Difference between revisions of "Revenant Moss (3.5e Spell)"

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You cast this spell upon a willing creature who has been dead no longer than 24 hours, so long as you have at least a small part of their body.  It must be cast over natural terrain or dirt (even in an urban environment).
 
You cast this spell upon a willing creature who has been dead no longer than 24 hours, so long as you have at least a small part of their body.  It must be cast over natural terrain or dirt (even in an urban environment).
  
Over the course of 3 rounds, the ground around them becomes lush with vegetation and at the end of the second round the creature springs up from the ground in the form of a plant-based doppelganger composed of local plant life and moss.  When the copy appears adjacent to the corpse, it can choose to transfer some or all of the creature's equipment to its new body as part of it's spawning.  The copy contains the soul and abilities of the dead creature, even its memories, and it may continue to speak and fight as it had been when it perished.  It starts with all hp and ability damaged cured.
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Over the course of 3 rounds, the ground around them becomes lush with vegetation from which the creature is reborn.  Burning the plants is pointless, but severely disrupting or destroying the ground it sits upon may disrupt the spell.  At the end of the second round the creature springs up from the ground in the form of a plant-based doppelganger composed of local plant life and moss.  When the copy appears adjacent to the corpse, it can choose to transfer some or all of the creature's equipment to its new body as part of its spawning.  The copy contains the soul and abilities of the dead creature, even its memories, and it may continue to speak and fight as it had been when it perished.  It starts with all hp and ability damaged cured.
  
 
As a plant, the reborn creature has the traits of a [[SRD:Plant|Plant]] creature.  It can be injured and healed as normal with a vulnerability to fire damage, but its time in this world is limited.  The flora materials rapidly decompose as time goes on, and when the duration expires the plant doppelganger perishes once more.  The doppelganger cannot be revived from this death, but its original body can be restored through normal revival methods.
 
As a plant, the reborn creature has the traits of a [[SRD:Plant|Plant]] creature.  It can be injured and healed as normal with a vulnerability to fire damage, but its time in this world is limited.  The flora materials rapidly decompose as time goes on, and when the duration expires the plant doppelganger perishes once more.  The doppelganger cannot be revived from this death, but its original body can be restored through normal revival methods.

Revision as of 15:44, 17 January 2020

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Author: Eiji-kun (talk)
Date Created: 1-17-20
Status: 光復香港,時代革命
Editing: Clarity edits only please
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Revenant Moss
Necromancy
Level: Druid 7
Components: V, S, M, DF
Casting time: 1 round
Range: Touch
Target: One dead creature
Duration: 1 hour/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes

The fighter was slain, but as their blood covered the ground a seed took root, and the fighter was reborn, and angry.

You cast this spell upon a willing creature who has been dead no longer than 24 hours, so long as you have at least a small part of their body. It must be cast over natural terrain or dirt (even in an urban environment).

Over the course of 3 rounds, the ground around them becomes lush with vegetation from which the creature is reborn. Burning the plants is pointless, but severely disrupting or destroying the ground it sits upon may disrupt the spell. At the end of the second round the creature springs up from the ground in the form of a plant-based doppelganger composed of local plant life and moss. When the copy appears adjacent to the corpse, it can choose to transfer some or all of the creature's equipment to its new body as part of its spawning. The copy contains the soul and abilities of the dead creature, even its memories, and it may continue to speak and fight as it had been when it perished. It starts with all hp and ability damaged cured.

As a plant, the reborn creature has the traits of a Plant creature. It can be injured and healed as normal with a vulnerability to fire damage, but its time in this world is limited. The flora materials rapidly decompose as time goes on, and when the duration expires the plant doppelganger perishes once more. The doppelganger cannot be revived from this death, but its original body can be restored through normal revival methods.

A corpse can only benefit from this spell once per death. If the creature is revived and then slain, you may cast this spell upon them again.

Material Component: Magically treated seeds or spores worth 500 gp.


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Eiji-kun's Homebrew (5605 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
ComponentV +, S +, M + and DF +
Identifier3.5e Spell +
LevelDruid 7 +
RangeTouch +
RatingUndiscussed +
SchoolNecromancy +
SummaryRevive someone from the dead as a grassy doppelganger. The revival is temporary, but can make the difference in a tight battle. +
TitleRevenant Moss +