Difference between revisions of "Rejuvenating Mud Jar (3.5e Equipment)"

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{{3.5e Magic Item
 
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''This heavy, crude clay jar with a brown glaze is topped with a waxen wood stoppered lid. It sloshes and slumps slightly when shaken as its heavy, liquid contents shift about inside. When opened, the dark brown mud inside is slick and clay-like, with a swampy smell of decaying plants and a mild sulfurous fume.''
 
''This heavy, crude clay jar with a brown glaze is topped with a waxen wood stoppered lid. It sloshes and slumps slightly when shaken as its heavy, liquid contents shift about inside. When opened, the dark brown mud inside is slick and clay-like, with a swampy smell of decaying plants and a mild sulfurous fume.''
  
If used by covering a creature in a full-body mud-mask or mixed with an amount of water to make a small bath for a single creature, the mud works its rejuvenating magic over the course of 2 hours. After which, the creature will have de-aged in their physical appearance 1d6+4 years (to a minimum age of Young Adult). Only a single creature can benefit from any given jar of mud, and a creature can only benefit from the mud once (though if the creature dies or is reincarnated, they may benefit from it again).
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If used by covering a creature in a full-body mud-mask or mixed with an amount of water to make a small bath for a single creature, the mud works its rejuvenating magic over the course of 2 hours. After which, the creature will have de-aged in their physical appearance 1d6+4 years (to a minimum age of Young Adult) and feel the relief of the removal of the [[Headache (3.5e Condition)|headache]], [[SRD:Fatigued|fatigued]] and [[SRD:Exhausted|exhausted]] conditions. Only a single creature can benefit from any given jar of mud, and a creature can only benefit from the mud once (though if the creature dies or is reincarnated, they may benefit from it again).
  
 
These jars are often highly sought after, as they cannot be normally replicated by magic, since what is contained within is captured from a lost realm.
 
These jars are often highly sought after, as they cannot be normally replicated by magic, since what is contained within is captured from a lost realm.

Latest revision as of 05:48, 14 January 2020


Homebrew.png
Author: Ganteka Future (talk)
Date Created: 13 January 2020
Status: Complete
Editing: Clarity edits only please
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Rejuvenating Mud Jar[edit]

Price: 1500 gp
Body Slot:
Caster Level: 15th
Aura: Strong Necromancy
Activation: See text
Weight: 20 lbs

This heavy, crude clay jar with a brown glaze is topped with a waxen wood stoppered lid. It sloshes and slumps slightly when shaken as its heavy, liquid contents shift about inside. When opened, the dark brown mud inside is slick and clay-like, with a swampy smell of decaying plants and a mild sulfurous fume.

If used by covering a creature in a full-body mud-mask or mixed with an amount of water to make a small bath for a single creature, the mud works its rejuvenating magic over the course of 2 hours. After which, the creature will have de-aged in their physical appearance 1d6+4 years (to a minimum age of Young Adult) and feel the relief of the removal of the headache, fatigued and exhausted conditions. Only a single creature can benefit from any given jar of mud, and a creature can only benefit from the mud once (though if the creature dies or is reincarnated, they may benefit from it again).

These jars are often highly sought after, as they cannot be normally replicated by magic, since what is contained within is captured from a lost realm.

Once uncorked, the mud quickly begins to lose potency and becomes ordinary mud after 12 hours.

Prerequisites: Craft Wondrous Item, rejuvenate, Ritual of Mud, mud from the swamp realm of Santan Palo.
Cost to Create: 750 gp, 60 EXP, 2 days.



Back to Main Page3.5e HomebrewEquipmentWondrous Items

AuthorGanteka Future +
Body Slot+
Cost1500 gp +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryA jar of mud that rejuvenates a body, restoring some amount of youthfulness. +
TitleRejuvenating Mud Jar +