Publication:The Republic of Darokin
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Plot SummaryEdit
The fictional Republic of Darokin specializes in land-based guilds, and the accessory covers life, society, and politics in their lands. The gazetteer describes a plutocratic republic ruled by a council of merchants. The 32-page "Player's Guide" gives a brief overview of the land, with rules for Darokinian player characters and a Merchant character class, and includes guidelines for trading and a map of the Known World's main trade routes, imports, and exports. The 64-page "Dungeon Master's Guide" contains background material on Darokin's history, climate, geography, economy, society, and places of interest. The gazetteer also includes rules for adaptation to AD&D, a map of the city of Darokin, a large color map, and cardstock miniatures of merchants' wagons.
Publication HistoryEdit
The Republic of Darokin (GAZ11) was written by Scott Haring and William W. Connors, with a cover by Clyde Caldwell and interior illustrations by Stephen Fabian, and was published by TSR in 1989. It comprises a 64-page "Dungeon Master's Guide", a 32-page "Player's Guide", two cardstock sheets, a large color map, and an outer folder.