Difference between revisions of "SRD5:Ogre Zombie"

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|name=Ogre Zombie <!--Creature Name-->
 
|name=Ogre Zombie <!--Creature Name-->
 
|sorttext=Zombie Ogre
 
|sorttext=Zombie Ogre
 +
|refs={{SRD5ref}} <ref name="hab">Note: Habitat is not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - suggested by "ogre" and "zombie" {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> <ref name="rlyhab">habitat (Underground) - [[user:Rlyehable]]</ref>
 
|size=Large <!--Medium, Large, etc.-->
 
|size=Large <!--Medium, Large, etc.-->
 
|type=Undead <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
 
|type=Undead <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
 
|swarm= <!--If swarm, size of individual creature in swarm-->
 
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Zombie <!--Elf, Goblinoid, etc.-->
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|subtype=Zombie, Ogre <!--Elf, Goblinoid, etc.-->
 
|align=Neutral Evil <!--Lawful Good, Chaotic Evil-->
 
|align=Neutral Evil <!--Lawful Good, Chaotic Evil-->
 
|ac=8 <!--armor class-->
 
|ac=8 <!--armor class-->
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|senses={{srd5lc|Darkvision}} 60 ft.
 
|senses={{srd5lc|Darkvision}} 60 ft.
 
|perception=8 <!--Passive Perception bonus; +5-->
 
|perception=8 <!--Passive Perception bonus; +5-->
|languages=understands {{SRD5|Common}} and [[SRD5|Giant (language)|Giant]] but can't speak
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|languages=understands {{SRD5|Common}} and {{SRD5|Language#Giant|Giant}} but can't speak
 +
|habitat=Arctic, Coastal, Forest, Grassland, Hill, Mountain, Underdark, Underground, Urban
 
|cr=2 <!--Challenge Rating-->
 
|cr=2 <!--Challenge Rating-->
|xp=450 <!--Experience points for destroying-->
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|xp= <!--Experience points for destroying-->
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|canon=true
 
|qualities=
 
|qualities=
{{5e Ability|Undead fortituce|If damage reduces the zombie to 0 {{srd5lc|Hit Point}}s, it must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} with a DC of 5 + the damage taken, unless the damage is {{srd5lc|Radiant}} or from a {{srd5lc|Critical Hit}}. On a success, the zombie drops to 1 hit point instead.}}
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{{5e Ability|Undead Fortitude|If damage reduces the zombie to 0 {{srd5lc|Hit Point}}s, it must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} with a DC of 5 + the damage taken, unless the damage is {{srd5lc|Radiant}} or from a {{srd5lc|Critical Hit}}. On a success, the zombie drops to 1 hit point instead.}}
 
   
 
   
 
|actions=
 
|actions=
{{5e Ability|Morningstar|''Melee Weapon Attack:'' +6 to hit, reach 5 ft., one target. ''Hit:'' 13 (2d8+4) {{srd5lc|Bludgeoning}} damage.}}
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{{5e Ability|Morningstar|''{{SRD5|Melee Weapon Attack}}:'' +6 to hit, reach 5 ft., one target. ''Hit:'' 13 (2d8+4) {{srd5lc|Bludgeoning}} damage.}}
 +
}}
  
|reaction=
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{{UnofficialInfo|'''Unofficial Description:''' Ogre zombies appear as rotting, animated, {{srd5lc|Ogre}} corpses.<ref>Unofficial description by [[User: Rlyehable]]</ref>}}
|legendary=
 
}}{{#set: subtype=Ogre}}
 
 
 
{{UnofficialInfo|
 
==Unofficial Description==
 
Ogre zombies appear as rotting {{srd5lc|Ogre}} corpses.}}
 
 
 
==Sources==
 
* [[SRD-OGL v5.1]]
 
  
 +
==Sources and Notes==
 +
<references />
 
{{SRD5 Footer|Monster}}
 
{{SRD5 Footer|Monster}}
 
[[Category:SRD5 Monsters]]
 
[[Category:SRD5 Monsters]]
[[Category:5e Ogres]]
 
 
{{Navboxes}}
 
{{Navboxes}}

Latest revision as of 22:11, 4 January 2024

This material from the 5th edition SRD is published under the OGL
Ogre Zombie [SRD5 OGL][1] [2] [3] [4]
Large Undead (Zombies, Ogres), Neutral Evil
Armor Class: 8
Hit Points: 85 (9d10+36)
Speed: 30 ft.
STR DEX CON INT WIS CHA
19 (+4) 6 (-2) 18 (+4) 3 (-4) 6 (-2) 5 (-3)
Saving Throws: Wis +0
Damage Immunity: poison
Condition Immunity: poisoned
Senses: darkvision 60 ft., passive Perception 8
Languages: understands Common and Giant but can't speak
Habitat: Arctic, Coastal, Forest, Grassland, Hill, Mountain, Underdark, Underground, Urban
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage.



Unofficial Description: Ogre zombies appear as rotting, animated, ogre corpses.[5]
The material in this box is unofficial, and is not quoted from a SRD or published material.

Sources and Notes[edit]

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. Note: Habitat is not part of the SRD5.
  3. habitat - suggested by "ogre" and "zombie" Dungeon Master's Guide (5e) p.302-305
  4. habitat (Underground) - user:Rlyehable
  5. Unofficial description by User: Rlyehable

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Facts about "Ogre Zombie"
AlignmentNeutral Evil +
AuthorSRD5 +
CRval2 +
Canontrue +
Challenge Rating2 +
Experience Points450 +
FeaturesUndead Fortitude +, Morningstar + and {{{feature1}}} +
HabitatArctic +, Coastal +, Forest +, Grassland +, Hill +, Mountain +, Underdark +, Underground + and Urban +
Hit Dice9d10+36 +
Hit Points85 +
PublicationSRD5 +
SizeLarge +
SortTextZombie Ogre +
SubtypeZombie + and Ogre +
TitleOgre Zombie +
TypeUndead +