SRD5:Cult Fanatic (NPC)
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This material from the 5th edition SRD is published under the OGL |
Cult Fanatic (NPC) [SRD5 OGL] [1] [2] [3] | ||||||||||||
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Medium Humanoid (Any Race, Cultists), Any Non-Good Alignment | ||||||||||||
Armor Class: 13 (leather armor) | ||||||||||||
Hit Points: 33 (5d8+6) | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Skills: Deception +4, Persuasion +4, Religion +2 | ||||||||||||
Senses: passive Perception 11 | ||||||||||||
Languages: Any one language (usually Common) | ||||||||||||
Habitat: Urban | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesDark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
ActionsMultiattack. The fanatic makes two melee attacks. |
Sources and Notes
- ↑ Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
- ↑ Note: Habitat is not part of the SRD5.
- ↑ habitat - Dungeon Master's Guide (5e) p.302-305
Facts about "Cult Fanatic (NPC)"
Alignment | Any Non-Good Alignment + |
Author | SRD5 + |
CRval | 2 + |
Canon | true + |
Challenge Rating | 2 + |
Experience Points | 450 + |
Features | Dark Devotion +, Spellcasting +, Multiattack + and Dagger + |
Habitat | Urban + |
Hit Dice | 5d8+6 + |
Hit Points | 33 + |
Identifier | NPC + |
NPC | true + |
Name | Cult Fanatic + |
Publication | SRD5 + |
Size | Medium + |
SortText | Cult Fanatic 5e + |
Subtype | Any Race + and Cultist + |
Summary | Cultist with high Chrisma. They are often high in the cult hierarchy. + |
Title | Cult Fanatic + |
Type | Humanoid + |