SRD5:Harpy
This material from the 5th edition SRD is published under the OGL |
Harpy [SRD5 OGL] [1] [2] [3] [4] | ||||||||||||
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Medium Monstrosity (Harpies), Chaotic Evil | ||||||||||||
Armor Class: 11 | ||||||||||||
Hit Points: 38 (7d8+7) | ||||||||||||
Speed: 20 ft., fly 40 ft. | ||||||||||||
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Skills: Athletics +5, Perception +2 | ||||||||||||
Damage Resistances: fire | ||||||||||||
Senses: passive Perception 10 | ||||||||||||
Languages: Common | ||||||||||||
Habitat: Coastal, Forest, Hill, Mountain | ||||||||||||
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
ActionsMultiattack. The harpy makes two attacks: one with its claws and one with its club. While charmed by the harpy, a target is incapacitated and ignores the songs of other harpies. If the charmed target is more than 5 feet away from the harpy, the target must move on its turn toward the harpy by the most direct route, trying to get within 5 feet. It doesn’t avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, the target can repeat the saving throw. A charmed target can also repeat the saving throw at the end of each of its turns. If the saving throw is successful, the effect ends on it. A target that successfully saves is immune to this harpy’s song for the next 24 hours. |
Unofficial Description: Bird-like monster with a humanoid-type head.
Sources and NotesEdit
- ↑ Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
- ↑ also published in — Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 181.
- ↑ Habitat — Not part of the SRD5.
- ↑ habitat - Dungeon Master's Guide (5e) p.302-305
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