SRD5:Elephant
This material from the 5th edition SRD is published under the OGL |
Elephant [SRD5 OGL] [1] [2] [3] | ||||||||||||
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Huge Beast (Pachyderms), Unaligned | ||||||||||||
Armor Class: 12 (natural armor) | ||||||||||||
Hit Points: 76 (8d12+24) | ||||||||||||
Speed: 40 ft. | ||||||||||||
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Senses: passive Perception 10 | ||||||||||||
Languages: — | ||||||||||||
Habitat: Grassland | ||||||||||||
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesTrampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action. ActionsGore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) piercing damage. |
Sources and NotesEdit
- ↑ Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
- ↑ Note: Habitat is not part of the SRD5.
- ↑ habitat - Dungeon Master's Guide (5e) p.302-305
Related ArticlesEdit
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