Difference between revisions of "Ronen Kine (3.5e NPC)"

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|author_name=Ethereal1111
 
|author_name=Ethereal1111
 
|date_created=January 5, 2017
 
|date_created=January 5, 2017
|status=Editing
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|status=Complete
 
}}
 
}}
 
<onlyinclude>{{Stat Block 2
 
<onlyinclude>{{Stat Block 2
|summary= The ''First'' Quori Mindhunter for use in the ''Eberron Campaign Setting''.   
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|summary= A powerful Psionic character for use in the ''Eberron Campaign Setting''.   
|name=Ronen Kine|cr=25
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|name=Ronen Kine|cr=43
|sex=[[Patriarch_(3.5e_Template)|Patriarch]] |race=[[SRD:Elans_(Race)|Elan]]     
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|sex=Male |race= [[Patriarch_(3.5e_Template)|Patriarch]] [[SRD:Elans_(Race)|Elan]] 4/    
|clvl=Soulknife 14/Fighter 3/Monk 2
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|clvl=D'jed-Hai [[SRD:Monk|Monk]] 17/ [[SRD:Wilder|Wilder]] 19
 
|al=LN |size=Medium |type=[[SRD:Aberration|Aberration]], Augmented, [[SRD:Psionic_Subtype|Psionic]]|subtype=  
 
|al=LN |size=Medium |type=[[SRD:Aberration|Aberration]], Augmented, [[SRD:Psionic_Subtype|Psionic]]|subtype=  
|init=+|sens= | listen=+20 |spot=+20
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|init=+12 |sens= | listen=+20 |spot=+20
|spd=70 |othspd='''Swim''' 60
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|spd=110 |othspd='''Swim''' 110
|hd=17d10 + 2d8|hp=345|othhp= +222 hp, [[SRD:Damage_Reduction|DR]] 10/-, [[SRD:Fast_Healing|Fast Healing]] 2
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|hd=19d6 +17d8 +4d10 |hp=561|othhp= +390 hp, [[SRD:Damage_Reduction|DR]] 10/-, [[SRD:Fast_Healing|Fast Healing]] 2
|ac=40|acmods= +6 Dexterity, +8 Insight, +8 Natural, +8 Wisdom |touch=39 |flat=34
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|ac=44|acmods= +3 AC Bonus, +6 Dexterity, +1 Dodge, +8 Insight, +8 Natural, +8 Wisdom |touch=44 |flat=44
|immune= |resist= |weak= |pr=
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|immune= all natural diseases and poisons, possession |resist= |weak= |pr= 27
|bab=+14 |grp=+21
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|bab=+25 |grp=+32
|melee1='''Standard Attack:'''  +3 ''[[SRD:Deep_Crystal|Deep Crystal]]'' ''[[SRD:Mindfeeder|Mindfeeder]]'' ''[[SRD:Soulknife#Mind_Blade|Mind Blade]]''   +26 2d6+13 (17-20) x2 piercing/slashing|melee2='''Whirling Mind Blade Strike'''  +26/+26/+26/+21/+16 2d6+13  (17-20) x2  piercing/slashing |melee3= '''Unarmed Strike''' +21 2d6 +7 (19-20) x3 bludgeoning/piercing|melee4= '''Flurry of Blows'''  +21/+21/+21/+16/+11
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|melee1='''Unarmed Strike''' +32 4d8 +12 (18*-20) x3 *''Slashing only'', (19-20) ''Bludgeoning/Piercing''|melee2= '''Flurry of Blows'''  +32/+32/+32/+27/+22
2d6+7 (19-20) x3 bludgeoning/piercing|ranged1= '''Throw Mind Blade'''  +25 2d6+8  30'  (17-20) x2 piercing/slashing|ranged2=[[#Impale|Impale]]
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4d8 +12 (18*-20) x3 *''Slashing only'', (19-20) ''Bludgeoning/Piercing''
|atkop=Psychic Strike +3d8
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|atkop= Fiery Fist, Greater Flurry of Blows, Quivering Palm, Stunning Fist, Unarmed Strike
 
|space=5 ft. |reach=5 ft.  
 
|space=5 ft. |reach=5 ft.  
|sa=Flurry of Blows, Knife to the Soul, [[#Djedai|Martial]] [[#Maneuvers|Maneuvers]], Psionic [[#Psionic_Powers|Powers]], Unarmed Strike.  
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|sa=[[#Bind_Psyche|Bind Psyche]], [[#D'jed-Hai|Martial]] [[#Maneuvers|Maneuvers]], Psionic [[#Psionic_Powers|Powers]].  
|sq= [[#Amphibious|Amphibious]], [[#Elude_Touch|Elude Touch]], ''Evasion'', ''Free draw'', [[#Repletion|Elan Enhanced Repletion]], [[#Resilience|Elan Enhanced Resilience]], [[#Resistance|Elan Resistance]], ''Psionic Charm'', ''Psionic Dominate'', [[#Psychic_Enervation|Psychic Enervation]], ''Shape Mind Blade'', [[#Superior_Psionics|Superior Psionics]], [[#Surging_Euphoria|Surging Euphoria]] +2, ''Thrallherd'', ''Throw Mind Blade'', [[#Volatile_Mind|Volatile Mind]]/3 power points, [[#Wild_Surge|Wild Surge]] +5.
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|sq=''Abundant Step'', ''[[#Amphibious|Amphibious]]'', ''Diamond Body'', ''Diamond Soul'', ''[[#Repletion|Elan Repletion]]'', ''[[#Resilience|Elan Enhanced Resilience]]'', ''[[#Resistance|Elan Resistance]]'', ''[[#Elude_Touch|Elude Touch]]'', ''Improved Evasion'', ''Ki Strike'' (''Adamantine, Lawful, Magic''), ''Psionic Charm'', ''[[#Psychic_Enervation|Psychic Enervation]]'', ''Purity of Body'', ''Slow Fall 80 ft.'', ''Still Mind'', ''Superior Psionic Dominate''; ''[[#Superior_Psionics|Superior Psionics]]'', ''[[#Surging_Euphoria|Surging Euphoria]]'' +2, ''[[#Thrallherd|Thrallherd]]'', ''Timeless Body'', ''Tongue of the Sun and Moon'',  ''[[#Volatile_Mind|Volatile Mind]]''/4 power points, ''Wholeness of Body'', ''[[#Wild_Surge|Wild Surge]]'' +5.
|str= 25 (+7) |dex= 23 (+6) |con= 23 (+6) |int= 32 (+11) |wis= 27 (+8) |cha= 25 (+7)
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|str= 25 (+7) |dex= 23 (+6) |con= 23 (+6) |int= 34 (+12) |wis= 27 (+8) |cha= 26 (+8)
|fort=+13 |ref=+17 |will=+18   
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|fort=+25 |ref=+25 |will=+27 
|skills=[[SRD:Appraise|Appraise]] +21 (5.0r), [[SRD:Autohypnosis|Autohypnosis]] +35 (20r), [[SRD:Balance|Balance]] +18 (5r), [[SRD:Climb|Climb]] +17 (5r), [[SRD:Concentration|Concentration]] +23 (10r), [[SRD:Craft|Craft]] (blacksmithing) +21 (5r), [[SRD:Craft|Craft]] (gemcutting) + 21 (5r),  [[SRD:Decipher_Script|Decipher Script]] +21 (5r), [[SRD:Diplomacy|Diplomacy]] +19 (7r), [[SRD:Gather_Information|Gather Information]] +19 (5r), [[SRD:Jump|Jump]] +20 (6r), '''Knowledge''' (Arch.& Eng.) +21 (5r), '''Knowledge''' (Dungeoneering) +21 (5r), '''Knowledge''' (Geography) +21 (5r), '''Knowledge''' (History) +21 (5r), '''Knowledge''' (Local) +21 (5r), '''Knowledge''' (Nature) +21 (5r), '''Knowledge''' (Nobility & Royalty) +21 (5r), '''Knowledge''' (Planes) +21 (5r), '''Knowledge''' (Psionics) +33 (15r), '''Knowledge''' (Religion, Aventernus) +21 (5r), '''Knowledge''' (Religion, Path of Inspiration) +21 (5r), [[SRD:Listen|Listen]] +20 (5r), '''Martial Lore''' +36 (20r), [[SRD: Profession|Profession]] (''Sailor'') +29 (15r), [[SRD:Psicraft_Skill|Psicraft]] +33 (15r), [[SRD:Sense_Motive|Sense Motive]] +28 (5r), [[SRD:Spot|Spot]] +20 (5r), [[SRD:Survival|Survival]] +16 (3.0r)*,  [[SRD:Swim|Swim]] +25 (5r), [[SRD:Tumble|Tumble]] +18 (5r). (*) ''Cross class skill''.  
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|skills=[[SRD:Autohypnosis|Autohypnosis]] +35 (20r), [[SRD:Balance|Balance]] +23 (5r), [[SRD:Climb|Climb]] +20 (8r), [[SRD:Concentration|Concentration]] +23 (10r), [[SRD:Craft|Craft]] (blacksmithing) +22 (5r), [[SRD:Craft|Craft]] (gemcutting) + 22 (5r),  [[SRD:Decipher_Script|Decipher Script]] +22 (5r), [[SRD:Diplomacy|Diplomacy]] +47 (30r), [[SRD:Gather_Information|Gather Information]] +20 (5r), [[SRD:Jump_Skill|Jump]] +32 (13r), '''Knowledge''' (Arch.& Eng.) +23 (5r), '''Knowledge''' (Dungeoneering) +22 (5r), '''Knowledge''' (Geography) +22 (5r), '''Knowledge''' (History) +22 (5r), '''Knowledge''' (Local) +22 (5r), '''Knowledge''' (Nature) +24 (5r), '''Knowledge''' (Nobility & Royalty) +22 (5r), '''Knowledge''' (Planes) +22 (5r), '''Knowledge''' (Psionics) +35 (15r), '''Knowledge''' (Religion, Aventernus) +22 (5r), '''Knowledge''' (Religion, Path of Inspiration) +22 (5r), [[SRD:Listen|Listen]] +20 (5r), '''Martial Lore''' +38 (20r), [[SRD: Profession|Profession]] (''Sailor'') +29 (15r), [[SRD:Psicraft_Skill|Psicraft]] +48 (29r), [[SRD:Sense_Motive|Sense Motive]] +28 (5r), [[SRD:Spot|Spot]] +20 (5r), [[SRD:Survival|Survival]] +18 (5.0r)*,  [[SRD:Swim|Swim]] +25 (5r), [[SRD:Tumble|Tumble]] +18 (5r). (*) ''Cross class skill''.  
|feats='''[[Sublime_Inspired_(3.5e_Feat)|Djedai Initiate]]'''; '''Elan Repletion, Enhanced''' (''CP'' 52); '''Elan Resilience, Enhanced''' (''CP'' 52); '''Elan Retainment''' (''CP'' 52); '''Greater Weapon Focus'''^ (Mind Blade); '''[[Illuminator,_Elan_(3.5e_Feat)|Illuminator (Elan)]]'''`; '''Inquisitor'''; '''Maximize Power'''; '''Mental Juggernaut'''° (''CP'' 56); '''Mind Cleave''' (''CP'' 56); '''Mind Empowerment''' (''CP'' 56); '''Mind Strike, Focused''' (''CP'' 56); '''Mind Strike, Swift'''* (''CP'' 57); '''Monastic Training'''* (Fighter and Soulknife) (''ECS'' 57); '''Narrow Mind'''; '''Practiced Manifester'''°`  (''Wilder''; ''CP'' 57); '''Psicrystal Affinity'''; '''Psicrystal Containment'''; '''Psionic Body'''°; '''Psionic Mastery'''° (''CP'' 59); '''Psionic Meditation'''°; '''Psionic Talent'''^; '''Psychic Renewal''' (''ToB'' 32); '''Research'''° (''ECS'' 59); '''Snap Kick''' (''ToB'' 32); '''Speed of Thought'''^; '''Tashalatora'''* (''SoS'' 119); '''Toothed Blow'''` (''Stormwrack'' 94); '''Transdimensional Power'''` (''CP'' 64); '''Weapon Focus'''^ (mindblade); '''Whirling Steel Strike'''* (''ECS'' 49). (*) Bonus Feat, (^) Class feature feat, (°) Feat acquired from ''Mind Seed'' entity, (`) Feat adjusted using ''Psychic Reformation'' power.
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|feats= '''[[Sublime_Inspired_(3.5e_Feat)|D'jed-Hai Initiate]]'''; '''Dodge'''; '''[[Illuminator,_Elan_(3.5e_Feat)|Elan Illuminator]]'''; '''Elan Resilience, Enhanced''' (''CP'' 52); '''Enervation Endurance''' (''CP'' 53); '''Epic Leadership'''; '''Fiery Fist''' (''PH II'' 79); '''Improved Initiative'''; '''Inquisitor'''; '''Keen Strike'''; '''Legendary Commander'''; '''Maximize Power'''; '''Mental Juggernaut''' (''CP'' 56); '''Mobility'''; '''Narrow Mind'''; '''Practiced Manifester''' (''CP'' 57); '''Psicrystal Affinity'''; '''Psicrystal Containment'''; '''Psionic Body'''; '''Psionic Mastery''' (''CP'' 59); '''Psionic Meditation'''; '''Psychic Renewal''' (''ToB'' 32); '''Quicken Power'''; '''Spring Attack'''; '''Stunning Fist''' ('''DC''' 36, 23 uses/day); '''Superior Unarmed Strike''' (''ToB'' 32); '''Swim-by Attack''' (''StrmW'' 94); '''Toothed Blow''' (''StrmW'' 94); '''Up the Walls'''; '''Vorpal Strike'''. Ronen has a litany of bonus feats acquired from class features, a deep crystal cave, and the ''Mind Seed'' entity (''See History'').
|pp=521/521
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|pp=855/856
[[File:Djedai.png|375px|thumb|center|''Ronen Kine, Grandmaster Djedai Knight.'']]
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|lang=Common, Quori, and Riedran. '''Bonus Languages:''' See ''Tongue of Sun and Moon''.
|lang=Common, Quori, and Riedran. '''Bonus Languages:''' ''Psionic Tongues, [Incarnate]''.
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|cg= Psicrystal, Vendalic Robes (''MUE'' 33), Vendalic Tabi boots (''MUE'' 33).  
|cg='''Mind Blade Resonator''': This curved cylindrical [[eccosteel_(3.5e_Equipment)|eccosteel]] grip handle has Ronen's psicrystal inside and when mind blade is manifested through it using the ''channel power'' psicrystal ability, this mindblade does damage as if it were the same weapon but one size category larger because of the psionic energy  in deep crystal. This item is made of eccosteel and combined with Ronen's psicrystal which is a deep crystal emerald has a market value 2,510 g.p.  
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|poss=[[Deep_Crystal_Cave_(3.5e_Location)|Deep Crystal Cave]]; '''Potnia Nadadora''': A ''Folding Foiled War Canoe'' with ''Everfull'' sails. The ''Folding Foiled War Canoe'' looks like a small wooden box—about 12 inches long, 6 inches wide, and 6 inches deep. It can be used to store items like any other box. If a command word is given, however, the box unfolds itself to form a catamaran 10 feet long, 4 feet wide, and 2 feet in depth. A second command word causes it to unfold to a hydro-foiled trimaran (three hulled catamaran) 24 feet long, 8 feet wide, and 6 feet deep. Any objects formerly stored in the box now rest inside the boat or ship. A third word of command causes the boat or ship to fold itself into a box once again.
|poss=: [[Deep_Crystal_Cave_(3.5e_Location)|Deep Crystal Cave]]; '''Potnia Nadadora''': A ''Foiled'' Dhow with ''Everfull'' sails. The dhow is a moderately sized sailing vessel with a single mast and a full deck. It has a small deckhouse at the stern as well as an advanced retractable hydrofoil system installed and designed by Ronen. Hydrofoils, or foils, increase the speed of a vessel drastically. A foil's shape and angle of attack generates lift (force generated perpendicular to flow) that is greater than the drag (force generated parallel to the flow) when moving through the water. This allows a ship to fly above the water, breaking free of the drag and rough ride of a board moving through the water. In essence, the multiplier for wind speed is nearly doubled. So when the wind multiplier is normally x1, the multiplier is now x2, a wind speed multiplier of x2 is now x3, and a wind speed multiplier of x3 is now x5. Foils must not be used in ''Severe'' strength or stronger winds as these forces will cause the foils to rip from the hull, resulting in the ship to founder. Collosal vehicle; Seaworthiness +2; Shiphandling +0; Speed wind × 20 ft. (average), 40 ft. (average) with foils deployed; Overall AC –3; Hull sections 18 (sink 4 sections); Section hp 50 (hardness 5); Section AC 3; Rigging Sections 1; Rigging hp 60 (hardness 0), AC 1; Ram 4d6; Mounts 1 light and 1 heavy; Space 60 ft. by 20 ft.; Height 5 ft. (draft 10 ft.) When foils are deployed the height is 16ft. (draft 10 ft.); Complement 25; Watch 5; Cargo 60 tons (Speed wind × 15 ft. if 30 tons or more), '''Market Price''': 21,000 g.p.; '''Tome of Worldly Memory''':  Three times per day, this tome can grant a +5 competence bonus to any one [[SRD:Knowledge|Knowledge]] check. This takes one minute. If the user has over 5 ranks in the skill in question, this takes a standard action. Also, if the user expends his psionic focus on a specific Knowledge check, he gains a +5 bonus on that check. This gives Ronen, considering his age, a 75% chance to substitute any Knowledge check (up to DC 40) with an Autohypnosis ''Memorize'' check.  '''Silthilar* Grafts:''' ''Healing Blood'', ''Improved (Bones +4, Muscles +5, Tendons +5)''. * ''See Silthilar Grafts'' (''LoM'' 216-217)    
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In its smaller form, the catamaran has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold four people comfortably. In its larger form, the trimaran is a moderately sized war canoe, with two outriggers for stability. It has a small stepped mast with an ''Everful'' sail for sailing on open water as well as an advanced retractable hydrofoil system installed and designed by Ronen. Hydrofoils, or foils, increase the speed of a vessel drastically. A foil's shape and angle of attack generates lift (force generated perpendicular to flow) that is greater than the drag (force generated parallel to the flow) when moving through the water. This allows the trimaran to fly above the water, breaking free of the drag and rough ride of a board moving through the water. In essence, the multiplier for wind speed is nearly doubled. So when the wind multiplier is normally x1, the multiplier is now x2, a wind speed multiplier of x2 is now x3, and a wind speed multiplier of x3 is now x5. Foils must not be used in ''Severe'' strength or stronger winds as these forces will cause the foils to rip from the hull, resulting in the ship to founder. In it's larger form, the ship carries fifteen with ease.
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Gargantuan vehicle; Seaworthiness +0; Shiphandling +2; Speed wind × 20 ft. (average), 40 ft. (average) with foils deployed; Overall AC –3; Hull sections 18 (sink 4 sections); Section hp 50 (hardness 5); Section AC 3; Rigging Sections 1; Rigging hp 60 (hardness 0), AC 1; Space 25 ft. by 10 ft.; Height 5 ft. (draft 15 ft.) When foils are deployed the height is 16ft. (draft 5 ft.); Complement 16; Watch 1; Cargo 3 tons (Speed wind × 15 ft. if 1 ton or more), Faint transmutation; CL 6th; Craft Wondrous Item, ''[[SRD:Fabricate|Fabricate]]'', creator must have 2 ranks in the Craft (shipmaking) skill as well as 5 ranks in Knowledge (Architecture & Engineering), '''Market Price''': 21,000 g.p.; '''Tome of Worldly Memory''':  Three times per day, this tome can grant a +5 competence bonus to any one [[SRD:Knowledge|Knowledge]] check. This takes one minute. If the user has over 5 ranks in the skill in question, this takes a standard action. Also, if the user expends his psionic focus on a specific Knowledge check, he gains a +5 bonus on that check. This gives Ronen, considering his age, a 75% chance to substitute any Knowledge check (up to DC 40) with an Autohypnosis ''Memorize'' check.  '''Silthilar* Grafts:''' ''Healing Blood'', ''Improved (Bones +4, Muscles +5, Tendons +5)''. * ''See Silthilar Grafts'' (''LoM'' 216-217).   
 
}}
 
}}
  
 
== '''History''' ==
 
== '''History''' ==
A little over a millennia and a half ago, Ronaan was an Aventi orphan discovered after Inspired from the ''Harmonious Sail'' dispatched some Sahuagin slave traders; and decided his aquatic blood would be a perfect empty vessel for an Elan candidate. After he was translated into a "New made" Elan, Ronaneth served the ''Harmonius Shield'' as a ''Water Soldier'', before being promoted to the ranks of the ''Sleeping Sword''. During his tenure, he became renowned by the authorities as both a powerful Djedai (a sublime dojo where elans practice the ''Mental Grip'' discipline) and formidable Tashalatora mindblade duelist.  
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A little less than a millennia and a half ago, Ronaan was an Aventi orphan discovered after Inspired from the ''Harmonious Sail'' dispatched some Sahuagin slave traders; and decided his aquatic blood would be a perfect empty vessel for an Elan candidate. After he was translated into a "New made" Elan, Ronaneth served the ''Harmonius Shield'' as a ''Water Soldier'', before being promoted to the ranks of the ''Sleeping Sword''. During his tenure, of about a century and a half, he became renowned by the authorities a formidable D'jed-Hai (a sublime dojo where initiates practice the ''Mental Grip'' discipline) master.  
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After the siege on Kasshta Keep in 702 AT (-100YK), the Inspired military devised a plan to create a super elan for the ''Edgewalker'' program and decided that Ronaneth (with his tactical and aquatic traits) would be the perfect candidate to meet the challenge of one who protects Riedra from the myriad of extraplanar and supernatural dangers that manifest in Riedra's many wild zones. Ronaneth willingly agreed to this experiment with the hope of redeeming the ''il altas'' imprisoned inside him. So, in a high security kintam (Inspired military citadel) two of the Inspired's most powerful psionic beings (a 11/9 level Psion [Erudite]/Thrallherd and a 19th level Wilder) [[SRD:Fusion|Fused]]. Then in series with eight other psions present, manifested [[SRD:Metaconcert|Metaconcert]] to form a superior psionic being. This being (led strategically by the Wilder) then manifested ''[[SRD:Mind_Seed|Mind Seed]]'' on Ronaneth; eventually granting him the powers and knowledge of a lesser version of this entity.  
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After the siege on Kasshta Keep in 702 AT (-100YK), the Inspired military devised a plan to create a super elan for the ''Edgewalkers'' and decided that Ronaneth (with his martial prowess and aquatic traits) would be the perfect candidate to meet the challenge. Ronaneth willingly agreed to this experiment with the hope of redeeming the ''il altas'' imprisoned inside him. In a high security kintam (Inspired military citadel), one high level psion (at least 19th level) representing each discipline plus an extra Telepath, Nomad, Kineticist, and Egoist (for a total of ten Psions) formed an even more powerful psionic entity using the [[SRD:Metaconcert|Metaconcert]] power. Then this entity manifested [[SRD:Mind_Seed|Mind Seed]] on a willing 18th level Psion [Erudite] 9/[[SRD:Thrallherd|Thrallherd]] 9. After the ''Mind Seed'' successfully germinated, the Psion [Erudite]/Thrallherd was sent to the Tashana tundra to gain more experience fighting creatures in the wild zones. When he returned as a 23rd level psion (14/9), he and a 21st level Wilder ''[[SRD:Fusion|Fused]]''. This fused being then manifested ''[[SRD:Mind_Seed|Mind Seed]]'' on Ronaneth; eventually granting him the powers and knowledge of a lesser version of the psionic entity formed by ''Metaconcert'' and later in series ''Fusion''.  
  
One day while on a mission outside his sentry tower, Ronaneth's strong psionic presence attracted two aboleths underwater off the coast of Dor Maleer and the Tashana Tundra in the Sea of Rage, and this is where things take a turn in Ronaneth's life. Having the prowess of such a powerful psionic entity housed in his mind the aboleths were unable to offer much of a fight to Ronaneth and he enfeebled and dominated their minds to reveal their hidden secrets before dispatching them. He learned their home was a ''Deep Crystal Cave'' and he swam to its core to  meditate in it knowing of such a cave's lore. He not only meditated for the eight hours required to receive the bonus feat, but he mediated for another four hours WITHOUT EVER HAVING FAILED A SAVE and gained the ''Patriarch'' template. After meditating those twelve hours, he pondered the validity of the ''Path of Inspiration'' and his efforts concluded it's evil nature which deprives a society of liberty. With this new knowledge and power, Ronaneth threw down his allegiance to the Inspired and changed his name to Ronen and made a pilgrimage to the Aventus Islands to assist his "real" people, the Aventi.
 
  
He swam to the islands and even though he had been translated into an Elan, Ronen eventually rallied the Aventi tribes on the Aventus Islands and drove the Inspired from its shores. He was then charged by an Aventi king with preventing the ''land'' of the Aventus island north of the horseshoe island from invasion and future occupation by the Inspsired. This island is called, "Kine", by the Aventi and thus, Ronen was given the title of Knight and renamed Ronen Kine by the Aventi king.
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One day while on a mission outside his sentry tower, Ronaneth's strong psionic presence attracted two aboleths underwater off the coast of Dor Maleer and the Tashana Tundra in the Sea of Rage, and this is where things take a turn in Ronaneth's life. Having the prowess of such a powerful psionic entity housed in his mind the aboleths were unable to offer much of a fight to Ronaneth and he enfeebled and dominated their minds to reveal their hidden secrets before dispatching them. He learned their home was an underwater ''Deep Crystal Cave'' in the Tiiki river and he swam to its core to  meditate in it knowing of such a cave's lore. He not only meditated for the eight hours required to receive the bonus feat, but he mediated for another four hours WITHOUT EVER HAVING FAILED A SAVE and gained the [[Patriarch_(3.5e_Template)|Patriarch]] template. After meditating those twelve hours, he pondered the validity of the ''Path of Inspiration'' and his efforts concluded it's evil nature which deprives a society of liberty. With this new knowledge and power, Ronaneth threw down his allegiance to the Inspired, becoming what the Dreaming Dark call a Dark Shadow, Ronaneth would later become known as the Darkest of the Dark Shadows. Ronaneth changed his name to Ronen and made a pilgrimage to the Aventus Islands to assist his "real" people, the Aventi.
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As an Elan, Ronen has an indefinite lifespan, however he has an [[SRD:Astral_Seed|Astral Seed]] manifested should he ever meet an unforseen fatal mishap during an annual ''Assassination'' on the Quori. Ronen also has the fortune of having a thrall, a female Aquatic Elan (former Aventi) Sorcerer 17, who can cast [[SRD:Polymorph_Any_Object|Polymorph Any Object]] and when Ronen commands (usually semi-annually) , he chooses two of the [[SRD:Phrenic_Creature|phrenic]] [[SRD:Porpoise|dolphins]] his thrall raises for ''permanent'' transmutation into psionic Aventi. The new Aventi now enter the ranks of Ronen's growing army  of believers ''([[SRD:Leadership|leadership]]
+
Ronen then set sail on the Potnia Nadadora to the islands and even though he had been translated into an Elan, Ronen eventually rallied the Aventi tribes on the Aventus Islands and drove the Inspired from its shores (thus earning the Darkest of Shadows by the Inspired). He was then charged by an Aventi king with preventing the ''land'' of the Aventus island north of the horseshoe island from invasion and future occupation by the Inspired. This island is called, "Kine", by the Aventi and thus, Ronen was given the title of Knight and renamed Ronen Kine by the Aventi king.
score:  26)  to potentially become a ''[[#Djedai_Knights|Djedai Knight]]'' (see below) as they are commonly being called. Each year, Ronen researches a notable Quori to dispatch (preferably an Usvapna because they tend to operate alone, but will also target Hashalaq and Du'ulora Quori). Ronen then holds an unarmed combat tournament amongst his believers, with the victor becoming the initiate/assassin of the ritual to become a Djedai. The champion, or the initiate/assassin must travel with Ronen and a small division of Djedai Knights to just off the coast of Riedra. Ronen then fuses with the initiate/assassin and Dream travels to Dar Quor until the researched Quori is encountered. This chosen Quori MUST be disabled in combat. Ronen usually combats the quori with combinations of the ''[[Great_Tap_(3.5e_Maneuver)|Great Tap]]'' Maneuver and ''Knife to the Soul'' psychic strikes, attacking the quori's wisdom score each time until disabled. When the initiation process is successful, Ronen terminates the Fusion power and separates with the initiate/assassin who returns from Dar Quor with the quori to the material plane. The initiate/assassin then simply needs to become psionically focused permanently imprisoning the disabled quori (an effective assassination) within the ''New Made Elan''. The elan then travels to gather a deep crystal from the mine for a psicrystal, and as a final gift from Ronen, he performs a [[SRD:Mind_Seed|Mind Seed]] on his new ''Knight'' after the manner of his own mind seed which he requires one of his believers to fuse with (the one the initiate defeated in the annual unarmed combat tournament) as well as a counsel of fellow knights to participate in the metaconcert. The ''Potnia Nadadora'' is used for this purpose. This keeps Ronen actively fighting the Inspired and Sahuagin. Ronen's thrall deploys a network of ''[[SRD:Phrenic_Creature|phrenic]]'' dolphins (to aid as spies) in this effort.
 
  
 
== '''Combat''' and '''Tactics''' ==
 
== '''Combat''' and '''Tactics''' ==
'''{{Anchor|Amphibious}}:''' Ronen is capable of breathing in both air and water. He also has a swim speed equal to his land speed. Ronen also has a +8 racial bonus to any swim check and can always choose to take 10 on a swim check even if rushed.
 
  
'''{{Anchor|Elude Touch}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Ronen’s intuition supersedes his intellect, alerting him to danger from [[SRD:Touch Attack|touch attacks]] (including rays). He gains a +7 Charisma bonus to [[SRD:Armor Class|Armor Class]] against all [[SRD:Touch Attack|touch attacks]].
+
As an Elan, Ronen has an indefinite lifespan, however he has an [[SRD:Astral_Seed|Astral Seed]] manifested should he ever meet an unforeseen fatal mishap during an ''Assassination'' on the Quori. Ronen's favorite tactic to dispatch a quori on Dal Quor (immediately after manifesting ''[[SRD:Dream_Travel|Dream Travel]]'' and ''Psychic Beacon'') involves disabling it with a ''quickened'' '''[[SRD:Psionic_Dimensional_Anchor|Psionic Dimensional Anchor]]''' (DC 35) followed with an '''[[SRD:Ego_Whip|Ego Whip]]''', thus preventing any attempt by the Quori to '''Teleport''' and escape while also attacking the Quori's charisma score. Any following rounds of combat involve Ronen using a move action to regain his psionic focus and then manifesting a ''maximized'' '''Ego Whip''' (with ''Wild Surge'') until the Quori is disabled. Immediately following a successful encounter,  Ronen [[#Bind_Psyche|''binds'']] the psyche of the quori. This keeps Ronen actively fighting the Inspired and Quori. If Ronen is drawn into melee combat, he engages with his powerful unarmed strikes and flurry of blows.
 +
 
 +
 
 +
'''{{Anchor|Amphibious}}:''' Ronen is capable of breathing in both air and water. He also has a swim speed equal to his land speed. Ronen also has a +8 racial bonus to any swim check and can always choose to take 10 on a swim check even if rushed.
 +
 
 +
 
 +
'''{{Anchor|Bind Psyche}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):'''
 +
Ronen developed this technique from enduring the process of Elan making and combined it with the way an Erudite Psion learns discipline powers and commits them to his repertoire, as well as observing the initiation ritual of making a Quori Mindhunter (''MoE'' 77). Ronen projects himself into a pocket dreamscape, on the edge of Dal Quor by manifesting ''[[SRD:Dream_Travel|Dream Travel]]''. Ronen then causes the dreamscape to produce random psychic emissions (''Psychic Beacon''), enough to attract a nearby quori to investigate. When this happens, Ronen must disable the quori in combat. When Ronen disables a Quori (and only Quori can be bound in this manner), he gains additional power from it. He must begin by establishing mental contact (one round of meditation with psionic focus) with the quori victim within 10 minutes of the quori becoming totally disabled.  Once contact is made, a Psicraft check (DC 15 + HD of the disabled Quori) is required to bind the quori's psyche. Finally, Ronen must leave Dal Quor and immediately must expend his psionic focus to complete the binding. If Ronen is interrupted during this process, he can’t completely bind the psyche or gain the benefits.
 +
A quori that has been bound by Ronen cannot be restored to life through any means. There is no limit to the number of Quori psyches Ronen can bind in this fashion, but he only advances when Ronen binds a total number of Quori equal to his own Hit Dice and who has at least 10 HD, '''OR''' he can use that advancement energy to ''[[SRD:Mind_Seed|Mind Seed]]'' one of his believers. For example, Ronen can only advance by binding the psyches of 40 Quori who had at least 10 HD. Should Ronen choose to advance his HD, Ronen's Hit Dice, Manifester level, and Intelligence each increase by +1. He also adds power points to his reserve in the amount equal to the number of quori Ronen bound at his current level (this is in addition to any bonus power points Ronen may gain by his Intelligence score increasing as well). His base saving throw bonuses improve according to his new Hit Dice. He gains additional skill points equal to 2 + his Intelligence modifier. Every forty years Ronen chooses one of his believers to become an Elan and be imbued with Ronen's ''Mind Seed'', that individual (once the seed is fully integrated) becomes a Monk 15/Wilder 17 ('''ML''' 16, ''Leadership Score'': 46, '''CR''' 32) but does not acquire the ''Bind Psyche'' ability, any epic feats, nor the ''Patriarch'' template.
 +
 
 +
 
 +
'''{{Anchor|Elude Touch}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Ronen’s intuition supersedes his intellect, alerting him to danger from [[SRD:Touch Attack|touch attacks]] (including rays). He gains a +8 Charisma bonus to [[SRD:Armor Class|Armor Class]] against all [[SRD:Touch Attack|touch attacks]].
 +
 
 +
 
 +
'''[[Mental_Grip_(3.5e_Martial_Discipline)|Mental Grip]] {{Anchor|Maneuvers}}:'''  ('''IL''' 17) Maneuvers Known 18, Readied 13, also known as ''{{Anchor|D'jed-Hai}}'':  [[Forceful_Blast_(3.5e_Maneuver)|Forceful Blast]] , [[Great_Tap_(3.5e_Maneuver)|Great Tap]], [[Hurl_Self_(3.5e_Maneuver)|Hurl Self]], [[Lift_Self_(3.5e_Maneuver)|Lift Self]], [[Mental_Might_(3.5e_Maneuver)|Mental Might]], [[Mighty_Tap_(3.5e_Maneuver)|Mighty Tap]] (x2),  [[Psionic_Insight_(3.5e_Maneuver)|Psionic Insight]], 
 +
[[Rage_of_the_Poltergeist_(3.5e_Maneuver)|Rage of the Poltergeist]],  [[Strength_of_Will_(3.5e_Maneuver)|Strength of Will]], [[Telekinetic_Razor_(3.5e_Maneuver)| Telekinetic Razor]], [[Telekinetic_Warrior_(3.5e_Maneuver)|Telekinetic Warrior]], [[Thought_Shield_(3.5e_Maneuver)|Thought Shield]]. 
 +
 
 +
 
 +
'''Psicrystal Info''' :  Int: 17, ''Alertness, Deliver Touch Powers, Flight, Improved Evasion, Personality (Nimble: +2 Initiative checks), Power Resistance 16, Self-propulsion, Shared powers, Sighted, Telepathic link, Telepathic speech''.
 +
 
 +
 
 +
'''{{Anchor|Psionic Powers}}:'''  ('''ML''' 26; with ''Wild Surge'' applied 31): Powers gained through ''Mind Seed'' are below.''*'' Powers made permanent for Ronen through [[SRD:Incarnate|Incarnate]].  
  
'''{{Anchor|Impale}}:''' Whenever an opponent fails a save against [[SRD:Control_Body|Control Body]], Ronen uses his psicrystal mindblade to move itself to strike at speed 50. This action performs as a [[SRD:Helpless_Defenders|Coup de' Grace]].
+
'''Unique Powers/day''': '''9'''
 +
 
 +
'''1st Level Powers''' ('''DC''' 33): ''Call to Mind; Conceal Thoughts*; Daze, Psionic''<sup>[[#1|1]]</sup>''; Detect Psionics*; Know Direction and location*; Mind Thrust''<sup>[[#1|1]]</sup>''; Synesthete''
  
'''[[Mental_Grip_(3.5e_Martial_Discipline)|Mental Grip]] {{Anchor|Maneuvers}}:''' ('''IL''' 17) Maneuvers Known 17, Readied 12, also known as ''{{Anchor|Djedai}}''[[Forceful_Blast_(3.5e_Maneuver)|Forceful Blast]] (x2), [[Great_Tap_(3.5e_Maneuver)|Great Tap]], [[Hurl_Self_(3.5e_Maneuver)|Hurl Self]] (x2), [[Hurl_Weapon_(3.5e_Maneuver)|Hurl Weapon]], [[Lift_Self_(3.5e_Maneuver)|Lift Self]], [[Mental_Might_(3.5e_Maneuver)|Mental Might]],  [[Psionic_Insight_(3.5e_Maneuver)|Psionic Insight]], 
+
'''2nd Level Powers''' ('''DC''' 34)''Body Equilibrium; Concussion Blast''<sup>[[#1|1]]</sup>''; Detect Hostile Intent*; Ego Whip''<sup>[[#1|1]]</sup>''; Energy Push''<sup>[[#1|1]]</sup>''; Mental Disruption; Psionic Lock; Psychic Beacon''<sup>[[#1|1]]</sup>'' (MoE'' 105); ''Thought Shield''<sup>[[#1|1]]</sup>''
[[Rage_of_the_Poltergeist_(3.5e_Maneuver)|Rage of the Poltergeist]],  [[Telekinetic_Warrior_(3.5e_Maneuver)|Telekinetic Warrior]], [[Thought_Shield_(3.5e_Maneuver)|Thought Shield]]
 
  
'''Psicrystal Info''' :  Int: 17, Nimble personality (+2 Init. checks), ''Channel power, Power Resistance 27''.
+
'''3rd Level Powers''' ('''DC''' 35)''Body Purification''<sup>[[#1|1]]</sup>''; Danger Sense''*<sup>[[#1|1]]</sup>'' ''<sup>[[#2|2]]</sup>'';  Darkvision*, Psionic; Dispel Psionics; Energy Bolt''<sup>[[#1|1]]</sup>''; Eradicate Invisibility''<sup>[[#1|1]]</sup>''
  
'''{{Anchor|Psionic Powers}}:''' ('''ML''' 15; with ''Practiced Manifester'' applied 19;  with ''Practiced Manifester'' and ''Wild Surge'' applied 24). Powers gained through level progression are below.''*'' Powers made permanent for Ronen through [[SRD:Incarnate|Incarnate]]: 
+
'''4th Level Powers''' ('''DC''' 36):  ''Correspond; Detect Remote Viewing*; Mindwipe''<sup>[[#1|1]]</sup>''; Psychic Reformation; Trace Teleport''<sup>[[#1|1]]</sup>''
  '''1st Level Powers''':  ''Attraction; Conceal Thoughts*; Detect Psionics*; Energy Ray; Mind Thrust; Missive; Synesthete''
 
  '''2nd Level Powers''':  ''Body Equilibrium; Cloud Mind; Detect Hostile Intent*; Missive'' [Mass]; ''Tongues*'' [Psionic]; ''Thought Shield''
 
  '''3rd Level Powers''':  ''Body Purification; Danger Sense*; Darkvision*'' [Psionic]; ''Dispel Psionics; Ubiquitous Vision''
 
  '''4th Level Powers''':  ''Correspond; Detect Remote Viewing*; Energy Adaptation; Psychic Reformation''
 
  '''5th Level Powers''':  ''Adapt Body; Incarnate; True Seeing'' [Psionic]
 
  '''6th Level Powers''':  ''Aura Alteration; Cloud Mind'' [Mass]; ''Overland Flight'' [Psionic]
 
  '''7th Level Powers''':  ''Moment of Prescience'' [Psionic].
 
  
'''{{Anchor|Psychic Enervation}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Pushing oneself by invoking a wild surge is dangerous. Immediately following each wild surge, Ronen may be overcome by the strain of his effort. Ronen's chance of suffering psychic enervation is 80%.
+
'''5th Level Powers''' ('''DC''' 37):  ''Adapt Body; Celestial Conduit''<sup>[[#1|1]]</sup>(''CP'' 80); ''Incarnate; Plane Shift, Psionic; Psychic Crush''<sup>[[#1|1]]</sup>''; Suppress Schism''<sup>[[#1|1]]</sup>'' (MoE'' 107); ''Tower of Iron Will''<sup>[[#1|1]]</sup>''; True Seeing, Psionic''
  
When Ronen is overcome by psychic enervation, he loses 15 [[SRD:Power Points|power points]].
+
'''6th Level Powers''' ('''DC''' 38):  ''Cloud Mind, Mass''; ''Mind Over Energy'' (''CP'' 93); ''Overland Flight, Psionic''; ''Retrieve''<sup>[[#1|1]]</sup>''
  
'''{{Anchor|Repletion}}''' '''([[SRD:Su|Su]]):''' Ronen does not need to eat or drink.
+
'''7th Level Powers''' ('''DC''' 39): ''Divert Teleport''; ''Energy Conversion''; ''Moment of Prescience, Psionic''; ''Phase Door, Psionic''
  
'''{{Anchor|Resilience}}''' '''([[SRD:Su|Su]]):''' As an immediate action, Ronen can reduce the damage he is about to take by 4 points for every 1 power point spent.
+
'''8th Level Powers''' ('''DC''' 40): ''Mindblank, Psionic; Teleport, Psionic Greater; True Metabolism''
  
'''{{Anchor|Resistance}}''' '''([[SRD:Su|Su]]):''' As an immediate action, an elan can spend 1 power point to gain a +4 racial bonus on saving throws until the beginning of his next turn.
+
'''9th Level Powers''' ('''DC''' 41): ''Apopsi''; ''Etherealness, Psionic''; ''Reality Revision''
 +
# <span id="1">Power can be augmented.</span>
 +
# <span id="2">Ronen gains the benefits from ''[[SRD:Danger_Sense|Danger Sense]]'' as though he had augmented the power with 6 power points.  
  
'''{{Anchor|Superior Psionics}}:''' '''([[SRD:Ps|Ps]]):''' Ronen manifests powers as a '''Wilder''', with the exception that all [[SRD:Psion_Discipline_Powers|Psion Discipline Powers]] up to and including 8th level are known and committed to Ronen's repertoire; this is because of the fused mental entity that manifested ''Metaconcert'', then manifested the ''Mind Seed'' power on Ronen. This entity causes Ronen's powers to have a +9 added to the DC of any power manifested by Ronen due to the number of members (fused Erudite/Wilder  counts as one mind) of the ''Metaconcert''. He also receives a +9 bonus on all saves against powers and psi-like abilities targeted against him. This entity also provides Ronen with a power point reserve that is a sum of both the wilder and erudite at their reduced levels respectively.
 
  
'''{{Anchor|Surging Euphoria}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' When Ronen uses his wild surge ability, he gains a +2 morale bonus on [[SRD:Attack Roll|attack rolls]], [[SRD:Attack Damage|damage rolls]], and [[SRD:Saving Throw|saving throws]] for 4 rounds.
+
'''{{Anchor|Psychic Enervation}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Pushing oneself by invoking a wild surge is dangerous. Immediately following each wild surge, Ronen may be overcome by the strain of his effort. Ronen's chance of suffering psychic enervation is 25%.
  
If Ronen is overcome by psychic enervation following his wild surge, he does not gain the morale bonus for this use of his wild surge ability.
+
When Ronen is overcome by psychic enervation, he loses 9 [[SRD:Power Points|power points]]. Ronen keeps his psicrystal charged with psionic focus in the case he needs to invoke his ''Mental Juggernaut'' feat to keep from being dazed.  
  
'''{{Anchor|Volatile Mind}}''' '''([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Ronen’s temperamental mind is hard to encompass with the discipline of telepathy. When any telepathy power is manifested on Ronen, the manifester of the power must pay 3 power points more than he/she otherwise would have spent.
 
  
The extra cost is not a natural part of that power’s cost. It does not augment the power; they are simply wasted power points. Ronen’s volatile mind can force the manifester of the telepathy power to exceed the normal power point limit of 3 points. If the extra cost raises the telepathy power’s cost to more points than the manifester has remaining in his reserve, the power simply fails, and the manifester exhausts the rest of his/her power points.
+
'''{{Anchor|Repletion}}''' '''([[SRD:Su|Su]]):''' By spending 1 power point, Ronen can sustain himself for the next 24 hours without the need for food and water.  
  
'''{{Anchor|Wild Surge}} ([[SRD:Special Abilities Overview#Supernatural|Su]])''': Ronen can let his passion and emotion rise to the surface in a wild surge when he manifests a power. During a wild surge, he gains phenomenal psionic strength, but may harm himself by the reckless use of his power (see Psychic Enervation).
 
  
Ronen can choose to invoke a wild surge whenever he manifests a power. When he does so, he gains +5 to his [[SRD:Manifester Level|manifester level]] with that manifestation of the power. The [[SRD:Manifester Level|manifester level]] boost gives him the ability to augment his [[SRD:Powers|powers]] to a higher degree than he otherwise could; however, he pays no extra [[SRD:Power Points|power point]] for this wild surge. Instead, the additional 5 [[SRD:Power Points|power points]] that would normally be required to augment the power are effectively supplied by the wild surge.
+
'''{{Anchor|Resilience}}''' '''([[SRD:Su|Su]]):''' As an immediate action, Ronen can reduce the damage he is about to take by 4 points for every 1 power point spent.
  
Level-dependent power effects are also improved, depending on the power Ronen manifests with his wild surge.
 
  
This improvement in [[SRD:Manifester Level|manifester level]] does not grant him any other benefits (psicrystal abilities do not advance, he does not gain higher-level [[SRD:Class|class]] abilities, and so on).
+
'''{{Anchor|Resistance}}''' '''([[SRD:Su|Su]]):''' As an immediate action, an elan can spend 1 power point to gain a +4 racial bonus on saving throws until the beginning of his next turn.
  
  
=='''Djedai Order'''==
+
'''{{Anchor|Superior Psionics}}:''' '''([[SRD:Ps|Ps]]):''' Ronen manifests powers as a '''Wilder''', but the DC's are Intelligence based. '''Plus''', all [[SRD:Psion_Discipline_Powers|Psion Discipline Powers]] are known and committed to Ronen's repertoire; this is because of the fused mental entity that manifested ''Mind Seed'' on Ronaneth. There is also a +10 bonus to the DC's of all powers manifested by Ronen due to the ''Metaconcert'' power manifested on the Psion who performed the ''Mind Seed'' on Ronaneth. Ronen also receives a +10 bonus to saves against all powers and psi-like abilities manifested against him.
  
'''Symbol:'''
 
  
'''Background, Dreams, and Goals:'''
+
'''{{Anchor|Surging Euphoria}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' When Ronen uses his wild surge ability, he gains a +2 morale bonus on [[SRD:Attack Roll|attack rolls]], [[SRD:Attack Damage|damage rolls]], and [[SRD:Saving Throw|saving throws]] for 4 rounds.
The Djedai Order or ''{{Anchor|Djedai Knights}}'' as they are commonly called are a group of Aventi warriors with psionic abilities that use their prowess to ward off invasion by the Inspired and/or Sahuaguin to the Aventus Islands. Founded by Ronen Kine who was given this charge by the High Priest of the Temple of Aventernus (through divine revelation) and sealed by imperial decree of the Aventi King Nimor XLIV centuries ago when Ronen helped drive the Inspired from the shores of those islands.  
 
  
'''Members:'''
+
If Ronen is overcome by psychic enervation following his wild surge, he does not gain the morale bonus for this use of his wild surge ability.
Every year, Ronen holds an unarmed martial competition between his believers where the champion becomes the yearly initiate to potentially become a Djedai Knight after the manner of the process mentioned above.  
 
  
  
'''Type:''' Cabal (racial)
+
'''{{Anchor|Thrallherd}}:''' Ronen has Leadership score : 56, and due to his ''Epic Leadership'' feat, he is entitled to having a thrall who is 33rd level (Fighter 1/Monk 15/Wilder 17). His current thrall is a ''Mind Seed'' who was a believer of his. Ronen has a total of (26,000) 1st level believers, (2,600) 2nd level believers, (1,300) 3rd level believers, (650) 4th level believers, (325) 5th level believers, (163) 6th level believers, (82) 7th level believers, (41) 8th level
 +
believers, (20) 9th level believers, (10) 10th level believers, (5) 11th level believers, (3) 12th level believers, (2) 13th level believers, and (1) 14th level believer. This is in addition to Ronen's thrall who is also a Thrallherd (Leadership score: 46)and has his own thrall and group of believers. This "army" is the defense force for the islands Ronen is charged with protecting from any invasion from the Inspired.
  
  
'''Scale:''' 11
+
'''{{Anchor|Volatile Mind}}''' '''([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' Ronen’s temperamental mind is hard to encompass with the discipline of telepathy. When any telepathy power is manifested on Ronen, the manifester of the power must pay 4 power points more than he/she otherwise would have spent.
  
 +
The extra cost is not a natural part of that power’s cost. It does not augment the power; they are simply wasted power points. Ronen’s volatile mind can force the manifester of the telepathy power to exceed the normal power point limit of 4 points. If the extra cost raises the telepathy power’s cost to more points than the manifester has remaining in his reserve, the power simply fails, and the manifester exhausts the rest of his/her power points.
  
'''Affiliation Score:''' 38
 
  
 +
'''{{Anchor|Wild Surge}} ([[SRD:Special Abilities Overview#Supernatural|Su]])''': Ronen can let his passion and emotion rise to the surface in a wild surge when he manifests a power. During a wild surge, he gains phenomenal psionic strength, but may harm himself by the reckless use of his power (see Psychic Enervation).
  
'''Title''': ''Grand Master''
+
Ronen can choose to invoke a wild surge whenever he manifests a power. When he does so, he gains +5 to his [[SRD:Manifester Level|manifester level]] with that manifestation of the power. The [[SRD:Manifester Level|manifester level]] boost gives him the ability to augment his [[SRD:Powers|powers]] to a higher degree than he otherwise could; however, he pays no extra [[SRD:Power Points|power point]] for this wild surge. Instead, the additional 5 [[SRD:Power Points|power points]] that would normally be required to augment the power are effectively supplied by the wild surge.
  
 +
Level-dependent power effects are also improved, depending on the power Ronen manifests with his wild surge.
  
'''Benefits & Duties:''' Ronen must annually perform the ritual (Assassination) to make a ''New Made'' Elan and in essence a Djedai Knight. Ronen must also execute good judgement when harvesting deep crystal. When the harvest executive power is being implemented, Ronen must make a DC 20 Appraise check that month; failure indicates the Order loses 1 capital. When successful, follow ''PH II'' guidelines.  
+
This improvement in [[SRD:Manifester Level|manifester level]] does not grant him any other benefits (psicrystal abilities do not advance, he does not gain higher-level [[SRD:Class|class]] abilities, and so on).
  
'''Executive Powers:''' Assassinate, Craft, Harvest, Research.
 
(''Ronen's donation of the deep crystal cave the is the reason why the Harvest power has been added and to help further to customize this affiliation'').
 
  
  

Latest revision as of 03:14, 26 March 2024

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Author: Ethereal1111 (talk)
Date Created: January 5, 2017
Status: Complete
Editing: Clarity edits only please
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Ronen Kine

CR 43

Male Patriarch Elan 4/ D'jed-Hai Monk 17/ Wilder 19
LN Medium Aberration, Augmented, Psionic
Init/Senses +12/Listen +20, Spot +20
Languages Common, Quori, and Riedran. Bonus Languages: See Tongue of Sun and Moon.
AC 44, touch 44, flat-footed 44
(+3 AC Bonus, +6 Dexterity, +1 Dodge, +8 Insight, +8 Natural, +8 Wisdom)
hp 561 (19d6 +17d8 +4d10 HD); +390 hp, DR 10/-, Fast Healing 2
Immune all natural diseases and poisons, possession
PR 27
Fort/Ref/Will +25/+25/+27
Speed 110; Swim 110
Melee Unarmed Strike +32 4d8 +12 (18*-20) x3 *Slashing only, (19-20) Bludgeoning/Piercing or
Melee Flurry of Blows +32/+32/+32/+27/+22

4d8 +12 (18*-20) x3 *Slashing only, (19-20) Bludgeoning/Piercing

Space/Reach 5 ft./5 ft.
Base Atk/Grp +25/+32
Atk Options Fiery Fist, Greater Flurry of Blows, Quivering Palm, Stunning Fist, Unarmed Strike
Special Actions Bind Psyche, Martial Maneuvers, Psionic Powers.
Combat Gear Psicrystal, Vendalic Robes (MUE 33), Vendalic Tabi boots (MUE 33).
Power Points 855/856
Abilities Str 25 (+7), Dex 23 (+6), Con 23 (+6), Int 34 (+12), Wis 27 (+8), Cha 26 (+8)
SQ Abundant Step, Amphibious, Diamond Body, Diamond Soul, Elan Repletion, Elan Enhanced Resilience, Elan Resistance, Elude Touch, Improved Evasion, Ki Strike (Adamantine, Lawful, Magic), Psionic Charm, Psychic Enervation, Purity of Body, Slow Fall 80 ft., Still Mind, Superior Psionic Dominate; Superior Psionics, Surging Euphoria +2, Thrallherd, Timeless Body, Tongue of the Sun and Moon, Volatile Mind/4 power points, Wholeness of Body, Wild Surge +5.
Feats D'jed-Hai Initiate; Dodge; Elan Illuminator; Elan Resilience, Enhanced (CP 52); Enervation Endurance (CP 53); Epic Leadership; Fiery Fist (PH II 79); Improved Initiative; Inquisitor; Keen Strike; Legendary Commander; Maximize Power; Mental Juggernaut (CP 56); Mobility; Narrow Mind; Practiced Manifester (CP 57); Psicrystal Affinity; Psicrystal Containment; Psionic Body; Psionic Mastery (CP 59); Psionic Meditation; Psychic Renewal (ToB 32); Quicken Power; Spring Attack; Stunning Fist (DC 36, 23 uses/day); Superior Unarmed Strike (ToB 32); Swim-by Attack (StrmW 94); Toothed Blow (StrmW 94); Up the Walls; Vorpal Strike. Ronen has a litany of bonus feats acquired from class features, a deep crystal cave, and the Mind Seed entity (See History).
Skills Autohypnosis +35 (20r), Balance +23 (5r), Climb +20 (8r), Concentration +23 (10r), Craft (blacksmithing) +22 (5r), Craft (gemcutting) + 22 (5r), Decipher Script +22 (5r), Diplomacy +47 (30r), Gather Information +20 (5r), Jump +32 (13r), Knowledge (Arch.& Eng.) +23 (5r), Knowledge (Dungeoneering) +22 (5r), Knowledge (Geography) +22 (5r), Knowledge (History) +22 (5r), Knowledge (Local) +22 (5r), Knowledge (Nature) +24 (5r), Knowledge (Nobility & Royalty) +22 (5r), Knowledge (Planes) +22 (5r), Knowledge (Psionics) +35 (15r), Knowledge (Religion, Aventernus) +22 (5r), Knowledge (Religion, Path of Inspiration) +22 (5r), Listen +20 (5r), Martial Lore +38 (20r), Profession (Sailor) +29 (15r), Psicraft +48 (29r), Sense Motive +28 (5r), Spot +20 (5r), Survival +18 (5.0r)*, Swim +25 (5r), Tumble +18 (5r). (*) Cross class skill.
Possessions combat gear plus Deep Crystal Cave; Potnia Nadadora: A Folding Foiled War Canoe with Everfull sails. The Folding Foiled War Canoe looks like a small wooden box—about 12 inches long, 6 inches wide, and 6 inches deep. It can be used to store items like any other box. If a command word is given, however, the box unfolds itself to form a catamaran 10 feet long, 4 feet wide, and 2 feet in depth. A second command word causes it to unfold to a hydro-foiled trimaran (three hulled catamaran) 24 feet long, 8 feet wide, and 6 feet deep. Any objects formerly stored in the box now rest inside the boat or ship. A third word of command causes the boat or ship to fold itself into a box once again.


In its smaller form, the catamaran has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold four people comfortably. In its larger form, the trimaran is a moderately sized war canoe, with two outriggers for stability. It has a small stepped mast with an Everful sail for sailing on open water as well as an advanced retractable hydrofoil system installed and designed by Ronen. Hydrofoils, or foils, increase the speed of a vessel drastically. A foil's shape and angle of attack generates lift (force generated perpendicular to flow) that is greater than the drag (force generated parallel to the flow) when moving through the water. This allows the trimaran to fly above the water, breaking free of the drag and rough ride of a board moving through the water. In essence, the multiplier for wind speed is nearly doubled. So when the wind multiplier is normally x1, the multiplier is now x2, a wind speed multiplier of x2 is now x3, and a wind speed multiplier of x3 is now x5. Foils must not be used in Severe strength or stronger winds as these forces will cause the foils to rip from the hull, resulting in the ship to founder. In it's larger form, the ship carries fifteen with ease.

Gargantuan vehicle; Seaworthiness +0; Shiphandling +2; Speed wind × 20 ft. (average), 40 ft. (average) with foils deployed; Overall AC –3; Hull sections 18 (sink 4 sections); Section hp 50 (hardness 5); Section AC 3; Rigging Sections 1; Rigging hp 60 (hardness 0), AC 1; Space 25 ft. by 10 ft.; Height 5 ft. (draft 15 ft.) When foils are deployed the height is 16ft. (draft 5 ft.); Complement 16; Watch 1; Cargo 3 tons (Speed wind × 15 ft. if 1 ton or more), Faint transmutation; CL 6th; Craft Wondrous Item, Fabricate, creator must have 2 ranks in the Craft (shipmaking) skill as well as 5 ranks in Knowledge (Architecture & Engineering), Market Price: 21,000 g.p.; Tome of Worldly Memory: Three times per day, this tome can grant a +5 competence bonus to any one Knowledge check. This takes one minute. If the user has over 5 ranks in the skill in question, this takes a standard action. Also, if the user expends his psionic focus on a specific Knowledge check, he gains a +5 bonus on that check. This gives Ronen, considering his age, a 75% chance to substitute any Knowledge check (up to DC 40) with an Autohypnosis Memorize check. Silthilar* Grafts: Healing Blood, Improved (Bones +4, Muscles +5, Tendons +5). * See Silthilar Grafts (LoM 216-217).

History[edit]

A little less than a millennia and a half ago, Ronaan was an Aventi orphan discovered after Inspired from the Harmonious Sail dispatched some Sahuagin slave traders; and decided his aquatic blood would be a perfect empty vessel for an Elan candidate. After he was translated into a "New made" Elan, Ronaneth served the Harmonius Shield as a Water Soldier, before being promoted to the ranks of the Sleeping Sword. During his tenure, of about a century and a half, he became renowned by the authorities a formidable D'jed-Hai (a sublime dojo where initiates practice the Mental Grip discipline) master.


After the siege on Kasshta Keep in 702 AT (-100YK), the Inspired military devised a plan to create a super elan for the Edgewalkers and decided that Ronaneth (with his martial prowess and aquatic traits) would be the perfect candidate to meet the challenge. Ronaneth willingly agreed to this experiment with the hope of redeeming the il altas imprisoned inside him. In a high security kintam (Inspired military citadel), one high level psion (at least 19th level) representing each discipline plus an extra Telepath, Nomad, Kineticist, and Egoist (for a total of ten Psions) formed an even more powerful psionic entity using the Metaconcert power. Then this entity manifested Mind Seed on a willing 18th level Psion [Erudite] 9/Thrallherd 9. After the Mind Seed successfully germinated, the Psion [Erudite]/Thrallherd was sent to the Tashana tundra to gain more experience fighting creatures in the wild zones. When he returned as a 23rd level psion (14/9), he and a 21st level Wilder Fused. This fused being then manifested Mind Seed on Ronaneth; eventually granting him the powers and knowledge of a lesser version of the psionic entity formed by Metaconcert and later in series Fusion.


One day while on a mission outside his sentry tower, Ronaneth's strong psionic presence attracted two aboleths underwater off the coast of Dor Maleer and the Tashana Tundra in the Sea of Rage, and this is where things take a turn in Ronaneth's life. Having the prowess of such a powerful psionic entity housed in his mind the aboleths were unable to offer much of a fight to Ronaneth and he enfeebled and dominated their minds to reveal their hidden secrets before dispatching them. He learned their home was an underwater Deep Crystal Cave in the Tiiki river and he swam to its core to meditate in it knowing of such a cave's lore. He not only meditated for the eight hours required to receive the bonus feat, but he mediated for another four hours WITHOUT EVER HAVING FAILED A SAVE and gained the Patriarch template. After meditating those twelve hours, he pondered the validity of the Path of Inspiration and his efforts concluded it's evil nature which deprives a society of liberty. With this new knowledge and power, Ronaneth threw down his allegiance to the Inspired, becoming what the Dreaming Dark call a Dark Shadow, Ronaneth would later become known as the Darkest of the Dark Shadows. Ronaneth changed his name to Ronen and made a pilgrimage to the Aventus Islands to assist his "real" people, the Aventi.


Ronen then set sail on the Potnia Nadadora to the islands and even though he had been translated into an Elan, Ronen eventually rallied the Aventi tribes on the Aventus Islands and drove the Inspired from its shores (thus earning the Darkest of Shadows by the Inspired). He was then charged by an Aventi king with preventing the land of the Aventus island north of the horseshoe island from invasion and future occupation by the Inspired. This island is called, "Kine", by the Aventi and thus, Ronen was given the title of Knight and renamed Ronen Kine by the Aventi king.

Combat and Tactics[edit]

As an Elan, Ronen has an indefinite lifespan, however he has an Astral Seed manifested should he ever meet an unforeseen fatal mishap during an Assassination on the Quori. Ronen's favorite tactic to dispatch a quori on Dal Quor (immediately after manifesting Dream Travel and Psychic Beacon) involves disabling it with a quickened Psionic Dimensional Anchor (DC 35) followed with an Ego Whip, thus preventing any attempt by the Quori to Teleport and escape while also attacking the Quori's charisma score. Any following rounds of combat involve Ronen using a move action to regain his psionic focus and then manifesting a maximized Ego Whip (with Wild Surge) until the Quori is disabled. Immediately following a successful encounter, Ronen binds the psyche of the quori. This keeps Ronen actively fighting the Inspired and Quori. If Ronen is drawn into melee combat, he engages with his powerful unarmed strikes and flurry of blows.


Amphibious: Ronen is capable of breathing in both air and water. He also has a swim speed equal to his land speed. Ronen also has a +8 racial bonus to any swim check and can always choose to take 10 on a swim check even if rushed.


Bind Psyche (Ex): Ronen developed this technique from enduring the process of Elan making and combined it with the way an Erudite Psion learns discipline powers and commits them to his repertoire, as well as observing the initiation ritual of making a Quori Mindhunter (MoE 77). Ronen projects himself into a pocket dreamscape, on the edge of Dal Quor by manifesting Dream Travel. Ronen then causes the dreamscape to produce random psychic emissions (Psychic Beacon), enough to attract a nearby quori to investigate. When this happens, Ronen must disable the quori in combat. When Ronen disables a Quori (and only Quori can be bound in this manner), he gains additional power from it. He must begin by establishing mental contact (one round of meditation with psionic focus) with the quori victim within 10 minutes of the quori becoming totally disabled. Once contact is made, a Psicraft check (DC 15 + HD of the disabled Quori) is required to bind the quori's psyche. Finally, Ronen must leave Dal Quor and immediately must expend his psionic focus to complete the binding. If Ronen is interrupted during this process, he can’t completely bind the psyche or gain the benefits. A quori that has been bound by Ronen cannot be restored to life through any means. There is no limit to the number of Quori psyches Ronen can bind in this fashion, but he only advances when Ronen binds a total number of Quori equal to his own Hit Dice and who has at least 10 HD, OR he can use that advancement energy to Mind Seed one of his believers. For example, Ronen can only advance by binding the psyches of 40 Quori who had at least 10 HD. Should Ronen choose to advance his HD, Ronen's Hit Dice, Manifester level, and Intelligence each increase by +1. He also adds power points to his reserve in the amount equal to the number of quori Ronen bound at his current level (this is in addition to any bonus power points Ronen may gain by his Intelligence score increasing as well). His base saving throw bonuses improve according to his new Hit Dice. He gains additional skill points equal to 2 + his Intelligence modifier. Every forty years Ronen chooses one of his believers to become an Elan and be imbued with Ronen's Mind Seed, that individual (once the seed is fully integrated) becomes a Monk 15/Wilder 17 (ML 16, Leadership Score: 46, CR 32) but does not acquire the Bind Psyche ability, any epic feats, nor the Patriarch template.


Elude Touch (Ex): Ronen’s intuition supersedes his intellect, alerting him to danger from touch attacks (including rays). He gains a +8 Charisma bonus to Armor Class against all touch attacks.


Mental Grip Maneuvers: (IL 17) Maneuvers Known 18, Readied 13, also known as D'jed-Hai: Forceful Blast , Great Tap, Hurl Self, Lift Self, Mental Might, Mighty Tap (x2), Psionic Insight, Rage of the Poltergeist, Strength of Will, Telekinetic Razor, Telekinetic Warrior, Thought Shield.


Psicrystal Info : Int: 17, Alertness, Deliver Touch Powers, Flight, Improved Evasion, Personality (Nimble: +2 Initiative checks), Power Resistance 16, Self-propulsion, Shared powers, Sighted, Telepathic link, Telepathic speech.


Psionic Powers: (ML 26; with Wild Surge applied 31): Powers gained through Mind Seed are below.* Powers made permanent for Ronen through Incarnate.

Unique Powers/day: 9

1st Level Powers (DC 33): Call to Mind; Conceal Thoughts*; Daze, Psionic1; Detect Psionics*; Know Direction and location*; Mind Thrust1; Synesthete

2nd Level Powers (DC 34): Body Equilibrium; Concussion Blast1; Detect Hostile Intent*; Ego Whip1; Energy Push1; Mental Disruption; Psionic Lock; Psychic Beacon1 (MoE 105); Thought Shield1

3rd Level Powers (DC 35): Body Purification1; Danger Sense*1 2; Darkvision*, Psionic; Dispel Psionics; Energy Bolt1; Eradicate Invisibility1

4th Level Powers (DC 36): Correspond; Detect Remote Viewing*; Mindwipe1; Psychic Reformation; Trace Teleport1

5th Level Powers (DC 37): Adapt Body; Celestial Conduit1(CP 80); Incarnate; Plane Shift, Psionic; Psychic Crush1; Suppress Schism1 (MoE 107); Tower of Iron Will1; True Seeing, Psionic

6th Level Powers (DC 38): Cloud Mind, Mass; Mind Over Energy (CP 93); Overland Flight, Psionic; Retrieve1

7th Level Powers (DC 39): Divert Teleport; Energy Conversion; Moment of Prescience, Psionic; Phase Door, Psionic

8th Level Powers (DC 40): Mindblank, Psionic; Teleport, Psionic Greater; True Metabolism

9th Level Powers (DC 41): Apopsi; Etherealness, Psionic; Reality Revision

  1. Power can be augmented.
  2. Ronen gains the benefits from Danger Sense as though he had augmented the power with 6 power points.


Psychic Enervation (Ex): Pushing oneself by invoking a wild surge is dangerous. Immediately following each wild surge, Ronen may be overcome by the strain of his effort. Ronen's chance of suffering psychic enervation is 25%.

When Ronen is overcome by psychic enervation, he loses 9 power points. Ronen keeps his psicrystal charged with psionic focus in the case he needs to invoke his Mental Juggernaut feat to keep from being dazed.


Repletion (Su): By spending 1 power point, Ronen can sustain himself for the next 24 hours without the need for food and water.


Resilience (Su): As an immediate action, Ronen can reduce the damage he is about to take by 4 points for every 1 power point spent.


Resistance (Su): As an immediate action, an elan can spend 1 power point to gain a +4 racial bonus on saving throws until the beginning of his next turn.


Superior Psionics: (Ps): Ronen manifests powers as a Wilder, but the DC's are Intelligence based. Plus, all Psion Discipline Powers are known and committed to Ronen's repertoire; this is because of the fused mental entity that manifested Mind Seed on Ronaneth. There is also a +10 bonus to the DC's of all powers manifested by Ronen due to the Metaconcert power manifested on the Psion who performed the Mind Seed on Ronaneth. Ronen also receives a +10 bonus to saves against all powers and psi-like abilities manifested against him.


Surging Euphoria (Ex): When Ronen uses his wild surge ability, he gains a +2 morale bonus on attack rolls, damage rolls, and saving throws for 4 rounds.

If Ronen is overcome by psychic enervation following his wild surge, he does not gain the morale bonus for this use of his wild surge ability.


Thrallherd: Ronen has Leadership score : 56, and due to his Epic Leadership feat, he is entitled to having a thrall who is 33rd level (Fighter 1/Monk 15/Wilder 17). His current thrall is a Mind Seed who was a believer of his. Ronen has a total of (26,000) 1st level believers, (2,600) 2nd level believers, (1,300) 3rd level believers, (650) 4th level believers, (325) 5th level believers, (163) 6th level believers, (82) 7th level believers, (41) 8th level believers, (20) 9th level believers, (10) 10th level believers, (5) 11th level believers, (3) 12th level believers, (2) 13th level believers, and (1) 14th level believer. This is in addition to Ronen's thrall who is also a Thrallherd (Leadership score: 46)and has his own thrall and group of believers. This "army" is the defense force for the islands Ronen is charged with protecting from any invasion from the Inspired.


Volatile Mind (Ex): Ronen’s temperamental mind is hard to encompass with the discipline of telepathy. When any telepathy power is manifested on Ronen, the manifester of the power must pay 4 power points more than he/she otherwise would have spent.

The extra cost is not a natural part of that power’s cost. It does not augment the power; they are simply wasted power points. Ronen’s volatile mind can force the manifester of the telepathy power to exceed the normal power point limit of 4 points. If the extra cost raises the telepathy power’s cost to more points than the manifester has remaining in his reserve, the power simply fails, and the manifester exhausts the rest of his/her power points.


Wild Surge (Su): Ronen can let his passion and emotion rise to the surface in a wild surge when he manifests a power. During a wild surge, he gains phenomenal psionic strength, but may harm himself by the reckless use of his power (see Psychic Enervation).

Ronen can choose to invoke a wild surge whenever he manifests a power. When he does so, he gains +5 to his manifester level with that manifestation of the power. The manifester level boost gives him the ability to augment his powers to a higher degree than he otherwise could; however, he pays no extra power point for this wild surge. Instead, the additional 5 power points that would normally be required to augment the power are effectively supplied by the wild surge.

Level-dependent power effects are also improved, depending on the power Ronen manifests with his wild surge.

This improvement in manifester level does not grant him any other benefits (psicrystal abilities do not advance, he does not gain higher-level class abilities, and so on).







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Facts about "Ronen Kine (3.5e NPC)"
AuthorEthereal1111 +
Challenge Rating43 +
Identifier3.5e NPC +
NameRonen Kine +
RacePatriarch Elan 4/ +
Rated ByDjedai1 +
RatingRating Pending +
SizeMedium +
SummaryA powerful Psionic character for use in the Eberron Campaign Setting. +
TitleRonen Kine +
TypeAberration, Augmented, Psionic +