SRD5:Continual Flame

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This material from the 5th edition SRD is published under the OGL

Continual Flame is a spell in 5th edition.


5e Spell Continual Flame[SRD5 OGL][1] [2] [3]
2nd-level evocation
Casting Time: 1 action
Range: Touch
Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)
Duration: Until dispelled
Casters: Artificer, Cleric, Druid, Eldritch Knight, Wizard

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Torch: [provides] bright light in a 20-­foot radius and dim light for an additional 20 feet.[SRD5 OGL][1]

Sources and Notes

  1. 1.0 1.1 Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. caster list (Eldritch Knight) — Wizards RPG Team (19 August 2014). Player's Handbook. (5e) Wizards of the Coast. ISBN 0786965606. p. 75.
  3. caster list (Artificer) — Keith Baker, Ruty Rutenberg, Jeremy Crawford, Mike Mearls, Kate Welch (19 November 2019). Wayfinder's Guide to Eberron. (5e) Wizards of the Coast. p. 178., Keith Baker, James Wyatt, Jeremy Crawford (19 November 2019). Eberron Rising from the Last War. (5e) Wizards of the Coast. ISBN 978-0-7869-6689-9. p. 56., Jeremy Crawford, Dan Dillon, Ben Petrisor, Taymoor Rehman (17 November 2020). Tasha's Cauldron of Everything. (5e) Wizards of the Coast. ISBN 9780786967025. p. 12, 35.

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Facts about "Continual Flame"
Action TypeAction +
AuthorSRD5 +
Canontrue +
CasterArtificer +, Cleric +, Druid +, Eldritch Knight + and Wizard +
ComponentV +, S + and M +
Consumable Componentstrue +
Level2 +
PublicationSRD5 +
RangeTouch +
SchoolEvocation +
TitleContinual Flame +
Valuable Componentstrue +