SRD5:Adult Black Dragon
This material from the 5th edition SRD is published under the OGL |
Adult Black Dragon [SRD5 OGL] [1] [2] [3] | ||||||||||||
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Huge Dragon (Chromatic Dragons, Black Dragons), Chaotic Evil | ||||||||||||
Armor Class: 19 (natural armor) | ||||||||||||
Hit Points: 195 (17d12+85) | ||||||||||||
Speed: 40 ft., fly 80 ft., swim 40 ft. | ||||||||||||
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Saving Throws: Str +7, Con +10, Wis +6, Cha +8 | ||||||||||||
Skills: Perception +11, Stealth +7 | ||||||||||||
Damage Immunity: acid | ||||||||||||
Senses: blindsight 60 ft., darkvision 120 ft., passive Perception 21 | ||||||||||||
Languages: Common, Draconic | ||||||||||||
Habitat: Swamp | ||||||||||||
Challenge: 14 (11,500 xp)Proficiency Bonus (PB): +5 | ||||||||||||
FeaturesAmphibious. The dragon can breathe air and water. ActionsMultiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws. Legendary ActionsThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn. |
Variant: Dragons as Innate SpellcastersEdit
[4] Many dragons have the ability to innately cast spells. Their Spellcasting Ability is Charisma, which also determines the number of spells it can cast.
Black Dragon's Lair
[5] Black dragons lair in swamps, especially in caves, grottos, and ruined buildings.
Lair Actions
[5] When fighting inside its lair, an black dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:
- Grasping Tide
- Cloud of swarming insects
- Magical Darkness
Regional Effects
[5] The region near a black dragon's lair
- Difficult Terrain
- Water Fouled
- Fog
If the dragon dies, effects fade over 1d10 days.
Sources and NotesEdit
- ↑ Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
- ↑ Note: Habitat is not part of the SRD5.
- ↑ habitat - Dungeon Master's Guide (5e) p.302-305
- ↑ Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 86. (paraphrased) Licensed:© Wizards of the Coast (used under 'fair use' clause).
- ↑ Monster Manual (5e) p.89. (summarized) Licensed © Wizards of the Coast (used under 'fair use' clause)