SRD5:Medusa

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Medusa exists in other D&D editions see:

Medusa (disambiguation).

This material from the 5th edition SRD is published under the OGL
Medusa
Painting by: Arnold Bocklin (1827-1901)
Public Domain Image
Image is not a part of the SRD

Medusa [SRD5 OGL][1] [2] [3]
Medium Monstrosity (Medusas), Lawful Evil
Armor Class: 15 (natural armor)
Hit Points: 127 (17d8+51)
Speed: 30 ft.
STR DEX CON INT WIS CHA
10 (+0) 15 (+2) 16 (+3) 12 (+1) 13 (+1) 15 (+2)
Skills: Deception +5, Insight +4, Perception +4, Stealth +5
Senses: Darkvision 60 ft., passive Perception 14
Languages: Common
Habitat: Desert
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3

Features

Petrifying Gaze. When a creature that can see the medusa’s eyes starts its turn within 30 feet of the medusa, the medusa can force it to make a DC 14 Constitution saving throw if the medusa isn’t incapacitated and can see the creature. If the saving throw fails by 5 or more, the creature is instantly petrified. Otherwise, a creature that fails the save begins to turn to stone and is restrained. The restrained creature must repeat the saving throw at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the creature is freed by the greater restoration spell or other magic.

Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can’t see the medusa until the start of its next turn, when it can avert its eyes again. If the creature looks at the medusa in the meantime, it must immediately make the save.

If the medusa sees itself reflected on a polished surface within 30 feet of it and in an area of bright light, the medusa is, due to its curse, affected by its own gaze. 

Actions

Multiattack. The medusa makes either three melee attacks — one with its snake hair and two with its shortsword — or two ranged attacks with its longbow.

Snake Hair. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage plus 14 (4d6) poison damage.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (2d6) piercing damage, plus 7 (2d6) poison damage.


End of the SRD5 material

Unofficial Description: Medusa appear as a humanoid with snakes for hair. See Medusa for full description.

 [SRD3 OGL] [4] 
A medusa is indistinguishable from a normal human at distances greater than 30 feet (or closer, if its face is concealed). The creature often wears garments that enhance its body while hiding its face behind a hood or veil.

Sources and Notes

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305
  4. Wizards RPG Team (2000). SRD v3.5. (3.5e) Wizards of the Coast. Licensed: OGL.

Back to Main Page5eMonsterMonstrosityMedusa

Facts about "Medusa"
AlignmentLawful Evil +
AuthorSRD5 +
CRval6 +
Canontrue +
Challenge Rating6 +
Experience Points2,300 +
FeaturesPetrifying Gaze +, Multiattack +, Snake Hair +, Shortsword + and Longbow +
HabitatDesert +
Hit Dice17d8+51 +
Hit Points127 +
PublicationSRD5 +
SizeMedium +
SortTextMedusa AAA Common +
SubtypeMedusa +
SummaryMedusa appear as a humanoid with snakes for hair. +
TitleMedusa +
TypeMonstrosity +