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− | {{ambiguous|Duergar|5th ed. monster}}
| + | #redirect: [[SRD5:Duergar]] |
− | {{5esrd}}
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− | {{5e Monster
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− | |name=Duergar <!--Creature Name-->
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− | |sorttext=Duergar Common
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− | |size=Medium <!--Medium, Large, etc.-->
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− | |type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
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− | |swarm= <!--If swarm, size of individual creature in swarm-->
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− | |subtype=Dwarf, Duergar <!--Elf, Goblinoid, etc.-->
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− | |align=Lawful Evil <!--Lawful Good, Chaotic Evil-->
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− | |ac=16 <!--armor class-->
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− | |acfluff={{srd5lc|Scale Mail}}, {{srd5lc|Shield}} <!--reason if given-->
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− | |hp=26 <!--number of hit points-->
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− | |hd=4d8+8 <!--10d8, 4d12, etc.-->
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− | |speed=25 ft.
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− | |str=14
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− | |dex=11
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− | |con=14
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− | |int=11
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− | |wis=10
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− | |cha=9
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− | |saves= <!--bonus to save; Athletics +5-->
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− | |skills=
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− | |damageresistances={{srd5lc|Poison}} <!--bludgeoning, slashing, piercing-->
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− | |damageimmunity= <!--damage type; fire, radiant-->
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− | |conditionimmunity= <!--condition; charmed, petrified-->
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− | |senses={{SRD5|Darkvision}} 120 ft. <!--darkvision 60 feet, Tremorsense 30 feet-->
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− | |perception=10 <!--Passive Perception bonus; +5-->
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− | |languages=Dwarvish, Undercommon <!--Common, Goblin, None, etc.-->
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− | |cr=1 <!--Challenge Rating-->
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− | |xp=200 <!--Experience points for destroying-->
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− | |summary=Common Duergar
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− | |qualities=
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− | {{5e Ability|Duergar Resilience|The duergar has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against {{srd5lc|poison}}, {{srd5lc|Spell}}s, and {{srd5lc|Illusion}}s, as well as to resist bring {{srd5lc|Charmed}} or {{srd5lc|Paralyzed}}. }}
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− | {{5e Ability|Sunlight Sensitivity|While in sunlight, the duergar has {{srd5lc|Disadvantage}} on {{srd5lc|Attack Roll}}s, as well as on {{SRD5|Wisdom}} (Perception) checks that rely on sight.}}
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− | |actions=
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− | {{5e Ability|Enlarge|limit={{SRD5|Recharge}}s after a {{SRD5|Short Rest|Short}} or {{SRD5|Long Rest}}|For 1 {{srd5lc|Minute}}, the duergar magically increases in {{srd5lc|Size}}, along with anything it is wearing or carrying. While enlarged, the duergar is {{srd5lc|Large}}, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes {{SRD5|Strength}} checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available.}}
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− | {{5e Ability|War Pick|''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 6 (1d8+2) {{srd5lc|Piercing}} damage, or 11 (2d8+2) piercing damage while ''enlarged''.}}
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− | {{5e Ability|Javelin|''Melee or Ranged Weapon Attack:'' +4 to hit, reach 5 ft. or range 30/120 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage, or 9 (2d6+2) piercing damage while ''enlarged''.}}
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− | {{5e Ability|Invisibility|limit=Recharges after a Short or Long Rest|The duergar magically turns {{srd5lc|Invisible}} until it attacks, casts a spell, or uses its Enlarge, or until its {{srd5lc|Concentration}} is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.}}
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− | |reaction=
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− | |legendary=
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− | }}
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− | ==Unofficial Description==
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− | {{beyondsrd}}
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− | Duergar are a subspecies of {{SRD5|Dwarf}}, from the {{SRD5|Underdark}}, that are thin, bald, and have a grey coloring.
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− | ==Sources==
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− | * [[SRD-OGL v5.1]]
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− | {{SRD5 Footer|Monster}}
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− | [[Category:SRD5 Monsters]]
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− | {{Navboxes}}
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