SRD5:Giant Shark
This material from the 5th edition SRD is published under the OGL |
Giant Shark [SRD5 OGL] [1] [2] [3] | ||||||||||||
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Huge Beast (Sharks), Unaligned | ||||||||||||
Armor Class: 13 | ||||||||||||
Hit Points: 126 (11d12+55) | ||||||||||||
Speed: 0 ft., swim 50 ft. | ||||||||||||
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Skills: Perception +3 | ||||||||||||
Senses: passive Perception 13 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesBlood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points. ActionsBite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10+6) piercing damage. |
[1] A giant shark is 30 feet long and normally found in deep oceans. Utterly fearless, it preys on anything that crosses its path, including whales and ships.
Sources and NotesEdit
- ↑ 1.0 1.1 Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
- ↑ Habitat — Not part of the SRD5.
- ↑ habitat - Dungeon Master's Guide (5e) p.302-305
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