards.com/default.asp?x=products/dndacc/177390000 | |url=http://www.wizards.com/default.asp?x=products/dndacc/177390000 | ||
|image=Sandstorm.jpg | |image=Sandstorm.jpg | ||
+ | |system=Dungeons and Dragons 3.5e | ||
|abbreviation=Sa | |abbreviation=Sa | ||
|publisher=Wizards of the Coast | |publisher=Wizards of the Coast | ||
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}} | }} | ||
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==== Feats ==== | ==== Feats ==== | ||
− | Blazing Berserker | + | {| class="d20 sortable zebra" style="text-align:left;" |
− | Blessed by Tem-Et-Nu | + | |- |
− | Drift Magic | + | ! Name !! Page Number !! Description |
− | Eagle's Fury | + | |- |
− | Fiery Spell | + | |Blazing Berserker || align="center" | 49|| When you enter your rage, your body becomes infused with fire. |
− | Heat Endurance | + | |- |
− | Improved Heat Endurance | + | |Blessed by Tem-Et-Nu || align="center" | 49||Tem-Et-Nu has marked you as having an important destiny in her temple. |
− | Judged by Aurifar | + | |- |
− | Light of Aurifar | + | |Drift Magic || align="center" | 49||You can tap the power of drift magic. |
− | Pharaoh's Fist | + | |- |
− | Priest of the Waste | + | |Eagle's Fury || align="center" | 49||You know how to wield the eagle's claw with deadly speed. |
− | Rattlesnake Strike | + | |- |
− | Sand Camouflage | + | |Fiery Spell || align="center" | 49||Your fire magic is bolstered, further scorching your enemies. |
− | Sand Dancer | + | |- |
− | Sand Snare | + | |Heat Endurance || align="center" | 50||Either as a result of growing up in the waste, or by training your body and mind to ignore the effects of searing heat, you can exist with ease in high-temperature environments. |
− | Sand Spinner | + | |- |
− | Sandskimmer | + | |Improved Heat Endurance || align="center" | 50||You can survive even in the most extreme natural heat conditions. |
− | Scorpion's Grasp | + | |- |
− | Scorpion's Instincts | + | |Judged by Aurifar || align="center" | 50||Aurifar, the Caliph of the Sky, has judged you, and he shows you special favor. |
− | Scorpion's Resolve | + | |- |
− | Scorpion's Sense | + | |Light of Aurifar || align="center" | 51||Undead that you turn or rebuke immolate. |
− | Searing Spell | + | |- |
− | Serpent Fang | + | |Pharaoh's Fist || align="center" | 51||Your unarmed strikes echo with thunder, stunning your foe and those nearby. |
− | Touchstone | + | |- |
− | + | |Priest of the Waste || align="center" | 51||You can swap out prepared spells for others that aid in exploring and surviving in wastelands. | |
+ | |- | ||
+ | |Rattlesnake Strike || align="center" | 51||Having observed the ways of a desert viper, you have learned to use ki in a fashion similar to poison. | ||
+ | |- | ||
+ | |Sand Camouflage || align="center" | 51||You can hide yourself in sand with a moment's notice. | ||
+ | |- | ||
+ | |Sand Dancer || align="center" | 52||While making another attack, you attempt to blind a foe with thrown sand. | ||
+ | |- | ||
+ | |Sand Snare || align="center" | 52||When you knock your foes into the sand, they have a hard time regaining their feet. | ||
+ | |- | ||
+ | |Sand Spinner || align="center" | 52||You spray sand with your acrobatic maneuvers. | ||
+ | |- | ||
+ | |Sandskimmer || align="center" | 52||You are particularly adept at moving over sand. | ||
+ | |- | ||
+ | |Scorpion's Grasp || align="center" | 52||Like the scorpion, you can grab and hold your prey. | ||
+ | |- | ||
+ | |Scorpion's Instincts || align="center" | 53||You are hard to find in the waste. | ||
+ | |- | ||
+ | |Scorpion's Resolve || align="center" | 53||Like the scorpion, you are not easily distracted. | ||
+ | |- | ||
+ | |Scorpion's Sense || align="center" | 53||Like the scorpion, you sense other creatures simply by perceiving their contact with the sand. | ||
+ | |- | ||
+ | |Searing Spell || align="center" | 53||Your fire spells are so hot that they can damage creatures that normally have resistance or immunity to fire. | ||
+ | |- | ||
+ | |Serpent Fang || align="center" | 53||You are able to project your ki to strike foes as though you had extended reach. | ||
+ | |- | ||
+ | |Touchstone || align="center" | 53||You forge a link with a power-rich location, referred to as a touchstone site. | ||
+ | |} | ||
+ | |||
{{WotC Publication Footer}} | {{WotC Publication Footer}} | ||
[[Category:Publication]] | [[Category:Publication]] | ||
[[Category:Wizards of the Coast]] | [[Category:Wizards of the Coast]] | ||
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[[Category:3.5e]] | [[Category:3.5e]] | ||
[[Category:Core]] | [[Category:Core]] | ||
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Revision as of 04:54, 24 January 2011
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This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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Feats
Name | Page Number | Description |
---|---|---|
Blazing Berserker | 49 | When you enter your rage, your body becomes infused with fire. |
Blessed by Tem-Et-Nu | 49 | Tem-Et-Nu has marked you as having an important destiny in her temple. |
Drift Magic | 49 | You can tap the power of drift magic. |
Eagle's Fury | 49 | You know how to wield the eagle's claw with deadly speed. |
Fiery Spell | 49 | Your fire magic is bolstered, further scorching your enemies. |
Heat Endurance | 50 | Either as a result of growing up in the waste, or by training your body and mind to ignore the effects of searing heat, you can exist with ease in high-temperature environments. |
Improved Heat Endurance | 50 | You can survive even in the most extreme natural heat conditions. |
Judged by Aurifar | 50 | Aurifar, the Caliph of the Sky, has judged you, and he shows you special favor. |
Light of Aurifar | 51 | Undead that you turn or rebuke immolate. |
Pharaoh's Fist | 51 | Your unarmed strikes echo with thunder, stunning your foe and those nearby. |
Priest of the Waste | 51 | You can swap out prepared spells for others that aid in exploring and surviving in wastelands. |
Rattlesnake Strike | 51 | Having observed the ways of a desert viper, you have learned to use ki in a fashion similar to poison. |
Sand Camouflage | 51 | You can hide yourself in sand with a moment's notice. |
Sand Dancer | 52 | While making another attack, you attempt to blind a foe with thrown sand. |
Sand Snare | 52 | When you knock your foes into the sand, they have a hard time regaining their feet. |
Sand Spinner | 52 | You spray sand with your acrobatic maneuvers. |
Sandskimmer | 52 | You are particularly adept at moving over sand. |
Scorpion's Grasp | 52 | Like the scorpion, you can grab and hold your prey. |
Scorpion's Instincts | 53 | You are hard to find in the waste. |
Scorpion's Resolve | 53 | Like the scorpion, you are not easily distracted. |
Scorpion's Sense | 53 | Like the scorpion, you sense other creatures simply by perceiving their contact with the sand. |
Searing Spell | 53 | Your fire spells are so hot that they can damage creatures that normally have resistance or immunity to fire. |
Serpent Fang | 53 | You are able to project your ki to strike foes as though you had extended reach. |
Touchstone | 53 | You forge a link with a power-rich location, referred to as a touchstone site. |
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