Difference between revisions of "SRD5:Duergar (monster)"

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{{ambiguous|Duergar|5th ed. monster}}
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#redirect: [[SRD5:Duergar]]
{{5esrd}}
 
{{5e Monster
 
|name=Duergar <!--Creature Name-->
 
|sorttext=Duergar Common
 
|size=Medium <!--Medium, Large, etc.-->
 
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
 
|swarm= <!--If swarm, size of individual creature in swarm-->
 
|subtype=Dwarf, Duergar <!--Elf, Goblinoid, etc.-->
 
|align=Lawful Evil <!--Lawful Good, Chaotic Evil-->
 
|ac=16 <!--armor class-->
 
|acfluff={{srd5lc|Scale Mail}}, {{srd5lc|Shield}} <!--reason if given-->
 
|hp=26 <!--number of hit points-->
 
|hd=4d8+8 <!--10d8, 4d12, etc.-->
 
|speed=25 ft.
 
|str=14
 
|dex=11
 
|con=14
 
|int=11
 
|wis=10
 
|cha=9
 
|saves= <!--bonus to save; Athletics +5-->
 
|skills=
 
|damageresistances={{srd5lc|Poison}} <!--bludgeoning, slashing, piercing-->
 
|damageimmunity= <!--damage type; fire, radiant-->
 
|conditionimmunity= <!--condition; charmed, petrified-->
 
|senses={{SRD5|Darkvision}} 120 ft. <!--darkvision 60 feet, Tremorsense 30 feet-->
 
|perception=10 <!--Passive Perception bonus; +5-->
 
|languages=Dwarvish, Undercommon <!--Common, Goblin, None, etc.-->
 
|cr=1 <!--Challenge Rating-->
 
|xp=200 <!--Experience points for destroying-->
 
|summary=Common Duergar
 
|qualities=
 
{{5e Ability|Duergar Resilience|The duergar has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against {{srd5lc|poison}}, {{srd5lc|Spell}}s, and {{srd5lc|Illusion}}s, as well as to resist bring {{srd5lc|Charmed}} or {{srd5lc|Paralyzed}}. }}
 
 
 
{{5e Ability|Sunlight Sensitivity|While in sunlight, the duergar has {{srd5lc|Disadvantage}} on {{srd5lc|Attack Roll}}s, as well as on {{SRD5|Wisdom}} (Perception) checks that rely on sight.}}
 
 
 
|actions=
 
{{5e Ability|Enlarge|limit={{SRD5|Recharge}}s after a {{SRD5|Short Rest|Short}} or {{SRD5|Long Rest}}|For 1 {{srd5lc|Minute}}, the duergar magically increases in {{srd5lc|Size}}, along with anything it is wearing or carrying. While enlarged, the duergar is {{srd5lc|Large}}, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes {{SRD5|Strength}} checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available.}}
 
 
 
{{5e Ability|War Pick|''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 6 (1d8+2) {{srd5lc|Piercing}} damage, or 11 (2d8+2) piercing damage while ''enlarged''.}}
 
 
 
{{5e Ability|Javelin|''Melee or Ranged Weapon Attack:'' +4 to hit, reach 5 ft. or range 30/120 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage, or 9 (2d6+2) piercing damage while ''enlarged''.}}
 
 
 
{{5e Ability|Invisibility|limit=Recharges after a Short or Long Rest|The duergar magically turns {{srd5lc|Invisible}} until it attacks, casts a spell, or uses its Enlarge, or until its {{srd5lc|Concentration}} is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.}}
 
|reaction=
 
|legendary=
 
}}
 
==Unofficial Description==
 
{{beyondsrd}}
 
Duergar are a subspecies of {{SRD5|Dwarf}}, from the {{SRD5|Underdark}}, that are thin, bald, and have a grey coloring.
 
 
 
==Sources==
 
* [[SRD-OGL v5.1]]
 
 
 
{{SRD5 Footer|Monster}}
 
[[Category:SRD5 Monsters]]
 
{{Navboxes}}
 

Latest revision as of 20:08, 7 January 2022

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