SRD5:Ogre Zombie
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This material is published under the OGL |
Ogre Zombie | ||||||||||||
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Large Undead (Zombies), Neutral Evil | ||||||||||||
Armor Class: 8 | ||||||||||||
Hit Points: 85 (9d10+36) | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Saving Throws: Wis +0 | ||||||||||||
Damage Immunity: poison | ||||||||||||
Condition Immunity: poisoned | ||||||||||||
Senses: darkvision 60 ft., passive Perception 8 | ||||||||||||
Languages: understands Common and Giant (language)|Giant but can't speak | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Undead fortituce. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
ActionsMorningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage. |
Unofficial DescriptionOgre zombies appear as rotting ogre corpses. |
The material in this box is unofficial, and is not quoted from a SRD or published material. |