Difference between revisions of "SRD5:Dust Mephit"
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{{5e Ability|Blinding Breath|limit={{SRD5|Recharge}} 6|The mephit exhales a 15-foot {{srd5lc|Cone}} of blinding dust. Each creature in that area must succeed on a DC 10 {{SRD5|Dexterity}} saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.}} | {{5e Ability|Blinding Breath|limit={{SRD5|Recharge}} 6|The mephit exhales a 15-foot {{srd5lc|Cone}} of blinding dust. Each creature in that area must succeed on a DC 10 {{SRD5|Dexterity}} saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.}} | ||
}} | }} | ||
− | + | {{SRD5end}} | |
− | {{ | + | ===Unofficial Description=== |
− | ==Unofficial Description== | ||
Dust mephit appears similar to {{SRD5|Imp}}s made of dust. | Dust mephit appears similar to {{SRD5|Imp}}s made of dust. | ||
− | }} | + | ===Variant: Mephit Summoning=== |
− | + | Some mephits can summon other mephits as an {{srd5lc|Action}}.<ref>{{pub|Monster Manual (5e)}} p.217</ref> | |
− | ==Sources== | + | ==Sources and Notes== |
− | * | + | :* {{Cite Pub|SRD-OGL v5.1}} |
− | + | <references /> | |
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
{{Navboxes}} | {{Navboxes}} |
Revision as of 00:50, 22 May 2020
This material from the 5th edition SRD is published under the OGL |
Dust Mephit | ||||||||||||
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Small Elemental (Mephits), Neutral Evil | ||||||||||||
Armor Class: 12 (natural armor) | ||||||||||||
Hit Points: 17 (5d6) | ||||||||||||
Speed: 30 ft., fly 30 ft. | ||||||||||||
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Skills: Perception +2, Stealth +4 | ||||||||||||
Damage Vulnerabilities: fire | ||||||||||||
Damage Immunity: poison | ||||||||||||
Condition Immunity: poisoned | ||||||||||||
Senses: Darkvision 60 ft., passive Perception 12 | ||||||||||||
Languages: Auran, Terran | ||||||||||||
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Death Burst. When the mephit dies, it explodes in a burst of dust. Each creature within 5 feet of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success.
Innate Spellcasting (1/Day). The mephit can innately cast sleep, requiring no material components. Its innate spellcasting ability is Charisma. ActionsClaws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage. Blinding Breath (Recharge 6). The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. |
Unofficial Description
Dust mephit appears similar to Imps made of dust.
Variant: Mephit Summoning
Some mephits can summon other mephits as an action.[1]
Sources and Notes
- Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast.
- ↑ Monster Manual (5e) p.217
Facts about "Dust Mephit"
Alignment | Neutral Evil + |
Author | SRD5 + |
CRval | 0.5 + |
Canon | true + |
Challenge Rating | 1/2 + |
Experience Points | 100 + |
Features | Death Burst +, Innate Spellcasting +, Claws +, Blinding Breath + and {{{feature1}}} + |
Hit Dice | 5d6 + |
Hit Points | 17 + |
Name | Dust Mephit + |
Publication | SRD5 + |
Size | Small + |
SortText | Mephit Dust + |
Subtype | Mephit + |
Title | Dust Mephit + |
Type | Elemental + |