SRD5:Nightmare

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Disambiguation.png This article is about Dream
For other uses of Dream, see Dream (disambiguation).
This material from the 5th edition SRD is published under the OGL
Nightmare
Large Fiend, Neutral Evil
Armor Class: 13 (natural armor)
Hit Points: 68 (8d10+24)
Speed: 60 ft., fly 90 ft.
STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 16 (+3) 10 (+0) 13 (+1) 15 (+2)
Damage Immunity: fire
Senses: passive Perception 11
Languages: understands Abyssal, Common, and Infernal but can't speak
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2
Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.

Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8+4) bludgeoning damage plus 7 (2d6) fire damage.

Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.



A nightmare appears as a black horse with flames in its mouth, main, tail and encompassing its hooves.
The material in this box is unofficial, and is not quoted from a SRD or published material.

Sources


Back to Main PageSRD5Monster

Facts about "Nightmare"
AlignmentNeutral Evil +
AuthorSRD5 +
CRval3 +
Canontrue +
Challenge Rating3 +
Experience Points700 +
FeaturesConfer Fire Resistance +, Illumination +, Hooves +, Ethereal Stride + and {{{feature1}}} +
Hit Dice8d10+24 +
Hit Points68 +
PublicationSRD5 +
SizeLarge +
SortTextNightmare 5e +
TitleNightmare +
TypeFiend +