Difference between revisions of "SRD5:Green Hag"
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Revision as of 11:22, 17 August 2017
This material is published under the OGL |
Green Hag | ||||||||||||
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Medium Fey (Hags), Neutral Evil | ||||||||||||
Armor Class: 17 | ||||||||||||
Hit Points: 82 (11d8+33) | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Skills: Arcana +5, Deception +4, Perception +4, Stealth +3 | ||||||||||||
Senses: darkvision 60 ft., passive Perception 14 | ||||||||||||
Languages: Common, Draconic, Sylvan | ||||||||||||
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Amphibious. The hag can breathe air and water.
Innate Spellcasting. The hag's innate spellcasting ability is Charisma (spell save DC 12). She can innately cast the following spells, requiring no matierial components: Mimicry. The hag can mimic animal sounds and humanoid voices. A creature that hears the sound can tell they are imitations with a successful DC 14 Wisdom (Insight) check. ActionsClaws. Melee Weapon Attack: +6 to hit, reach 5 ft. one target. Hit: 13 (2d8+4) slashing damage. Illusory Appearance. The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like another creature of her general size and humanoid shape. The illusion ends if the hag takes a bonus action to end it or if she dies. The changes wrought by this effect fail to hold up to physical inspection. For expample, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC Intelligence (Investigation) check to discern that the hag is disguised. Invisible Passage. The hag magically turns invisible until she attacks or casts a spell, or until her concentration ends (as if concentration on a spell). While invisible, she leaves no physical evidence of her passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her. |
Unofficial DescriptionA green hag's true appearance is that of an aged, sickly humanoid with long white hair and a slightly green tinge to her rough skin. They have sharply nailed hands that they use for attack and defense. |
The material in this box is unofficial, and is not quoted from a SRD or published material. |
Sources
Alignment | Neutral Evil + |
CRval | 3 + |
Canon | true + |
Challenge Rating | 3 + |
Experience Points | 700 + |
Features | Amphibious +, Innate Spellcasting +, Mimicry +, Claws +, Illusory Appearance +, Invisible Passage + and {{{feature1}}} + |
Hit Dice | 11d8+33 + |
Hit Points | 82 + |
Name | Green Hag + |
Size | Medium + |
SortText | Hag Green + |
Subtype | Hag + |
Title | Green Hag + |
Type | Fey + |