Open main menu

Dungeons and Dragons Wiki β

SRD5:Knight (NPC)

Disambiguation.png This article is about Knight, a NPC or monster in 5th edition.
For other uses of Knight, see Knight (disambiguation).
This material from the 5th edition SRD is published under the OGL
Knight (NPC) [SRD5 OGL][1] [2] [3]
Medium Humanoid (Any Race), Any Alignment
Armor Class: 18 (plate)
Hit Points: 52 (8d8+16)
Speed: 30 ft.
STR DEX CON INT WIS CHA
16 (+3) 11 (+0) 14 (+2) 11 (+0) 11 (+0) 15 (+2)
Saving Throws: Con +4, Wisdom|Wis +2
Senses: passive Perception 10
Languages: Any one language (usually Common)
Habitat: Urban
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2

Features

Brave. The knight has advantage on saving throws against being frightened. 

Actions

Multiattack. The knight makes two melee attacks.

Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+1) slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Leadership (Recharges after a y). For 1 minute, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is incapacitated. 

Reactions

Parry. The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.


[SRD5 OGL][1] Knights are warriors who pledge service to rulers, religious orders, and noble causes. A knight's alignment determines the extent to which a pledge is honored. Whether undertaking a quest or patrolling a realm, a knight often travels with an entourage that includes squires and hirelings who are commoners.

Sources and NotesEdit

  1. 1.0 1.1 Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. Habitat — Not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

Back to Main Page5eMonsterNPC