SRD5:Iron Golem

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This material from the 5th edition SRD is published under the OGL
Iron Golem
Large Construct (Golems), Unaligned
Armor Class: 20 (natural armor)
Hit Points: 210 (20d10+100)
Speed: 30 ft.
STR DEX CON INT WIS CHA
24 (+7) 9 (-1) 20 (+5) 3 (-4) 11 (+0) 1 (-5)
Damage Immunity: fire, poison; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunity: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: darkvision 120 ft., passive Perception 10
Languages: Understands the language of its creator but can't speak
Challenge: 16 (15,000 xp)Proficiency Bonus (PB): +5
Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws agianst spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack. The golem makes two melee attacks.

Slam. Melee Weapon Attack: +13 to hit, reach 5 ft. one target. Hit: 20 (3d8+7) bludgeoning damage.

Sword. Melee Weapon Attack: +13 to hit, reach 10 ft. one target. Hit: 23 (3d10+7) slashing damage.

Poison Breath (Recharge 6). The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.


Sources


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Facts about "Iron Golem"
AlignmentUnaligned +
AuthorSRD5 +
CRval16 +
Canontrue +
Challenge Rating16 +
Experience Points15,000 +
FeaturesFire Absorption +, Immutable Form +, Magic Resistance +, Magic Weapons +, Multiattack +, Slam +, Sword +, Poison Breath + and {{{feature1}}} +
Hit Dice20d10+100 +
Hit Points210 +
PublicationSRD5 +
SizeLarge +
SortTextGolem Iron +
SubtypeGolem +
TitleIron Golem +
TypeConstruct +