Difference between revisions of "SRD5:Gnome"

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{{ambiguous|term=SRD:Gnome}}
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{{ambiguous|term=Gnome}}
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{{5esrd}}
'''Gnome''' is a playable race in 5th edition. A subrace should also be selected.
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[[File:DnD gnome.png|thumb|right|200px|Gnome<br />By LadyofHats (Own work) [CC0], via Wikimedia Commons<br />Public Domain Image<br />''Image is not part of the SRD'']]
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'''Gnome''' is a playable race in 5th edition. A subrace should also be selected.[[Summary::Small, inquisitive humanoids| ]]
  
 
== Gnome Traits ==
 
== Gnome Traits ==
 
Your gnome character has certain characteristics in common with all other gnomes.  
 
Your gnome character has certain characteristics in common with all other gnomes.  
  
'''Ability Score Increase.''' Your Intelligence score increases by 2. <br />
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{{5e Racial Traits
'''Age.''' Gnomes mature at the same rate humans do, and most are expected to settle down into an adult life by around age 40. They can live 350 to almost 500 years. <br />
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|racename=Gnome
'''Alignment.''' Gnomes are most often good. Those who tend toward law are sages, engineers, researchers, scholars, investigators, or inventors. Those who tend toward chaos are minstrels, tricksters, wanderers, or fanciful jewelers. Gnomes are good-­‐‑hearted, and even the tricksters among them are more playful than vicious. <br />
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|sorttext=
'''Size.''' Gnomes are between 3 and 4 feet tall and average about 40 pounds. Your size is Small. <br />
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|creaturetype=Humanoid
'''Speed.''' Your base walking speed is 25 feet. <br />
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|abilitynote= <!--blank, note such as Choice of-->
'''Darkvision.''' Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. <br />  
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|str=
'''Gnome Cunning.''' You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic. <br />
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|dex=
'''Languages.''' You can speak, read, and write Common and Gnomish. The Gnomish language, which uses the Dwarvish script, is renowned for its technical treatises and its catalogs of knowledge about the natural world.  
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|con=
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|int=+2
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|wis=
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|cha=
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|age=Gnomes mature at the same rate humans do, and most are expected to settle down into an adult life by around age 40. They can live 350 to almost 500 years.
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|alignment=Gnomes are most often good. Those who tend toward law are sages, engineers, researchers, scholars, investigators, or inventors. Those who tend toward chaos are minstrels, tricksters, wanderers, or fanciful jewelers. Gnomes are good-­‐‑hearted, and even the tricksters among them are more playful than vicious.
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|sizedesc=Gnomes are between 3 and 4 feet tall and average about 40 pounds.
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|size={{SRD5|Small}}<!-- size category of the race, like "Medium" -->
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|speed=25<!-- base speed of the race, as a number like "30" -->
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|speedtype=<!-- blank; or movement type if not walking -->
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|additionalspeeds=<!-- any additional movement types that the race has -->
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|darkvisionfluff=Accustomed to life underground, you have superior vision in dark and dim conditions.
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|darkvisiondist=60<!-- blank=30 feet; or distance of darvision -->
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|darkvisioncolor=<!-- blank=gray; or color of darkvision -->
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|trait1name=Gnome Cunning
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|trait1desc=You have {{srd5lc|Advantage}} on all {{SRD5|Intelligence}}, {{SRD5|Wisdom}}, and {{SRD5|Charisma}} {{srd5lc|Saving Throw}}s against magic.
  
===Rock Gnome===
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|trait2name=<!-- as 1 above -->
As a rock gnome, you have a natural inventiveness and hardiness beyond that of other gnomes. <br />
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|trait2desc=<!-- as 1 above -->
'''Ability Score Increase.''' Your Constitution score increases by 1. <br />
 
'''Artificer’s Lore.''' Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or technological devices, you can add twice your proficiency bonus, instead of any proficiency bonus you normally apply. <br />
 
'''Tinker.''' You have proficiency with artisan’s tools (tinker’s tools). Using those tools, you can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device functioning), or when you use your action to dismantle it; at that time, you can reclaim the materials used to create it. You can have up to three such devices active at a time. <br />
 
&nbsp;&nbsp;When you create a device, choose one of the following options:
 
* '''Clockwork Toy.''' This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents.
 
* '''Fire Starter.''' The device produces a miniature flame, which you can use to light a candle, torch, or campfire. Using the device requires your action.
 
* '''Music Box.''' When opened, this music box plays a single song at a moderate volume. The box stops playing when it reaches the song’s end or when it is closed.
 
  
{{Other Official|
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|languages={{SRD5|Common}} and {{SRD5|Gnomish}}
===Forest Gnome===
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|languagedesc=The Gnomish language, which uses the Dwarvish script, is renowned for its technical treatises and its catalogs of knowledge about the natural world.
The forest gnome is a subrace described in the {{Pub|Player's Handbook (5e)|Player's Handbook}}.
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|subrace=y<!-- y or blank -->
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}}
  
===Deep Gnome===
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==Subraces==
The deep gnome, or '''Svirfnblin''', is a subrace described in the {{Pub|Sword Coast Adventurer's Guide|Sword Coast Adventurer's Guide}}.
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{{beyondsrd}}
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{{#ask: [[Category:5e]] [[Category:Subrace]] [[Race::Gnome]]
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|=name
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|?Subrace Ability Mods=Ability Mods
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|?Subrace Features=Features
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|sep=,&ensp; 
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|?Summary
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|?Author=Source
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|mainlabel=Subrace
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|headers=plain
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|format=broadtable
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|class=d20 leftall sortable small
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|sep=,
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|limit=500
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|default=None created yet! Why don't you add your own?
 
}}
 
}}
  

Revision as of 19:49, 29 June 2020

Disambiguation.png This article is about Gnome
For other uses of Gnome, see Gnome (disambiguation).
This material from the 5th edition SRD is published under the OGL
Gnome
By LadyofHats (Own work) [CC0], via Wikimedia Commons
Public Domain Image
Image is not part of the SRD

Gnome is a playable race in 5th edition. A subrace should also be selected.

Gnome Traits

Your gnome character has certain characteristics in common with all other gnomes. '

Creature Type. Humanoid
Ability Score Increase. Intelligence +2
Age. Gnomes mature at the same rate humans do, and most are expected to settle down into an adult life by around age 40. They can live 350 to almost 500 years.
Alignment. Gnomes are most often good. Those who tend toward law are sages, engineers, researchers, scholars, investigators, or inventors. Those who tend toward chaos are minstrels, tricksters, wanderers, or fanciful jewelers. Gnomes are good-­‐‑hearted, and even the tricksters among them are more playful than vicious.
Size. Gnomes are between 3 and 4 feet tall and average about 40 pounds. Your size is Small.
Speed. Your base speed is 25 feet.  
Darkvision: Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. 
Gnome Cunning. You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Languages. You can speak, read, and write Common and Gnomish The Gnomish language, which uses the Dwarvish script, is renowned for its technical treatises and its catalogs of knowledge about the natural world.



Subraces

This section exceeds the text of the SRD
SubraceAbility ModsFeaturesSummarySource
Deep Gnome SubraceDex +1Superior Darkvision, Stone Camouflage, Extra LanguageVaried
Forest GnomeDex +1Natural Illusionist, Speak with Small BeastsThese gnomes are natual illusionists that speak with small animals.Player's Handbook (5e)
Rock GnomeCon +1Artificer’s Lore, TinkerRock gnomes have a natural inventiveness and hardiness beyond that of other gnomes.SRD5

Sources



Back to Main PageSystem Reference Document

Facts about "Gnome"
Ability ModsInt +2 +
AuthorSRD5 +
Canontrue +
FeaturesAge +, Alignment +, Size +, Speed +, Darkvision 60 +, Gnome Cunning + and Languages +
Intelligence+2 +
Is Racetrue +
PublicationSRD5 +
Race NameGnome +
SizeSmall +
Subracetrue +
SubtypeHumanoid +
SummarySmall, inquisitive humanoids +
TitleGnome +