SRD5:Merfolk
From Dungeons and Dragons Wiki
This material from the 5th edition SRD is published under the OGL |
Merfolk [SRD5 OGL] [1] [2] [3] | ||||||||||||
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Medium Humanoid (Merfolk), Neutral | ||||||||||||
Armor Class: 11 | ||||||||||||
Hit Points: 11 (2d8+2) | ||||||||||||
Speed: 10 ft., swim 40 ft. | ||||||||||||
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Skills: Perception +2 | ||||||||||||
Senses: passive Perception 12 | ||||||||||||
Languages: Aquan, Common | ||||||||||||
Habitat: Coastal, Underwater | ||||||||||||
Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesAmphibious. The merfolk can breathe air and water. ActionsSpear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack. |
Unofficial Description: Typical merfolk
see Merfolk for full description.
Sources and Notes
- ↑ Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
- ↑ Habitat — Not part of the SRD5.
- ↑ habitat - Dungeon Master's Guide (5e) p.302-305
Template:5e Merfolk Breadcrumb
Facts about "Merfolk"
Alignment | Neutral + |
Author | SRD5 + |
CRval | 0.125 + |
Canon | true + |
Challenge Rating | 1/8 + |
Experience Points | 25 + |
Features | Amphibious + and Spear + |
Habitat | Coastal + and Underwater + |
Hit Dice | 2d8+2 + |
Hit Points | 11 + |
Publication | SRD5 + |
Size | Medium + |
SortText | Merfolk AAA Common + |
Subtype | Merfolk + |
Summary | Typical merfolk + |
Title | Merfolk + |
Type | Humanoid + |