Rakasta (5e Race)
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Contents
Rakasta
(not to be confused with Rakshasa)
Physical Description
Rakasta are medium height, usually between 5-6 feet tall, slightly shorter than humans. They appear as anthropomorphic cats. Fur covers their body, except for the palms of their hands and feet. The fur can be a solid color, stripes, spots, or patched and is usually black, brown, orange, yellow, gray, white or a combination of these. They have long tails that are about the 1/3rd the length of their bodies. When open, their mouth displays a row of sharp teeth including short fangs, but they also possess molars (as they are omnivores). They possess sharp, retractable nails on both hands and feet.
Males and females are roughly the same size. All are lithe and usually slim.
Females have two larger breasts approximately where human breasts would be located and four smaller breasts slightly below, for a total of six. All of which are small compared to human breasts. When pregnant or nursing these will engorge in pairs depending on the number of offsping, and will return to normal size when the kits are weaned.
Males will sometimes have a ruff or mane around the face and/or down the back.
Society
Rakasta are social animals, but usually keep to their own family group, or Pride. These are usually led by the strongest, but the wisdom of the old is revered. The oldest breeding female also has a special role (sometimes it is the same individual) {see below}.
Prides share a territory with other prides to the mutual benefit of all. This grouping is called a Colony.
All non-pregnant adults will defend the pride and colony's territory, but some individuals specialize as scouts, warriors, and cavalry. The cavalry is often mounted on great cats (tigers, lions, sabre-tooths, etc.)
Habitats and Dwellings
Rakasta have a remarkable ability to adapt to their environment. The oldest breeding female has a (psychic? magical?) ability to guide the expression of genes in her pride. Within two generations, the Rakasta's fur and other minor features can change to blend with and better adapt to their environment (i.e. stripes in grasslands, larger, more furry feet to better walk in snow-heavy areas, etc.). This ability to adapt has led some to mistakenly believe that the most common Rakasta (found on tropical planes) are the only Rakasta.
Rakasta will make use of their environment to construct structures to live in. These are usually huts or caves. But occasionally they will live in tents or more traditional buildings.
Rakasta Traits
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- Creature Type. Humanoid
- Ability Score Increase. Strength {{{str}}}, Dexterity {{{dex}}}, Constitution {{{con}}}, Intelligence {{{int}}}, Wisdom {{{wis}}}, Charisma {{{cha}}}
- Age. The average lifespan for the Rakasta races is around 60 years of age, reaching puberty around 7, and fully maturing at about 15. Around 55, they begin to show signs of old age.
- Alignment. Rakasta tend toward good.
- Size. Your size is Your size is Medium.
- Speed. Your base walking speed is Your base walking speed is 30 feet. feet.
- Darkvision: Their diurnal heritage gives them excellent night vision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
- Pounce. While not wearing heavy armor nor wielding a two-handed weapon, a Rakasta may extend the reach of its melee weapon by 5 feet (usually to 10 feet). This represents the Rakasta's ability to pounce in, make an attack, and pounce back out before the opponent can react.
- Rakasta Weapon Training. Rakasta are proficient with the Javelin, Atlatl, and Kasa. They treat the javelin as a finesse weapon. Monk Rakasta treat both the Javelin and Kasa as monk weapons. For details of the Atlatl and Kasa, see below.
- Skills and Tools. Rakasta are proficient in the Animal Handling, Acrobatics, Perception, and Stealth skills. They are also proficient with Mounts (land).
- Feline Empathy. Rakasta are have advantage with social interactions when dealing with other cat-like (feline) creatures.
- Languages. You can speak, read, and write Common and one other language of your choice
Exotic Weapons
Rakasta use two Exotic Weapons:
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The atlatl is a tool that uses leverage to achieve greater velocity in projectile-throwing. It may consist of a shaft with a cup or a spur at the end that supports and propels the butt of the ammunition. It is held in one hand, gripped near the end farthest from the cup. The projectile is thrown by the action of the upper arm and wrist. The throwing arm together with the atlatl acts as a lever.
The atlatl will use either darts, javelins, or spears as ammunition. The atlatl will be designed to work with only one of these, and cannot be used with the other types of ammunition.
The effect of using an atlatl is that the short range is tripled, the long range is doubled, and damage is increased. Also, as the atlatl is a ranged weapon, the user will use the Dexterity modifier for to-hit rolls and damage rolls.
Specifications
Atlatl
Simple Ranged Weapon
Name | Cost | Damage | Weight | Properties |
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Atlatl | Varied | Varied | Varied lbs | Ammunition, Range (2x/3x), Special, Exotic |
Name | Cost[1] | Damage | Weight[1] | Properties |
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Atlatl w/ Dart | 5 sp | 1d6 piercing | 1/2 lbs. | Ammunition, Range (60/120), Exotic[2] |
Atlatl w/ Javelin | 1 gp | 1d8 piercing | 1 lbs. | Ammunition, Range (90/240), Exotic |
Atlatl w/ Spear | 2 gp | 1d8 piercing | 2 lbs. | Ammunition, Range (60/120), Exotic |
Notes
- The Atlatl is a Racial Weapon for the Rakasta and Longshanks Halflings.
- ↑ 1.0 1.1 Cost and weight do not include the ammunition
- ↑ See Exotic Weapon for restrictions on these weapons.
Back to Main Page → 5e → Equipment → Weapons → Exotic
Warning: Default sort key "Atlatl 5e" overrides earlier default sort key "Rakasta (5e Race) 5e".
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The Kasa is an Exotic Weapon] used by the Rakasta, an anthromorphic cat-like species. It consists of metal claws worn over the Rakasta's claws or built in to the fingertips of a pair gloves or gauntlets.
Kasa Warning: Default sort key "Rakasta (5e Race) 5e" overrides earlier default sort key "Atlatl 5e".
Martial Melee Weapon
Name | Cost | Damage | Weight | Properties |
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Kasa | 1 gp | 1d6 slashing | 1/2 lbs | Finesse, Light, Exotic |
* See Exotic Weapon for restrictions on this weapon.
Back to Main Page → 5e → Weapon
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Ability Mods | Str {{{str}}} +, Dex {{{dex}}} +, Con {{{con}}} +, Int {{{int}}} +, Wis {{{wis}}} + and Cha {{{cha}}} + |
Ammunition | true + |
Author | Rlyehable + |
Canon | true + |
Charisma | {{{cha}}} + |
Constitution | {{{con}}} + |
Cost | Varies +, Varied + and 1 gp + |
Damage | Varied +, Varies + and 1d6 + |
DamageType | Slashing + and Piercing + |
Dexterity | Dex {{{dex}}} + |
Features | Age +, Alignment +, Size +, Speed +, Darkvision 60 +, Pounce +, Rakasta Weapon Training +, Skills and Tools +, Feline Empathy + and Languages + |
Finesse | true + |
Identifier | 5e Race + |
Intelligence | {{{int}}} + |
Is Race | true + |
Light | true + |
Magic | false + |
Other Property | Exotic + |
Proficiency | Simple + and Martial + |
Properties | Ammunition +, Range (2x/3x) +, Special +, Exotic +, Finesse +, Light + and Range + |
Race Name | Rakasta (5e Race) + |
Racial Weapon | Rakasta + and Longshanks Halfling + |
Range | 2x/3x + and Varies + |
Rated By | Dingobabee + and Aarnott + |
Rating | Rating Pending + |
Size | Your size is Medium + |
Special | true + |
Strength | {{{str}}} + |
Summary | Conversion from the D&D Next monster into a 5e playable race + and A tool to increase range and damage from a thrown projectile + |
Title | Rakasta + |
Type | Humanoid +, Ranged + and Melee + |
Weight | Varies +, Varied + and 1/2 + |
Wisdom | {{{wis}}} + |