SRD5:Cultist (NPC)
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This material from the 5th edition SRD is published under the OGL |
Cultist (NPC) | ||||||||||||
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Medium Humanoid (Any Race), Any Non-Good Alignment | ||||||||||||
Armor Class: 12 (leather armor) | ||||||||||||
Hit Points: 9 (2d8) | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Skills: Deception +2, Religion +2 | ||||||||||||
Senses: passive Perception 10 | ||||||||||||
Languages: Any one language (usually Common) | ||||||||||||
Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Actionsscimitar. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6+1) slashing damage. |
Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, cultists often show signs of insanity in their beliefs and practices.
Sources
Facts about "Cultist (NPC)"
Alignment | Any Non-Good Alignment + |
Author | SRD5 + |
CRval | 0.125 + |
Canon | true + |
Challenge Rating | 1/8 + |
Experience Points | 25 + |
Features | Dark Devotion +, scimitar + and {{{feature1}}} + |
Hit Dice | 2d8 + |
Hit Points | 9 + |
Identifier | NPC + |
NPC | true + |
Publication | SRD5 + |
Size | Medium + |
SortText | Cultist 5e + |
Subtype | Any Race + |
Title | Cultist + |
Type | Humanoid + |