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SRD5:Lamia

Disambiguation.png
Lamia exists in other D&D editions see:

Lamia (disambiguation).

This material from the 5th edition SRD is published under the OGL
Lamia.
Original File Name: Topsell-91.jpg
By Edward Topsell (c. 1572 – 1625) [Public domain], via Wikimedia Commons
Image not part of the SRD
Lamia [SRD5 OGL][1] [2] [3]
Large Monstrosity, Chaotic Evil
Armor Class: 13 (natural armor)
Hit Points: 97 (13d10+26)
Speed: 30 ft.
STR DEX CON INT WIS CHA
16 (+3) 13 (+1) 15 (+2) 14 (+2) 15 (+2) 16 (+3)
Skills: Deception +7, Insight +4, Stealth +3
Senses: darkvision 60 ft., passive Perception 12
Languages: Abyssal, Common
Habitat: Desert
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2

Features

Innate Spellcasting. The lamia’s innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components.

At will: disguise self (any humanoid form), major image
3/day each: charm person, mirror image, scrying, suggestion
1/day: geas

Actions

Multiattack. The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10+3) slashing damage.

Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage.

Intoxicating Touch. Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks.


End of the SRD5 material

Unofficial Description: Lamia appear as a centaur-like creature with the head and torso of a woman, the fore body and claws of a lion, and hind body and rear legs of a goat.

Sources and NotesEdit

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. Habitat — Not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

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