Difference between revisions of "SRD5:Ogre Zombie"

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Revision as of 11:25, 17 August 2017

This material is published under the OGL
Ogre Zombie
Large Undead (Zombies), Neutral Evil
Armor Class: 8
Hit Points: 85 (9d10+36)
Speed: 30 ft.
STR DEX CON INT WIS CHA
19 (+4) 6 (-2) 18 (+4) 3 (-4) 6 (-2) 5 (-3)
Saving Throws: Wis +0
Damage Immunity: poison
Condition Immunity: poisoned
Senses: darkvision 60 ft., passive Perception 8
Languages: understands Common and Giant (language)|Giant but can't speak
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2
Undead fortituce. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage.



Unofficial Description

Ogre zombies appear as rotting ogre corpses.

The material in this box is unofficial, and is not quoted from a SRD or published material.

Sources


Back to Main PageSRD5Monster

Facts about "Ogre Zombie"
AlignmentNeutral Evil +
CRval2 +
Canontrue +
Challenge Rating2 +
Experience Points450 +
FeaturesUndead fortituce +, Morningstar + and {{{feature1}}} +
Hit Dice9d10+36 +
Hit Points85 +
SizeLarge +
SortTextZombie Ogre +
SubtypeZombie + and Ogre +
TitleOgre Zombie +
TypeUndead +