Difference between revisions of "SRD5:Druid (NPC)"

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|acfluff=15 with {{SRD5|Barkskin}} <!--reason if given-->
 
|acfluff=15 with {{SRD5|Barkskin}} <!--reason if given-->
 
|hp=27 <!--number of hit points-->
 
|hp=27 <!--number of hit points-->
|hd=5e8+5 <!--10d8, 4d12, etc.-->
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|hd=5d8+5 <!--10d8, 4d12, etc.-->
 
|speed=30 ft. <!--walking speed in feet, other speed (fly, swim) in feet-->
 
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{{5e Ability|Quarterstaff|''Melee Weapon Attack:'' +2 to hit (+4 to hit with ''Shillelagh''), reach 5 ft., one creature. ''Hit:'' 3 (1d6) {{srd5lc|Bludgeoning}} damage, 4 (1d8+2) bludgeoning damage with ''Shillelagh''.}}
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{{5e Ability|Quarterstaff|''{{SRD5|Melee Weapon Attack}}:'' +2 to hit (+4 to hit with ''Shillelagh''), reach 5 ft., one creature. ''Hit:'' 3 (1d6) {{srd5lc|Bludgeoning}} damage, 4 (1d8+2) bludgeoning damage with ''Shillelagh''.}}
  
 
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Revision as of 02:01, 11 December 2019

Disambiguation.png This article is about Druid, as 5e monster or NPC.
For other uses of Druid, see Druid (disambiguation).
This material from the 5th edition SRD is published under the OGL
Druid (NPC)
Medium Humanoid (Any Race), Any Alignment
Armor Class: 11 (15 with barkskin)
Hit Points: 27 (5d8+5)
Speed: 30 ft.
STR DEX CON INT WIS CHA
10 (+0) 12 (+1) 13 (+1) 12 (+1) 15 (+2) 11 (+0)
Skills: Medicine +4, Nature +3, Perception +4
Senses: passive Perception 14
Languages: Druidic plus any two languages
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2
Spellcasting. The druid is a 4th level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The druid has the following druid spells prepared:

Cantrips (at will): druidcraft, produce flame, shillelagh
1st level (4 slots): entangle, longstrider, speak with animals, thunderwave
2nd level (3 slots): animal messenger, barkskin

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with Shillelagh), reach 5 ft., one creature. Hit: 3 (1d6) bludgeoning damage, 4 (1d8+2) bludgeoning damage with Shillelagh.


Druids dwell in forests and other secluded wilderness locations, where they protect the natural world from monsters and the encroachmnt of civilization. Some are Tribal Shamans who heal the sick, pray to animal spirits, and provide spiritual guidance.

Sources


Back to Main PageSRD5Monster

Facts about "Druid (NPC)"
AlignmentAny Alignment +
AuthorSRD5 +
CRval2 +
Canontrue +
Challenge Rating2 +
Experience Points450 +
FeaturesSpellcasting +, Quarterstaff + and {{{feature1}}} +
Hit Dice5d8+5 +
Hit Points27 +
IdentifierNPC +
Movement TypeWalk +
NPCtrue +
PublicationSRD5 +
SizeMedium +
SortTextDruid 5e +
SubtypeAny Race +
TitleDruid +
TypeHumanoid +